 [PS5] PS5 App Dumper 1.0 disponible
[PS5] PS5 App Dumper 1.0 disponibleColdBoot HaxChi présente désormais une meilleure lisibilité du code menu, et s'adapte au récent CFW Mocha.
Just updated to v1.2, you can now: -boot into mocha cfw which can be useful for people who want rednand without a fw.img -use a version of ftpiiu-everywhere which works with booting into system menu and homebrew channel
Téléchargement : Haxchi v2.3u1 et CBHC v1.2
Téléchargement : Mocha CFW v0.1 Comme nous pouvions nous en douter, Dimok nous propose aussi une nouvelle version de sdio_nand_manager qui passe en v1.2 qui vous permettra d'injecter les dumps OTP / SEEPROM dans la carte SD.
Téléchargement : sdio_nand_manager v1.2 Dimok apporte quelques informations importantes sur GBAtemp
Cemu 1.6.4 will release on Monday, 12th December. What will change: Graphic improvements Minor audio improvements Minor performance boost Compatibility improvements Misc changes, bugfixes and adjusted gameprofiles In a way, the next release has a bit of everything. Here are some of the highlights: The problem with skys If you have been following Cemu since it's initial release you might remember that there have always been issues with rendering skys in many games. (See these older videos: Wind Waker, Mario Kart 8) While we did find solutions that worked for certain games, the root cause remained a mystery that was never really solved, until 1.6.4 that is. In 1.6.4 the issue is finally fixed properly. As a result XCX now correctly renders the sky and Smash no longer displays a white background on the result screen. I am sure other games are affected by this change as well but so far I have not spotted any. Bicubic upscaling Cemu 1.6.4 adds the option to use Bicubic instead of Bilinear filtering to upscale the output image of games. The result is that everything looks a bit smoother in fullscreen. Comparison screenshots from XCX: Default (1.6.3) Bicubic (1.6.4) Just to avoid any confusion: This is not the same as MSAA (Anti-Aliasing). Cemu still has no MSAA support. Improved compatibility SteamWorld Dig is now playable (although sound doesn't work) and Sniper Elite V2 goes ingame (graphics are horribly broken which makes it unplayable). There are likely a few other games that progress further as well, but we have not had the chance to do extensive testing yet. Also since I know someone will ask: None of the popular games are affected (E.g. Hyrule Warriors, MH3U, Color Splash..) Updated game profiles and new options We have added new game profiles and updated the old ones. Mostly to add the 'emulateSinglePrecision' option for several games to fix gameplay bugs, like the falling platforms in Super Mario 3D World. There is also a new option which disables certain shader features, speeding up shader compilation slightly (meaning shorter stutter) and also speeding up shader execution a bit which means more FPS in GPU-bound scenarios. The downside is that this option cannot be set for every game as it can introduce graphic bugs. In other news: Migrating the website to a new hoster Recently the downtimes of cemu.info have gotten a bit too frequent and we decided that it's time to move the website to a more reliable hoster. By the time Cemu 1.6.4 releases the migration should already be completed. As a result, downloading new releases will be a smoother experience in the future.
We'll also use the opportunity to update the website, specifically the FAQ.
CEMU, Cemu, CEmu? This might sound silly, but we never really settled on what capitalization to use for the name 'cemu'. Initially we started with 'Cemu' but then later on we switched to 'CEMU'. After some consideration and input from the community, we have decided to go back to the roots and declare 'Cemu' as the official correct way to capitalize the name.
La date de la prochaine mise à jour de la Wii U arrive à grands pas, la date du 16 Décembre est avancée, il est donc encore temps pour ceux qui ne prennent pas de précaution de se couvrir pour prévenir d'éventuels soucis.
On peut lire que cette mise à jour serait estampillée 5.6 et que certains outils ont été dévoilés pour des raisons de test auprès de quelques personnes.
On ne sait rien de ce que cette mise à jour contiendra mais il y a de fortes chances qu'elle brise au moins provisoirement les accès aux hacks de la console.
 
Warning for those of you outside the loop - Wii U 5.6 is confirmed on the way; Nintendo updating tools to test (yes, you know who leaked it)
Téléchargement : Play Manager v1.9
Le développeur Mrrraou nous propose une implémentation de slowhax , un exploit kernel sous le nom de waithax .
Pour utiliser cet exploit il faudra être (très) patient : il prend 20 minutes sur une New 3DS et ... 1 heure sur les 3DS , 3DS XL et 2DS !
Cet hack fonctionne sur les firmwares 9.0 a 10.7 et sa particularité : il fonctionne aussi sur les firmwares 11.0 et 11.1 ! (La faille a été patchée en 11.2)
L'exploit est open-source : le code source est disponible sur GitHub .
Un topic sur le forum GBATemp
Voici une description de la faille (en anglais ) :
Photo d'une New 3DS faisant fonctionner waithax :
Le Downgrade 11.0/11.1 est disponible ! Guide en anglais ici
L'Installation de Legit CIA est disponible ! Version modifiée de FBI ici (Lancez Slowhax puis FBI)
Le guide de Plailect devrait etre mis a jour prochainement .
EDIT : Une nouvelle version de slowhax est disponible ici . Elle résout en partie les problèmes de vitesse de chargement des New 3DS .
Téléchargement : ManaGunZ_v1.26.pkg