 [PS5] PS5 App Dumper 1.0 disponible
[PS5] PS5 App Dumper 1.0 disponible- Correction de l'installation du cIOS d2x v10 beta52 pour une utilisation en nand émulée. Merci à Actar pour avoir rapporté le problème.
Télécharger Pimp My Wii 3.02- Xebuild 1.09
1.- Installez ou mettez à jour Dashlaunch v3.08
2.- Lancez Dashlaunch et vérifiez que : Configuration>>updserv est activé. NE QUITTEZ PAS DASHLAUNCH
3.- Sous AutoGG, séléctionnez Dash version (si vous voulez changer le Xell , choisissez le model, puis la version de Xell)
4.- Cliquez AutoUpdate (Lan selected) et cliquez sur DASH.
Répondez OUI pour utiliser la nouvelle fonction de mise à jour. Si tout se passe bien, la mise à jour va se faire via le réseau, ainsi que la mise à jour des avatars.
Changes:
========
1.09
- now checks devkit BL (SB/SC/SD/SE) signatures/built in hashes while building devkit images
- adds client -i <d> method (now with less bugs, thanks blaKCat!)
- client -i wasn't showing cpu/dvd key (thanks blaKCat!)
- fix bug in freeboot (JTAG) core that caused options and poweron reason to be ignored (thanks siz and swizzy!)
- No eject and NO restart
- Select game and run automatically
- Supports all slim PS3's including previously "unbreakable" 2k5,3k and 4k systems!
- Select game, switch game and switch mode from E3 OS directly !
- Play games on ODE mode or BD drive mode
- Homebrew supported
- Easy upgrade and easy use
- Updatable via USB storage
- High quality components used throughout
- Built at a high tech facility
- Easy installation on 25xx,3xxx and 4xxx series Slim and Super Slim series consoles with solder board (quick solder board)
- Advanced software onboard and frequent free updates
- BD Movie support to follow (In a future update)
- PS1 and PS2 ISO support to follow ( in a future update)
1.03 (September 22, 2013)
 
- Signed for CFW 3.4X / 4.XX and tested on
“`
- Rebug 4.46 REX / CEX
 
- MiraLaTijera 4.40 (3.2.0)
“`
 
- Added version and IP address display on the Main Menu.
 
- Whole new theme for this release of FB Alpha.
 
- Added Iris Manager (official) to the Main Menu load options.
 
- Added proper “Preview” image aspect ratio calculation.
 
- Incorporated RetroArch and FBA libretro source code into
FB Alpha RL Git, and with just one makefile everything is
built.
 
To build:
“`
make fbarl
“`
 
To clean (all cores):
“`
make _cleanup
“`
 
- Ported my custom mods to the latest RetroArch Core v0.9.9.6.
 
- (O) is the new “Game List” button to return to “Main Menu”.
 
- Added shadow effect to all rendered text, in preparation
for future “Custom Theme” feature.
 
- Fixed a problem with CPS-3 External / Stereo sound on libretro,
now it sounds great 
 
- [src] Source code has been greatly re-organized.
 
- [src] “miniz.cpp” ZIP library is used the “proper” way,
so now I can use its modules everywhere I need.
 
- [src] “burn_drivers.h” was renamed as “burn_drivers.cpp” and is
now compiled, allowing access to its data everywhere I need.
 
- Added support for Neo-Geo UNI-BIOS (need to be present in neogeo.zip).
 
FBARL will look from latest (uni-bios_3_0.rom) to oldest BIOS (uni-bios_1_0.rom)
in “neogeo.zip”, of course if you don’t have any of those the game will be
loaded with regular BIOS.
 
- Added check for file existence on game selection, if the
game listed is not found for some reason, like for example,
if you disconnected the USB with the games, it will prompt
you with a message to re-scan. The system will not lock / freeze
anymore.
 
- Added check for fb_alpha.SELF core existence on game selection, if
for some reason you don’t have it or can’t access, the application will
let you know and prompt you to re-install it.
 
- Fixed libretro core default inputs for Neo-Geo and Capcom fighting games,
now they are correctly assigned.
 
- Fixed the Save Custom Inputs feature on RetroArch core, now it will not
include the annoying “example” text, it will use the currently loaded name,
so you can save quickly and continue playing.
 
- Added FTP support.
 
- Using latest FB Alpha v0.2.97.30 source, adapted to compile as
libretro (romset is synched with MAME v149).
 
- Doesn’t include all “optimizations” from recent libretro Git, since some
of them cause some problems with a few games.
Comme à son habitude, c'est via son compte Facebook que la team annonce l'arrivée d'une nouvelle version matérielle du x360Key. L'émulateur de disque consacré à la Xbox 360 a subi une modification et pas des moindres, celle de la taille. Lors de la pose de la version R7-2 (appelée aussi V2), l'espace occupé par le PCB à l’intérieur était assez conséquent et la team a donc cherché en toute logique à réduire la dimension du circuit.
 
Voici le communiqué de la team :
 
[xk3y]: Xk3y Reloaded (XKR) released!
XKR is a new, smaller version of the world's favourite Xbox360 ODE. The features are the same, but smaller size will make installation a bit easier.
 
Reste à savoir si le produit coûtera désormais moins cher. Sa disponibilité chez les grands revendeurs est estimée à une quinzaine de jours.
 
Le blockbuster de chez EA et concurrent direct de PES vient de voir le jour une semaine avant sa sortie officielle, prévue pour le 27 septembre sur Xbox 360. Aucune information pour le moment concernant la date de sortie de la version PS3. C'est donc la team IMARS qui le diffuse sous le nom FIFA 14 NTSC XBOX360-iMARS pour un poids d'environ 7.5Gb.
LS rappelle qu'aucun lien posté ou demande de lien ne seront autorisés comme la charte le précise.
 
We are pleased to announce that V2.1 of the Genps3iso tool is now available to download.
The new version solves the error relating to game updates (8001003e) which some users had encountered.
ISO's can now be regenerated with the Genps3iso V2.1 tool to solve this issue.
 
We are now also working on IRD support to be included in an upcoming Genps3iso tool release , which will be released soon.
- Added Arabic language (thanks to Haider Kiara)
- Automatic language Recognition (beta)
- Archive Manager (Italian translation) included in "2.68 Version u-i" (beta)
- ControlFan Utility (Italian translation) included in "2.68 Version u-i"
- Removed the Persian language
(Due to poor translation, it was pointless to include it. Will be adapted later if some users kindly will result. )
- DISCLESS pre-PAYLOAD Mode enabled (Fake BD) to CFW's 355/430/446
- New system colors (Background Style)
(Deep Ruby)
(Ocean Color)
La team Cobra ne s'arrête plus et propose à nouveau une mise à jour pour son Cobra ODE. En version 1.2, cette version corrige un souci de reconnaissance de certains disques formatés en NTFS. Changelog de cette nouvelle version :
 
COBRA ODE 1.2
=============
* Added support for NTFS drives with 2048 and more than 4096 cluster sizes
* Added COBRA.NFO file to /dev_bdvd/COBRA directory containing firmware version
 
- Cobra ODE disponible sur le LSstore à cette adresse
- Accéder au tutoriel : Cobra ODE : installation sur PS3 Fat (version PATA)
- Accéder au tutoriel : Cobra ODE : installation sur PS3 Fat (version SATA)
- Accéder au tutoriel : Cobra ODE : installation sur PS3 Slim (2k)
- Accéder au tutoriel : Cobra ODE : installation sur PS3 SuperSlim
- Accéder au tutoriel : Cobra ODE : configuration et lancement d'une ISO
 
Message complet de la team :
 
We are releasing another update today to the COBRA ODE firmware as well as an updated manager and 3rd party integration library.
The problem reported earlier about the ODE not recognizing some NTFS drives was actually caused by drives using the non default cluster size. We have updated the user manual to specify that we recommend 4096 allocation unit size. Also, with this update, the ODE will now support drives with a cluster size of 2048, 4096 and anything above that. We have also added another new feature. Now our manager reports the ODE MCU firmware version. The COBRA manager will now print the version of the COBRA ODE firmware. An update to the third party integration library will allow third party managers to display this information.