[Vita] Mario Kart débarque sur PS Vita grâce à Rinnegatamante
[PS5] PS5 Data Extractor PKG se met à jour pour Linux, VoidShell et ShadowMount
[PS5] PS5 Y2JB Autoloader de itsPLK v0.5 disponible
[PS4/PS5] Du mouvement côté PlayStation HackerOne
[PS5] exFAT Image Builder v1.8.0 : l’Auto Backport évolue
# Cemu detailed changelog for 1.17.4 # Patreon release date: 2020-03-13 # Public release date: 2020-03-20 general: Added support for SD card emulation The virtual SD card is always inserted It's mapped to the 'sdcard' folder in the Cemu root directory general: Fixed a deadlock that could happen when changing the mlc01 folder RPL: Fixed a crash in the RPL loader that could happen for some game executables coreinit: Minor stability improvements for multi-core recompiler mode nn_act: Implemented GetSlotNoEx() Fixes saving in Art Academy titles (#81) Vulkan: Shaders with compile errors should no longer crash Cemu Vulkan: Skip drawcall instead of crashing when out of vertex cache memory Note: (#xx) refers to bug tracker issues resolved by this change. See http://bugs.cemu.info/projects/cemu/
Téléchargement : Cemu 1.17.4