Requirements u-boot running from either TrustZone takeover or bootrom hax. Neither is provided currently, however Switch-compatible u-boot can be found here A properly-formatted SD card. Instructions can be found below in Compiling, Installation and Setup Notes on PSCI Nintendo's Horizon OS TrustZone component can provide PSCI calls which work for Linux (given patches provided on the repo). By default, the device tree is configured for Linux running from u-boot packaged in Nintendo's package2, with all PSCI calls being sent to SMC #1 instead of SMC #0. Use of other trusted firmwares with PSCI on SMC #0 should be able to remove the need for these patches, however it is untested currently. Notes on debugging By default, the right Joy-Con rail is used for UART logging output, with pin 5 being the console's TX, and pin 8 being the console's RX. See here for details. Compiling, Installation and Setup
Installation of u-boot will depend on loading methods used. However once u-boot is installed, the following instructions can be used:
Make sure your SD card is formatted with MBR partitioning, with the first partition being FAT32/exFAT and a second for ext3/ext4. If ext4 has issues booting, try ext3. Download the generic ALARM image here and follow the instructions provided to install the filesystem to the ext3/ext4 filesystem on your SD card. You may need a Linux box to do these steps. Clone linux-next using git clone git://git.kernel.org/pub/scm/linux/kernel/git/next/linux-next.git cd linux-next && git checkout v4.15 Apply the provided patches in the repo using git am -3 -k <patch file> NVIDIA has microcode required for their host1x/DRM subsystems. This should be compiled into the kernel or initramfs for early screen init. Download the linux-firmware package from here mkdir extra_firmware Copy nvidia/tegra210/vic04_ucode.bin and nvidia/tegra210/xusb.bin from the package to linux-next/extra_firmware/nvidia/tegra210/vic04_ucode.bin and linux-next/extra_firmware/nvidia/tegra210/xusb.bin It should be noted that while this may be useful for easy debugging, generated kernel images will be dirty and not strictly GPL compliant. It is recommended that, for image-based releases, that these files be installed to the initramfs. TODO: It might be better to just not have an initramfs and have these pulled from the actual root partition, with linux-firmware installed to it. Ensure that you have an AArch64 cross-compiler installed. export ARCH=arm64 export CROSS_COMPILE=aarch64-linux-gnu- mkdir -p build/hac-001/ make O=build/hac-001/ hac_defconfig make O=build/hac-001/ -j4 Image Copy the Image file from build/hac-001/arch/arm64/boot/Image to the boot/ folder on your SD card's FAT partition. In this repo, mkimage -A arm -T script -O linux -d u-boot/boot.txt u-boot/boot.scr and copy boot.scr to the boot/directory on the FAT partition of your SD card. make O=build/hac-001/ -j4 modules make O=build/hac-001/ modules_install INSTALL_MOD_PATH=/path/to/ALARM/rootfs/, you may need to run as root (with environment variables set again). ALARM has a default initramfs which needs to be wrapped for u-boot. mkimage -T ramdisk -C gzip -d /path/to/initramfs-linux.img /path/to/FAT/boot/initramfs.uImage In the repo, cd device-tree && sh build.sh && cp tegra210-hac-001.dtb /path/to/FAT/boot/ Your FAT boot/ directory should have Image, initramfs.uImage, and tegra210-hac-001.dtb Boot through u-boot. If an error has occurred, it will open a USB mass storage device for the SD card.
Téléchargement : HAN Toolbox de DeViL303 v0.5
Pour l'heure nous n'avons que peu de détails techniques sur ce firmware tout ce que nous pouvons vous dire c'est que nous sommes toujours sur un Keyblob 5 (sans changement par rapport au 5.0.0 et 5.0.1). Et voici la liste des titles qui ont été mis à jour : - Sysupdate titlelisting title - ptm-sysmodule - bsdsockets-sysmodule - hid-sysmodule - ppc-sysmodule - System Version Title - "myPage" sysapplet N'hésitez pas à nous communiquer des informations complémentaires sur ce firmware, même si comme vous le savez, il est préférable d'éviter les firmwares 5.x.x si vous voulez avoir la chance de profiter "facilement" des avancées de la scène Switch.
Voici l'intégralité du changelog depuis la création du soft :
2.4.2 - Fix name 2.3 - Test version 2.2.2 - New name file 2.2 - Add logs - Auto find *.rap for pkg in option "RIF PKG" - New interface - New option - sign pkg - Fix owerwrite param.sfo - Add Checks - Little more 2.0 - Add new tools: try fix CFW pkg - Cleanup github files (now all in releases) 1.9 - Add database for create *.rap file. Just put psn *.pkg file same directory, run tools and Make RIF PKG - from act.dat & idps.hex & rap 1.8 - Python is no longer needed - The function of creating a separate DEBUG package is separated. - The function of creating a separate RETAIL package is separated. - Added a function for generating the RIF and packaging in the Retail package together with the act.dat. - In view of the expansion of the functional, the name of the program changed to "MAKE_DEBUG-RETAIL-RIF_PKG". 1.7 - All utilities are assembled into one EXE. - Added assembly code for more than two folders. - The batch files of the DEBUG package creation and the signed RETAIL (finalized) are combined into one function. 1.6 - Rewrite some logic bat file - Added manual for pack manuals dir (if you need it) - Remove *lic.pkg. Now create 2 pkg file with licdir - Remove old_create_packages.bat to OLD dir - Remove ps3xploit_rifgen_edatresign v.2.0 to Alt dir 1.5 - Added color 1.4 - Added new category 1.3 - Added make_pkg.bat (rewrite logic bat file) - Added resign_all.bat
Téléchargement : MAKE_PKG_HAN_TOOLS v2.4.2 (11 Mb)
Aujourd'hui @ignacio1420 nous informe sur Twitter que grâce à @@CelesteBlue123 son thème Rick & Morty PEH est désormais disponible. Il a également mis à jour les menus GTA 5 inclus dans les dernières versions.
Il sera désormais possible de personnaliser le thème pour les exploits.
Un tuto verra bientôt le jour.
Téléchargement : http://ps4-exploit-h...Morty theme.rar (6.82 MB)
If you have already been using Adrenaline and want to quickly update, simply open Adrenaline.vpk as zip file and copy all modules from sce_module to ux0:app/PSPEMUCFW/sce_module.