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[PS5] etaHEN fête déjà ses 2 ans- Call.Of.Duty.Modern.Warfare.3.EBOOT.PATCH.122.USA.PS3-N0DRM
- Warhammer.40000.Space.Marine.EBOOT.PATCH.100.USA.PS3-N0DRM
Pour suivre les sorties minute par minute des Eboots PS3, la section "releases" est faite pour ça à cette adresse.
I just got word from a well known team that will make PS3 owners happy!
Watching the video and drooling!! With those few words I hope to keep you interested...
#1 - The team for now wishes to remain anonymous regarding it, but are hoping for an 'end of the year' release.
#2 - It is full hardware interface, not some crappy reDRM dongle, that means it will work on OFW no need to be stuck on CFW v3.55.
#3 - It will be complete ODD Blu-Ray emulator, allowing even the feature to rip your original PS3 game discs to your external HDD.
#4 - Due to the nature of design, you will be required to open your PS3 to install it, but I been told NO SOLDERING is needed.
#5 - More info will be release later, but for now pictures and videos are PRIVATE and been shown only to trusted long-time resellers.
More info while waiting for the video: In order to retrieve the needed BD drive key, Team 3k3y (aka xk3y) will release a PS3 util which requires CFW 3.55, after the key is dumped the PS3 can be upgraded to latest official system update (firmware/XMB) to get PSN etc. The team is exploring other options to dump the required key as well, more on that later.
Plus d'informations en attendant la vidéo. Pour récupérer la clé du lecteur BR requise, la team 3k3y (aka xk3y) va publier un outil PS3 qui nécessitera d'avoir un CFW 3.55 d'installé. Une fois que la clé sera dumpée, la PS3 pourra être mise à jour vers le dernier firmware système officiel afin d'accéder au SEN et autres fonctions. La team explore d'autres options permettant aussi de dumper. Des informations complémentaires viendront plus tard.
I’ve just got verified that 3k3y will use the old ISO backup format for games, not the decrypted PSJB format. So we finally get 1:1 game dumps again, great news for the release groups.
Using PS3 Linux the games can be dumped with the following command:
Code:
dd if=/dev/cdrom of=game.iso
As it was done years before PSJB (first USB dongle) was introduced.
"Il y a eu beaucoup de spéculations. Bientôt, il y aura des révélations !"
Dear Customers,
squirt team is back at work on a great update. SQUIRTER.EXE soon will be able to READ and WRITE the CORONA V2 NANDs!!!
Yeah, by few wires connections to the SPI pads of the squirt programmer or directly on the SQUIRT BGA CHIP SPI pads all will be able to read and write the nand of CORONA V2!
The update of course will be free for all, the new SQUIRTER.EXE will have new CMD commands and autoGG will be one of the first tool to support it.
This update demonstrate how multipurpose is our SQUIRT PROGRAMMER and how powerful is have over 32 I/O configurables SPI/PARALLEL/UART ports of FTDI HQ chip ! Nothing comparable then the competitors.
Only to be clear all SQUIRT users will be able to connect SPI wires to PHISON CORONA V2 controller and work exactly like before on old consoles, no more crappy adaptors, no more special programmers etc.
The new SQUIRTER.EXE file will be available within 10 days, after we finish the stests. Right now the hard work is write the software able to read and write RAW data from the NANDS through FTDI drivers.
(we really suggest developers to take a look on our FTDI sourcecode already present in ENGLISH SQUIRT SUPPORT FORUM! Is time to write new applications for FTDI OPEN project like it is SQUIRT PROGRAMMER!)
STAY TUNED
Thanks for now
SQUIRT TEAM
- Added Xecuter Sonus 360 Editor
- Added Improved Scan IP (if nand loaded in source)
- Added Hex Editor/Viewer
- Added Ability to use custom CB when creating Nand (advanced function)
- Improved nand initialization
- Improved Badblock Handling
- Fixed bug on delete from CPUKey Database
- Probably added more bugs
Des modifications CEF 6.60 TN-B
* Ajout de plus de patchs pour obtenir une meilleure compatibilité des jeux.
* Correction d'un bug qui rend incompatibilité certains jeux.
(ce qui détermine également le bug qui bloque votre PSVita lorsque vous retournez dans le menu PSVita au jeu de sauvegarde ou lorsque vous reprenez l'appareil).
* Définir la vitesse du CPU à 333 (expérimental, pas encore testé).
* Suppression des décalages codées en dur et le chemin savedata (CEC rend le portage très facilement).
* FAKE.ISO n'est plus nécessaire.
* Forge "." et ".." entrées dans les annuaires, parce que le PSPEmu ne peut pas les lire.
Cela augmente la compatibilité avec de nombreux homebrews.
- Des modifications TN Menu 0.2 (bugs ici sera fixée plus tard, je me suis concentré sur les bogues CEF)
* Ajout de la possibilité de déplacer les jeux de sauvegarde à ms0 :/ ISO (en appuyant sur X sur le jeu).
* Ajout de la possibilité de charger des jeux PSN acheté.
* Dans la barre de progression affiche maintenant la vitesse au lieu des secondes passées.
* Ajout d'un menu de configuration (le montrer en appuyant sur []).
* L'utilisation de la norme ISO / CSO lecteur par Takka.
* Ajout d'espace mémoire libre.
- Modded XMB Categories: Bilder | Hip-Hop | HD Video | Homebrew | Games | PlayStation | PlayStation Network | Install by raxxus
- Package Installer is under Install Categorie divided in 7 system folder:
- PS3 Hard Disk (intern) | Install Homebrew (Tools) | Install XMB BOOT PKG | Install PSN Content | Install PS1 PSN Content | Install PKG Patches/Updates | Install PKG Content by raxxus
- Package Installer have been translated by IcEmAn
- Debug settings have been translated by raxxus
- app/home/PS3_GAME/ –> Launch Game (Discless) by raxxus
- PlayStation PSN Category for PS1 games (installed pkg's are also displayed in the Games category) by raxxus
- Internet Browser is under PSN Category by raxxus
- Install Category modified for IcE-rX Media Manager (XMBM+) by raxxus
- HD Video Category integrated for TV Channel THX RazorX / by IcEmAn
- Network settings Info/Gamedata-utility Info and Memory Card-utility Info by IcEmAn
- Category for homebrew apps / tools (to be published by the folder "BCET00001")
- PS3 XMB Slim Theme THX FJTR / by IcEmAn
- animimated IcEmAn Boot Logo by Cr4zY95
- PS3 CFW GameBOOT by Cr4zY95
- Boot Sound by RazorX
- Kamo Wave Line by Glowball1
It's for german Kmeaw/Rebug/TB... user
1. Install any CFW (3.55) you like
2. Install XMB_CFW_MOD_v2.pkg
3. Activate dev_blind
4. Copy the content of: hdd0/game/XMBCFWMOD/USRDIR/dev_flash to "FLASH"
5. Copy the content of: hdd0/game/XMBCFWMOD/USRDIR/dev_hdd0 to "internal hard drive" by using a file manager (multiMAN) or FTP
6. Disable dev_blind and start the console again
Notes:
If an incorrect use of the flash memory, a brick-risk for the console! Under the category CB (PlayStation Category) can no longer be installed (CB is now 1p). UPDATE_2.2_(IcE-rX_Media_Manager) can now be installed on all CFW's, but not the normal XMBM + (must be cleared before).
Les gens qui savent où chercher sont généralement récompensés pour connaître le nom du jeu exploité suffisamment longtemps à l'avance. Certaines personnes n'ont pas encore compris cela.
Eh bien, pour ceux qui ne l'ont pas encore compris, nous annonçons l'exploit publiquement des jours après que les membres de notre communauté soient tenus au courant. De cette façon, nous garantissons que les gens qui sont vraiment intéressés par des homebrews sur leur Vita aient une bonne chance d'obtenir le jeu.
Sony a supprimé le dernier jeu (Urbanix) en quelques heures. En conséquence, beaucoup de gens ont raté l'occasion.
À ce stade, je ne peux pas vraiment dire s'il est mieux pour vous de rester sur votre exploit en cours, ou si vous devez télécharger le nouveau jeu. En tout cas si vous avez un de ces précédents exploits, ne mettez pas à jour jusqu'à l'anonce du nouveau jeu.
- Fichiers ECC : laissez le champ CPU Key vide, mettez type : Glitch et choisissez votre nand.
- Freeboot Jtag : remplissez le champ CPU Key , mettez type : Jtag et choisissez votre nand.
- Freeboot Reset Glitch Hack : remplissez le champ CPU Key, mettez type : Glitch et choisissez votre nand.
- Build maintenant pour le kernel 15574
- Ajout du support des Corona (et non des Corona 4g)
- Correction de bogues mineurs dans l'interface utilisateur
- Fixed: FCRT.bin can now be extracted properly (never did work, why nobody noticed it before i have no idea… )
- Added: You can disable the failsafes now, this allows you to build corona nands using the GUI… it’s STILL not able to handle a proper v2 nand (it don’t know how to read a nand without spare) however, xeBuild does
- Changed: Updated xeBuild to the new beta…
- Instructions
* At first you go straight to the PSN Store and DOWNLOAD URBANIX AS SOON AS POSSIBLE.
You're lucky if you already own this mini/if the mini hasn't been removed yet.
YOU CAN GET IT FOR FREE WITH AN EU ACCOUNT: https://www.facebook...423711397642076
else just buy it.
* Extract the "NPEZ00176" folder to "PSSAVEDATA" and copy the new savedata to your PSVita with CMA.
* Launch Urbanix game and after the savedata loading the screen should be flashed WHITE, before it automatically starts "TNMenu 0.1".
- About "Custom Emulator Firmware "CEF" 6.60 TN-A"
Actually it isn't correct to call it "CEF 6.60 TN-A", because the kernel is always 6.60, but changes are within the PSVita Firmware. But anyways, it doesn't matter how the CFW is called.
--This "CEF" does NOT have anything to configure yet. All configurations of the previous Custom Firmwares are not available, as they are not useful for "CEF".
--It DOES NOT support PSX. By emulating 6.60 pops modules I get PSX working, but there is no sound, so better let it be.
Features:
* Possibility to load unsigned homebrews and modules.
* Possibility to load plugins (NPEZ00176/GAME.TXT, NPEZ00176/POPS.TXT).
* Possibility to play ISO/CSO with March33 and Sony NP9660 driver.
* Possibility to get back to TNMenu by holding the START BUTTON for some seconds.
* "CEF" renames "EBOOT.PBP" to "FBOOT.PBP".
* Protects you from removing license files. If these files get removed, you have to download the game from PSN Store again.
So you may lose "CEF" for Urbanix, if the game already has been removed.
- About "TNMenu 0.1"
This menu is developed with OSLib. IT IS STILL IN DEVELOPMENT, so it may have some bugs.
Control:
* /\ to delete a file.
* X to install a homebrew, or to load a homebrew/game. (by pressing R TRIGGER you load backup in march33 mode, else in sony np9660 mode)
* Arrows to move.
Prepare homebrews:
* Create an ZIP archive of the homebrew, saved as: "FILENAME.ZIP/PSP/GAME/THISISAHOMEBREW/EBOOT.PBP".
* "FILENAME.ZIP" can be saved somehow, it just MUST BE UPPER CASE LETTER and the filename can ONLY BE 8 CHARACTERS LONG.
* Save the archives all in the "NPEZ00176" folder.
Install ISO/CSO:
You cannot copy ISO/CSO with TNMenu yet. In the next version I'll add this feature.
* Prepare and install PSPFiler 6.6.
* Copy ISO/CSO to the "NPEZ00176" folder, UPPER CASE LETTER, 8 CHARACTERS LONG.
* Copy/Move the backup file to "ms0:/ISO/" with PSPFiler.
* Play it from TNMenu.
- Donation
If you want to spend me some snacks and drinks, you can donate me: https://www.paypal.c...tton_id=8158859
Thank you
- Bug reports
* Can anybody please LEAD A CLEAN thread (best if he is moderator) somewhere on a forum, where users can write their questions, requests, bug reports and etc:)
So I have got a better overview than if everybody is mailing me.
- Some informations
* This "CEF" IS NOT ripped off from Coldbird's CFW. If you want to know something, I gave my "CEF" to a very important person from the PSP scene a long time before and this very "trusted"
person sent my "CEF" to Coldbird. Coldbird naturally reversed my trick of using own modules (f0-kd-systemctrl.prx, etc). Thumbs up to this very important person.
Anyways it doesn't matter, I just wanted to tell you
* The kernel exploit does only exist on Emulator Firmware. That's why "Tony" released the flash0 dump, doesn't he?
* The source code will be released after a new PSVita Firmware release.
- Credits
* Dark_AleX, author of Custom Firmware: Thank you master for your impressive work, I always admired you
* Thanks to the guy who found Urbanix Exploit.
* Coldbird for "his" kxploit.