[PS5] ShadowMountPlus v1.6 beta 10 avec veille profonde et Fakelib
[PS5] PS5 exFAT Image Builder passe en version 2.6.0
Téléchargement : basicNESinjector v0.2b (2.3 Mb)
# CEMU detailed changelog for 1.5.4 # Patreon release date: 2016-07-20 CPU: Added instructions to recompiler: PS_SUM1, PS_NMADD, PS_NMSUB, PS_CMPO0, RLWNM, LFDX, LFDUX CPU: Made some adjustments to recompiler to improve floating point accuracy CPU: Fixed a bug in interpreter PS_STX instruction coreinit: New API: __ghs_flock_create(), OSCancelAlarm(), IMEnableDim(), IMIsDimEnabled() AX: New API AXComputeLpfCoefs(), AXRegisterAuxBCallback() nfp: New API: Initialize(), GetNfpState() zLib: New API: inflateReset() h264: Various smaller changes to stop games from softlocking h264: New API: H264DECSetBitstream() PAD: New API: VPADGetGyroZeroDriftMode(), VPADSetGyroZeroDriftMode(), KPADRead() GX2: Added VSync option GX2: New API: GX2SetGeometryTexture(), GX2SetGeometrySampler(), GX2GetDepthStencilControlReg() GX2: Added support for XOR_INT shader instruction GX2: Improved support for occlusion queries GX2: Added proper support for geometry shader textures GX2: Added support for scissor box GX2: Added support for binding mip slices of 2D array, 3D or cubemap textures as render targets GX2: Fixed a bug where a surface copy operation would pick the wrong depth texture from the texture cache GX2: Fixed a bug where the offset in SAMPLE_* shader instructions was ignored GX2: GX2WaitTimeStamp() now correctly returns true/false GX2: GX2Init() no longer resets event callbacks GX2: Improvements to Streamout shader emulation GX2: Added debug option to globally disable Streamout shaders
Pour profiter de cette version il faut contribuer : https://www.patreon.com/cemu ou bien vous attendez une semaine le temps que la version grand public soit diffusée sur le site officiel : cemu.info .
webMAN 1.43.31 @aldostools aldostools released this a day ago 1.43.31 New web commands (thanks to bguerville): /install.ps3<pkg-path> /download.ps3?url=<pkg-url> /download.ps3?to=<path>&url=<file-url> PKG files can be installed remotely from web file manager (full edition only) Fixed link to main thread in /setup.ps3
Téléchargement : webMAN MOD v1.43.31
- 12/07/2016 : Version 1.1b1 + XInput support + Game Panel Dragable + Sprites sorting by location for easier navigation + bak - 3dn backup file + Light direction options: side stroller, top down ... + Option to render layer unknown sprite on foreground or background + Layers distance configurable + Add hotkeys for Adjust, Delete button, for Game Panel Toggle, Sprite Navigation, Frame Navigation + Option to change background color + Manual Document + Fix : Wrong cylinder zsize calculation + Fix : 3dn saving corruption - 25/06/2016 : Version 1.0
Téléchargement : Emulateur 3DNes v1.1b1
Téléchargement : Video Channel Creator v1.3
Comme pour tout CFW, il est conseillé d'attendre le retour de quelques utilisateurs avant de vous lancer dans l'installation. Téléchargement : Custom Firmware Rebug 4.80.1 par Alex Lightra1n MD5: 553F04B6013FD7E9B89BDE01E12F8277