[Switch] Eden v0.0.4 RC1 disponible
[PS5] etaHEN fête déjà ses 2 ans- Wanted.Corp.EBOOT.PATCH.100.EUR.PS3-unSANE22
- Silent.Hill.HD.Collection.EBOOT.PATCH.100.EUR.PS3-unSANE
- Disney.Pixar.Brave.EBOOT.PATCH.100.EUR.PS3-unSANE22
- Risen.2.Dark.Waters.EBOOT.PATCH.100.EUR.PS3-unSANE22
- Madagascar.3.EBOOT.PATCH.100.EUR.PS3-unSANE
- Bejeweled.3.EBOOT.PATCH.100.EUR.PS3-unSANE
- Lollipop.Chainsaw.EBOOT.PATCH.100.EUR.PS3-unSANE
- Silent.Hill.HD.Collection.EBOOT.PATCH.100.USA.PS3-unSANE
- Dishonored.Eboot.Patch.PS3-DUPLEX
Just be patient people... WE HAVE 100% WORKING solutions with no brick risk or complications.. tested for the last month not just spat out as fast as possible
- OpenPS3FTP
- Dev_blind
- Comgenie awesone file manager et jeu homebrew : hero city
- ReactPSN 2.22
- Solar by Condorstrike
- Coldboot Installer Rebug
- Scogger HD
- Showtime 4.0
- RetroARCH émulateur multi plateforme
- Showtime Disc Access : Plugin showtime qui permet de lire du contenu directement depuis un DVD ou BR
- PS3usercheat v2.3 & Cheatlist.dat v6.1
Since the LV0 keys have now been leaked, I believe I can now share this info with you, to help out those who are trying to build their own 4.x CFW :
The NPDRM ECDSA signature in the SELF footer is checked by lv2. It first asks appldr to tell it whether or not the signature is to be checked, and appldr will only set the flag if the SELF is a NPDRM with key revision from 3.56+ (the ones without private keys). This means that the SELF files signed with the new 3.56+ keys still don't have their ecdsa checked (probably to speed up file loading).
If appldr says the ecdsa signature must be checked, then lv2 will verify it itself, and return an error if it's not correct. There are many ways to patch this check out.
1 - Patch out the check for the key revision in appldr
2 - Patch out the "set flag to 1" in appldr if the key revision is < 0xB
3 - Patch out the code in lv2 that stores the result from appldr
4 - Patch out the actual sigcheck function from lv2.
5 - Ignore the result of the ecdsa from lv2.
Here is one of the patches (the 4th one, patching out the check function from lv2) :
In memory 0x800000000005A2A8, which corresponds to offset 0x6a2a8 in lv2_kernel.elf, replace :
e9 22 99 90 7c 08 02 a6
With :
38 60 00 00 4e 80 00 20
This is for the 4.21 kernel (that was the latest one when I investigated this), I will leave it as an exercise to the reader to find the right offsets for the 4.25 and upcoming 4.30 kernel files.
And here's another bit of info... in 4.21 lv2, at memory address 0x800000000005AA98 (you figure out the file offset yourself), that's where lv2 loads the 'check_signature_flag' result from appldr, so if you prefer implementing method 3 above, just replace the 'ld %r0, flag_result_from_appldr' by 'ld %r0, 0' and you got another method of patching it out. Either solutions should work just the same though.
Enjoy homebrew back on 4.x CFW....
- Extrayez 4.21 EBOOT Resigner
- Placez l'EBOOT.BIN dans le dossier extrait
- Lancez resigner.bat pour resigner l'EBOOT. il est possible que vous deviez sélectionner "encrypté"
- Si vous choississez le type de NPDRM, vous devrez entrer le Content-ID.
- L'EBOOT est créé, l'original renommé en EBOOT.BIN.BAK
* Includes all content from previous 04.07.00 FULL release (CEX+DEX)
+ New game covers
+ Updated gameDATA and lastGAME apps
+ multiMAN 04.07.01:
--- Updated 11 of the translations
--- Added support for Hermes payload for 4.21CEX CFW (SC-10)
--- Updated lastGAME app to version 3.00 (with Hermes support)
--- Updated gameDATA app to version 3.00
Ajout du support du payload 4.21 pour le CFW de Rogero
- Added proper support for [Hermes] for 4.21CEX ROGERO (SC-8)
- Fixed issue with loading split games from external USB HDD
- Improved support in lastGAME, gameDATA and bdRESET applications
3.41 OFW + JB DONGLE
3.41 CFW HERMES
3.41 CFW REBUG
3.55 OFW DEX
3.55 CFW DEX
3.55 CFW KMEAW
3.55 CFW REBUG
3.55 CFW ROGERO
3.55 CFW TB
3.55 CFW COBRA
4.21 OFW DEX
4.21 CFW DEX
4.21 CFW CEX (all flavors)