Supermariowar-nx Il s'agit d'un portage de Super Mario War sur Nintendo Switch, utilisant SDL2 et libnx. Développé initialement pour PC et Mac par Florian Hufsky avec l’aide d’autres développeurs, Super Mario War est similaire à Super Mario Bros 3.
Les options proposées par cette version : - option joycon split - réseau
Téléchargement : supermariowar-nx 2.0.0-nx1
- No more watermark lines, fixed the problem of not being able to detect the audio device if its not set as default (Basicly you don't need to have the psvita as your default mic for it to work on psvitadock anymore).
- The X86_64 zip is for 64bit pc's.
- The x86 zip is for 32bit pc's.
- Use the PSVitaDockLauncher.exe if you want the PSVitaDock app to auto start when vita connects.
- RemotePC.vpk is optional app for your ps vita, you can control the psvitadock app from your vita. (I know RemotePC is stupid name i couldnt think something better sry).
Téléchargement : https://github.com/l.../releases/tag/4
Le développeur The-4n vient de mettre à jour 4NXCI en version 3.06. C'est un outil permettant de convertir des fichiers XCI (tout le fichier jeu / fichier de dump de la cartouche) en NSP (il ne contient que les fichiers du jeu, tels que les jeux numériques eShop).
Changelog v3.06 :
- Added keys.txt, keys.ini and prod.keys as default locations for loading keyset file
- Removed stdout and stderr buffer
4NXCI-GUI:
- Added checkbox to allow setting temporary folder equal to output
- Auto set key filepath if it's located in program's directory
- Modified convert button to prevent launching multiple instances of 4NXCI in background
- Fixed log sync
- 4NXCI-GUI changes credits: https://github.com/TehPsychedelic
Téléchargement : https://github.com/T...4NXCI/releases/
It solved the problem that occurred if you had not installed the original vhbb. Fixed the problem of the annoying and chilling crash when pressing circle. Added the correct wikihb resources.
Téléchargement : https://github.com/D...eases/tag/0.831
Changelog 4.2.0 : Refactor and clean up external image loading functions: Fixed texture display corruption when using next/previous in image preview. Image viewer can now display GIF files (not animated). Now uses libnsbmp instead of loadbmp which (decodes .BMP files a lot faster with little to no delays!). Enable zoom function on any image that is > 400x240 as long as it's not a dual screen image. Use nanojpeg to load .JPEG files and remove stb_image since it's a massive library only used for a single function. Display ID3v2 cover art image if found. Only display ID3 title if found. Fixed incorrect title when using next/previous on non MP3 file. Added dialog before extracting rar/zip file. Don't display checkbox on parent folders. The CIA update (for 3DShell CIA version) progress bar is a lot more realistically responsive than previous releases. Display file sizes in main menu. Fixed file properties from displaying the timestamp attribute for a non existing entry (parent folders do not have timestamps). Fix misaligned font size in status bar. Téléchargement : https://github.com/j...DShell/releases