[XBX/S/ONE] Moonlight pour Xbox mis à jour
[Multi] DualSenseY v2 48 disponible
[PS5] PS5 App Dumper 1.01 Beta disponible
[Switch] NX Migrator Pro v1.0.0 disponible
[PS5] Gezine propose la bêta 1.2 de Y2JB avec support de LapseL'utilisateur de Gbatemp KhaderWelaye nous gratifie d'une nouvelle version de son script avec la v3.0.0 qui propose maintenant une interface graphique et bien d'autres nouveautés.
Pour rappel, Wiivc Injector Script sert à injecter divers contenu dans une virtual console Wii comme des jeux Wii, des jeux Gamecube avec l'aide de Nintendont, des homebrews Wii et même des raccourcis vers des Wiiwares installés sur la nand de la partie v-wii. L'avantage principal que cela offre est le support du Gamepad pour un nombre grandissant de jeux et de homebrews Wii mais on peu également noté que cela permet de n'utiliser qu'un seul disque USB pour tout stocker (jeux et chaînes Wii U, jeux Wii, jeux Gamecube... dans une limite de 300 chaînes).
Le script ne fonctionne que sous Windows 7 jusqu'à Windows 10 et nécessite d'installer Java et d'avoir au moins la version de .NET Framework v4.6.1 (Windows 8 et 10 doivent aussi avoir les outils du .NET Framework 3.5 d'activés).
Voici les fonctionnalités du script:
Supported Injection Types:
• Wii Retail Game Injection (ISO / WBFS)
• Wii Homebrew Injection (DOL)
• GameCube Retail Game Injection (ISO / GCM) - Multidisc games supported
• vWii NAND Title Launcher (Specify Title ID of installed WAD you want to boot)
Features:
• Full-featured-GUI with real file selection, no more having to place specifically named files in folders
• Download Icons and Banners for your game directly from a repository run by @cucholix (Or provide your own)
• Custom GamePad Banner and Logo support
• Preview boxes for all Icons, Banners & Logos
• Custom Boot Sound support (with looping)
• Multi-Line Game Title support (how it displays on your Wii U Menu)
• Wii U Title IDs generated based off your game's internal Title ID, NOT randomly generated. Generated Title IDs will never overwrite a legitimate retail title.
• GamePad Emulation modes (Extra modes only applicable for Wii Retail / vWii NAND Launcher Titles)
◦ No GamePad Emulation, Wii Remotes only
◦ Classic Controller Emulation
◦ Vertical Wii Remote Emulation
◦ Horizontal Wii Remote Emulation
◦ Force Classic Controller Connected (Wii games will be auto-patched to support this feature, your vWii WADs still need to be patched before being installed to vWii)
◦ Force No Classic Controller (Very limited use cases)
◦ Swap L & R with ZL & ZR
• Nintendont SD Card Management Menu
◦ Download latest Nintendont revision from GitHub
◦ Generate Nintendont Config file
Advanced Options: (NOT RECOMMENDED UNLESS YOU KNOW WHAT YOU'RE DOING)
• Nintendont Options
◦ Force 4:3 for GameCube games (Disables "Force Widescreen" and "WiiU Widescreen" options even if they are specified in your config file)
◦ Specify a custom Nintendont Forwarder (If you compile a custom main.dol from source)
◦ Disable Autoboot (Nintendont menu shows instead of autobooting game)
• Wii Homebrew Patches
◦ Disable Wii Remote Passthrough in GamePad Mode
◦ Don't use GamePad as controller (Won't prompt for usage, also applicable for GameCube titles)
◦ Enable cafe2wii patching (WII U STARBUCK ANCAST KEY REQUIRED, USAGE NOT RECOMMENDED)
• Wii Retail Injection Patches
◦ Don't trim game output (Game won't be repacked with WIT, useful for games that are problematic when trimmed)
◦ Patch video mode using Wii-VMC (Useful for PAL-exclusive games that don't support NTSC video modes or vice-versa)
• vWii NAND Title Launcher Patches
◦ Force 4:3 for WiiWare that doesn't support widescreen (like Virtual Console titles)
Other Perks:
• Once keys are specified, they are saved to registry so you don't have to re-specify the keys every time a new version is released (HKEY_CURRENT_USER\WiiVCInjector)
• Once base files are downloaded with JNUSTool, they are saved to ProgramData so it doesn't have to be re-downloaded every time a new version is released (C:\ProgramData\JNUSToolDownloads)
Noob protection:
• Wii / GameCube header checks
• On-the-fly image conversion for a variety of types
• Audio File header checks
• Conditional flags for title builds
• Non-applicable options are disabled
Voici enfin la page de téléchargement
Ver 0.0.4: * Now the download progress's update is slowed down to 200ms to reduce CPU usage. * Added "speed" and "remaining time" calculation when downloading. * The app now can detect broken/corrupt content files after anything is finished downloading. * Fixed titles with japanese characters can't build into cias (hopefully), by creating the cia with name: [titleid].cia with make_cdn_cia, then rename it to [title name] - [region] ([titleid]).cia later. * Now all the mac_cdn_cia of all platform will be downloaded through internet. It will help fixed make_cdn_cia issue for macOS. Now the application will work on macOS out-of-the-box without any issues (hopefully).
Ver 0.0.6:
* Completely fixed wrong warning "probably corrupted" bug after finished downloading with IDM (when downloading a title has 3 content files like Kirby: Planet Robobot). It is because of my stupid mistake about variable scope.
Ver 0.0.7:
* (Important fix) Added quotes to make_cdn_cia dir in make_cdn_cia run command. This should fix the issue when the make_cdn_cia can’t be executed because there are some space(s) in base directory.
Téléchargement : Villain3DS v0.0.7
WFS Tools v0.6.46 @koolkdev koolkdev released this 3 hours ago - wfslib-v0.6.46 - wfs-extract: Skip over corrupted folders
Téléchargement : WFS Tools v0.6.46
Tout est là : nes2wii 2.0
Téléchargement : bfCL v0.4 Source : gbatemp.net
Une nouvelle version vient de faire son apparition, la version v0.5 améliore le support multilingue et son développeur a optimisé le code.
QuickLaunch Installer v0.5 @1upus 1upus released this 2 hours ago - multilang support improvements - code fixes
Téléchargement : qlinstaller.vpk (2.53 Mo)