[Switch] Eden v0.0.4 RC1 disponible
[PS5] etaHEN fête déjà ses 2 ansA en croire le site techworm, la team Lizard Squad aurait réussi à avoir un accès à la console afin de lancer les jeux piratés, via un jailbreak. C'est depuis que Reckz0r avait publié un tutoriel afin de lancer Orbis OS (un OS basé sur FreeBSD) que la team serait parvenue à lancer des ISO PS4. Autre bonne nouvelle, il semblerait aussi que l'accès au PSN (donc les modes en ligne) fonctionne, sans même avoir un accès au PSN Plus.
A part 2015, aucune autre information n'a été dévoilée sur la méthode ou la disponibilité de manière plus précise. Reste que comme toujours, cette information reste à prendre avec beaucoup de précaution quant à sa véracité.
Kdramastars states that Lizard Squad have allegedly successfully jailbroken the PlayStation 4 and now are going to go public with the same.
The base of the rumour is that during the Lizard Squads DDoSing of Xbox Live and PS4 in Chritsmas holidays, Cyberland said that the Lizard Squad hacker group was reportedly able to find a security flaw in the latest 2.03 firmware of the PlayStation 4 which allowed them to look into the root files of PS4’s OS and modify it to run their own code. The Cyberland also notes that Lizard Squad took their code from the previous PS4 jailbreak hack made by “Reckz0r”. Cyberland stated that the new code would allow users to run ISO copies of Playstation 4 games without any authentication.
Graham Cluley of grahamcluley.com had reported way back in November 2013 that a hacker called Reckz0r has published what appears to be a way to jailbreak the new PlayStation 4 to play pirated games. Reckz0r has published a tutorial on how to jailbreak the PS4, which makes use of Orbis OS (as it is based on FreeBSD, an open source OS). Rumours have it that the Lizard Squad seems to have sourced the PS4 jailbreak code from Reckzor.
Kdramastars also states that a member of the unknown member Lizard Squad made a post on 4Chan stating that the chip they used to find the security flaw in the PS4 would be available for everyone to try this 2015. The website adds that, the member also said that they have included their Jailbreak hack method in the chip that allegedly allows the user to play pirated games and to go online without the need for PS Plus.
Kdramastars says that the hack allegedly allows the users to update their games via PSN for free and are also able to play cracked DLC content for a specific game.
It is to be noted that the above has not been confirmed news by any independent news sources. The highly vocal and publicity hungry Lizard Squad have also said nothing in this regard. Further since the release of source code by Reckzor as identified by Graham Cluely way back in November 2013, the same has never been used publicly nor has there been news of anybody exploiting the PSN with the same.
Kdramastars is a news website catering to Chinese and Japanese users.
On l'attendait tous, il est enfin la ! La solution simple pour enfin profiter du Cobra ODE sur les dernières mises à jour de la PS3 en 4.60 et 4.66. Le DMC est arrivé ce matin entre nos mains ! Le pack contient 5 nappes 8 pins FFC (dont 2 inversés), une grande 24 pins FFC, ainsi que bien entendu le DMC lui même et son petit adaptateur USB, pour le mettre à jour !
Le DMC semble de bonne facture, comme d'habitude avec la team Cobra on ne peut pas cracher sur la qualité de leurs produits ! Les soudures sont propres et le PCB est bien dessiné ! On ne s'en rend pas compte sur les photos, mais la puce est assez petite, mesurant 6cm par 2.7cm, elle rentrera sans problème à côté du Cobra ODE sur le lecteur de vos PS3 !
On rappelle le premier tutoriel est disponible au format PDF directement via ce lien : Tutoriel DMC installation. Nous manquerons pas de tester dès que possible et de vous faire un rapport complet et détaillé de ce nouveau module !
Le DMC Cobra ODE est disponible sur le LSstore dès maintenant !
Pour mettre à jour le firmware de votre manette :
Liens de téléchargement : PS3MAPI Cobra Rebug 4.65.2 (en PKG) ou Fake PS3Lib (en RAR)
Rudi Rastelli wrote: Hi ! Here's the first beta of my new project: "PSN Liberator v0.9B". To get an idea of what it does and to get some useful tips to get started please read the "ReadMe": PSN LIBERATOR V0.92B by Rudi Rastelli Credits: @ifcaro, @Brunestud, @RipCord, @DeLiGht, @Hykem, @aldostools, @eslab Features: Converts PSN-content, like Games, PS1- PS2-Classics, DLCs, Minis, Themes and Avatars As input you can either use PKG-Files or copied "/dev_hdd0/games/[GameID]"-folders Optional integration of game-updates, unlock-PKGs/EDATs and DLCs Converts PSN-games into disc-games (folder- or ISO- format) Resigns all PSN-content to 3.55 Automatic and manual conversion of "*.rif" to "*.rap" files Create a "Bubble"-PKG-Install-Disc with the liberated PSN Contents. Create a "PS2-Classics-Placeholder" rap-file 1st Steps: 1. Start LIBERATOR and follow assistent to the point to set up LIBERATOR for 1st use Note: You can use the "PSN CONTENT"-folder from the LIBERATOR's program directory. It's a possible folder structure just for to show you how to get started... Just copy it elsewhere to follow the "How-To-Use"-Example (see below) "How-To-Use"-Example: 1. You need a fully installed, activated and updated PSN-game on your PS3. DLCs could be installed as well(they must be activated) (Most likely you already have a such a game on your PS3... else got to PSN-store and buy one) 2. Find out the "GameID" of the game and search in "/dev_hdd0/games/" for a folder with exactly the name of that "GameID" Copy that folder to "PSN CONTENT\LOCKED\PSN GAMES\" 3. Now enter "/dev_hdd0/home/0000000x/exdata/" and search for a) all "*.rif"-files with the "GameID" in it's name and copy them to "PSN CONTENT\RIFsRAPs" an "*.edat"-file with the "GameID" in it's name and copy it to "PSN CONTENT\UNLOCKS" (Not all games have "*.rif"- AND "*.edat"-files... often games have only one type) TIP: At 1st time just copy over all RIFs and EDATs you'll find. 4. Set up in LIBERATORs main menu: a) "PSN Game Folder" = "PSN CONTENT\LOCKED\PSN GAMES\[GameID]\" "PSN Game Unlock File" = "PSN CONTENT\UNLOCKS\****[GameID]****.edat" (only if you've found an *.edat" for your game) 5. Press Button: a) "PKG" -> Creates a liberated PKG-File "DISC GAME FOLDER" -> Creates a liberated Disc-Game-Folder c) "ISO" -> Creates a liberated ISO-File Notes : To get Update-PKGs for each game u can use my PS3 GAME UPDATER Sometimes an additional Unlock-PKG-File will be created. Install it to finally liberate the game. You can 1st try the liberated game without that Unlock-PKG-File installed. Not all games need them. Just try ! Not all PSN-games will work when they are converted to disc. It's a matter of TRY & ERROR ! (Sometimes it works without problems, sometimes it doesn't work at all, sometimes with freezes/errors/glitches) The icon("ICON0.PNG") of every processed content will be saved in "[LIBERATOR Programmverzeichnis]\GameIconCache\"-folder as "[GameID].PNG". This will most likely shorten the creation of a "Bubble"-PKG-Install-Disc with "Bubble"-Game-Icons. While creating a "Bubble"-PKG-Install-Disc just drag&drop the PKG-Files, which should be included in the disc. Then arrange them to your likings. Create disc as game-folder or ISO. If you've selected to use "Bubbles" with game-icons LIBERATOR will 1st search in "[LIBERATOR Programmverzeichnis]\GameIconCache\" for a "[GameID].PNG"-file. If it's not there it will extract the PKG-file to get the "ICON0.PNG". This could take a long time. To avoid this you can add game-icons maunally to "GameIconCache". Just name them "[GameID].PNG". Keep in mind that a "Bubble"-PKG-Install-Disc can get really big depending on the number of and size of the PKG-Files you've added. Don't update liberated games online or offline !... else they will be locked again ! This is a first beta version and i guess it will be not perfect. Therefore i would really appritiate any kind of feedback to sort out problems you might come across with it. Regards Rudi
Lien de téléchargement : PSN Liberator v0.92B (15.3 Mo)
Autre information, la team nous confirme qu'elle est victime d'un revendeur qui s'amuse a changer les autocollants sur des linkers Sky3DS originaux en QQ3DS, K3DS, R5SDHC... Le pire c'est que l'on ne parle pas ici de clône, mais bel et bien de linker originaux Sky3DS qui sont rebadgés et repackagés dans les emballages de ces clônes. Plus que jamais si vous voulez un linker original, passez par un revendeur officiel.
Clarify : Recently someone just bought our SKY3DS cards and rebranded them with other sticker and package(like Like QQ3DS,K3DS,R5SDHC...It's not even a clone...It's not even a clone), we are cutting off those supply sources to avoid any confusion to our end users.
Téléchargement : SEN Enabler v5.7.4 [CEX-DEX] [4.66] MEGA | MEDIAFIRE | SENDSPACE | RGHOST
Téléchargement ici UMS 5.00 pour Windows UMS 5.00 pour Mac UMS 5.00 pour Linux
Je vous propose une nouvelle évolution de PS3 Dump Checker qui passe désormais en "Build 479". Cette mise à jour apporte une réorganisation des paramètres, avec notamment l'ajout d'un bouton de restauration des paramètres par défaut ainsi que d'un label indiquant la version du patch intégré.
Pour rappel, la mise à jour précédente "build 475" introduisait une option permettant d'utiliser un patch "custom" à la place du patch intégré. Je mets également à disposition une collection de patchs ici. A noter que cette option, désactivée par défaut, est à utiliser en connaissance de cause, au même titre que l'option "force patching". Pour des utilisateurs/techniciens avertis donc.
Aperçu du nouveau menu "Settings" :
Détail des changements :
Build 479 2015-01-23:
- Added: embedded ROS patch version now displayed in settings.
- Added: new button to restore default values of settings (clear registry then restart the application).
- Improved: settings form, some tooltips...
- Fixed: now "Restore ROS header" option is disabled if internal patcher is not used.
- Fixed: cvtrm Header static check (NAND)
Build 475 2015-01-11:
- Added: New option to select a custom ROS patch instead of the default embedded one. (a patch.bin file in the root directory still working if exist)
- Added: new cISD1 semistatic 2 entry (NOR check)
Téléchargement : https://github.com/S...er.exe?raw=true