Sony continue de mettre à jour sa console de nouvelle génération tout en travaillant sur la version beta de la PS4 la 9.50 et la version beta 5.0 de la PS5.
La version 21.02-04.51.00 est ainsi disponible
Rien de révolutionnaire avec cette nouvelle version, Sony améliore sans doute la sécurité de sa console.
Pesant 872 Mo cette mise à jour se téléchargera si votre console est connectée à internet et que l'option de téléchargements automatiques est activée.
Bien sur il est recommandé de ne pas mettre à jour pour bénéficier des failles qui pourrais être trouvé comme celle disponible en 4.03
Changelog 5.1 pfbneo: fix some games (sfiii2,...) and megadrive system (sf2,...) pfbneo: fix video reinit code (mainly used by megadrive games) pfbneo: update gamelist.xml (fix mslug hacks system set as atomiswave, some clones, hacks and hb...) pfbneo: fix tg16 system id pfbneo: add/fix diagnostic and reset keys (press start 3 secondes for diag, coin 3 secondes for reset) pfbneo: fix Victory (Comsoft) system pfbneo: major input refactor (fix mortal kombat, outrun, etc...) pfbneo: handle fire6/fire7 (L2/R2) buttons pfbneo: use integers when possible for game list filtering (speed up system filtering) pfbneo: fix some flipped games orientation (comad..) pfbneo: use hiscore.dat from romfs pfbneo: remove audio sync option (automatically enabled when force 60hz option is disabled) pfbneo (switch): fix/invert fire buttons psnes: fix 50hz audio psnes (switch): update skins textures pnes: update gamelist.xml pnes: fix paths (for NstDatabase.xml, etc...) pnes: always force audio sync pnes: use romfs for NstDatabase.xml pnes: update nestopia to latest git revision (c103378) pnes: fix states menu pnes (ps4): fix datadir pnes/psnes: disable auto aspect ratio scaling mode pnes/psnes: improve scaling common: improve audio code/quality common: use zip names by default for rom listing common: fix per emulator config override common: fix L/R system switch on non fbneo cores common: fix messagebox title width common: add status box for info messages, add very few tips common: use point filtering for fonts common: correctly handle games aspect ratio common: add scaling mode option (auto/aspect/integer) switch: change menus buttons to L/R, fire 5/6 to ZL/ZR switch: fix slow (roms) loading at startup switch: fix for latest devkitpro changes switch: fix some shaders ps4: fix a lot of crashing games (memory fix) ps4: enable video previews ps4: fix default inputs configuration (L STICK for start, R STICK for coins, etc..)
Téléchargement : pEMU 5.1
Les développeurs du patch français de Deltarune ont changé leurs équipes mais un de leurs membres est revenue pour développer le patch Switch après plus d'un an d'absence.
Deltarune est pour rappelle le deuxième jeu de TobyFox célèbre pour le jeu undertale
Le développement a été repris par moi et d'autre développeur pour corriger des bugs, ajouté le support du chapitre 2
Changelog
- Ajout de la compatibilité pour la mise à jour 1.06 du jeu
Lien de téléchargement : DeltaruneFR-NX 4.1
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Le Sunriseur Teleusis nous propose également la 1.0 du patch français à destination de Undertale
Changelog
- v1.0 : Tous les nouveaux dialogues sont traduits.
Lien de téléchargement : UndertaleFR-NX 1.0
Changelog 1.10.1 ANDROID: Add HAVE_LANGEXTRA back to makefile ANDROID: Include adaptive launcher icons ANDROID: Populate external storage devices inside the file browser on Android 11+ devices CHEEVOS: add mastery placard CHEEVOS: more description message for missing RetroAchievements credentials CHEEVOS: prevent occasional infinite wait loading multi-disc game from secondary disc CHEEVOS: stop load process if unable to retrieve achievement data CHEEVOS: support for identifying Dreamcast CHDs CHEEVOS: Updated to 10.3.2 CONTENTLESS CORES: Disable per-game and per-content-directory remaps when running contentless cores CONTENTLESS CORES: Disable per-game and per-content-directory shader presets CONTENTLESS CORES: Enable config overrides CONTENTLESS CORES: Enable runtime logging CORE INFORMATION: Show core version CORE UPDATER: Add 'Core System Files Downloader' CORES/SETTINGS: Add 'Standalone Cores' menu D3D10/D3D11: Add Vsync swap interval EMSCRIPTEN: Enable 7zip GBA: New GBA filter Upscale_240x160-320x240 GONG: Removed now that it's a standalone core HISTORY/FAVORITES: Fix default core on 'Add to Favorites' INPUT/WAYLAND: Allow toggling mouse grabs INPUT/WAYLAND: Release keys and mouse buttons on lost focus iOS: Support for custom keyboard and touch mouse support, among other iOS 13 features LIBRETRO: Fix crash when cores using RETRO_ENVIRONMENT_SET_AUDIO_CALLBACK return false from retro_load_game() LIBRETRO: Add optional frame skipping when fast-forwarding LOCALIZATION: Fetch translations from Crowdin LOCALIZATION: OSD fonts for Chinese, Korean, Arabic and Persian LOCALIZATION: Translation fixes for various languages MENU/RGUI: Add dynamic theme MIYOO: Enable NEAREST audio resampler MIYOO: Support battery level NETPLAY: Disable savestates on stateless mode NGC/Wii: Several improvements OSX: Enable compilation on PPC OZONE/XMB: Improve efficiency/accuracy of History/Favorites icon rendering RECORDING/FFMPEG: Fix building against FFmpeg 5.0 RETROARCH INFORMATION: No longer report on enabled Python support, which was removed in RetroArch 1.7.8 SAVESTATES: Disable save states based on save state support level defined in core info files UNIX/WINDOWS: Allow setting the default libretro_directory via environment variable WAYLAND/VULKAN: Fix Wayland Vulkan not reacting to initial resize WINDOWS/WINRAW: Enable mouse overlay control Xbox/UWP: Fix CHD not working with Cheevos / Add 7zip support.
Téléchargement : retroArch v1.10.1