[Switch] Eden v0.0.4 RC1 disponible
[PS5] etaHEN fête déjà ses 2 ans"Nous préférons un produit fini un peu plus tard qu'un produit mal fini dans les temps".
Acceder au tutoriel : Installer Homebrew Channel avec HackMii Installer sur le Wii mode de sa Wii U
http://www.youtube.com/watch?v=RND39iOmdaI&list=UUyQSz_PKP9LqqigzHio7UCQ&index=1
Hope this helps put an end to all of the Corona motherboard confusion
Includes pics of the new CORONA POSTFIX ADAPTER and also an updated version of the 4GB NAND R/W QSB (the current version doesn't quite sit right on the new Corona v4).
The XCLAMP Tool is also now available to buy separately without having to purchase the Unlock Kit v3
Just put the 2 PRX files into your exploit savegame folder and PSX (PS1) games should be working from the TNMenu. Other menus aren't tested yet.
This should be working with every TN-C release for the PS Vita. The PS Vitas OFW shouldn't be important, it should be working for 1.6x, 1.80, 1.81 and 2.0x firmwares (available soon).
Greetings The Z
Credits:
Total_Noob (For all his work involved in the PSP and PS Vita scene)
Frostegater (For compiling the POPCORN.PRX file from the TN-C sources)
http://www.youtube.com/watch?feature=player_embedded&v=QwqBo_faAIk
Devices can get drunk too. Fewer bytes, twice the fun!
A few important changes:
- Plugin now runs on Retail or Devkit (and RGLoader) Consoles.
- DEVLINK IS NOW REQUIRED TO BE TURNED OFF
- This update is MANDATORY. The LiNK website(http://link.jqe360.com) will be upgraded and the current plugin will no longer work.
- Be sure to cold boot (power off then on) the console after update completes in order to load newest plugin
- Below is the changelog.
******** F3.0.483 *********
(Redesigned) Web site for a faster cleaner user experience
(Fixed) TitleId and TUVER overrides
(Added) WebUI created hotkey 's' to take a screencapture from anywhere in the page
(Added) WebUI CPU key and DVD key 'not available' when empty
(Added) WebUI loader for screencapture
(Removed) Leader Sorting from Userlist
(Enabled) HttpDaemon security
(Fixed) CPU and DVD Key
(Removed) Kai from HTTP
(Added) Custom XGUntileSurface Function
(Moved) JSON templates to external files
(Fixed) DL Settings can be change in the hud
(Fixed) User list and lobby list pending scn to only use loading spinner
(Added) Internal MU mount point for slims to plugin ui
(Added) Dashlaunch options to Hud Setting Scn
(Added) Dashlaunch resolve function for getting and setting values
(Added) TU to game Info
(Added) Devlink and pingpatch check
(Added) Dynamic Legend Updating System for Syslink HudScene
(Revamed) HttpDownloadTask to have better error handling
(Changed) Plugin to work on both devkit and retail consoles dynamically
(Added) Multithreaded Support in SystemLink HUD
(Added) Base AsyncTaskManager Skeleton
(Added) Fade-In animation for Hud Temps
(Added) Temperatures to hud
multiMAN ver 04.15.00 UPD CEX (20121212).rar (3.21MB)(mM+ps3netsrv/GUI+mmRAS+installPKG)
This is only an UPDATE version (you need 04.14.00/04.15.00 BASE or FULL installed). 04.15.00 BASE/FULL links may be available later.
* Updated PC application "ps3netsrv" to support fast folder-data retrieval
* Greatly improved loading of remote /net_host folders (up to 4096 entries in mmOS and 2048 in other modes)
* Greatly improved loading of remote Retro ROMs folders with covers
* Added support to access remote PS3 system in mmOS or in game modes via /net_host
- You can access all data of a remote PS3 to view/play photo/music/video files, transfer files/folders (and load ISO games/movies PS3/PSX/DVD/BD if used with Cobra CFW)
* Added option in "Settings" - "Connect to Another PS3" - it allows full remote control (screen/pad) of another PS3 running multiMAN 04.15.00 and later
* Added option in "Settings" - "Remote Access Permissions" (Disable/Files/Screen/Full) to restrict remote connnections to your PS3
* Added support for mmRAS - PC application by Aldo (aldostools) which allows remote access to your PS3 (screen/pad) while running multiMAN
* Screenshot feature in multiMAN (START+R2) will now save screens as JPEG.
================================================== ===
The key features of this release:
* The improved PC ps3netsrv application allows much faster access speeds when retrieving data from folders in mmOS or when browsing photo/music/video/ROMs from remote /net_host. You can now browse a remote folder with roms+covers and it takes a fraction of the time it took before.
* The Remote Access feature allows you to connect to another PS3 anywhere in the world (be it in the other room or across the country) and copy files/folders, play Retro ROMs, view photos and play music and video files (after caching)
* The Remote Access Control (PS3) feature allows you to connect to anotherPS3 running multiMAN and view its screen and control it with your pad. It allows you to minimize the current session and work with your own PS3 (to transfer files to the remote PS3 for example) and then return to the other PS3.
* The Remote Access Control (PC) feature via aldostools mmRAS clientallows you to connect to your PS3 (or any other PS3 around the world running multiMAN) from your PC. You can change the encoding quality of the picture, take screenshots in JPG (PrintScreen button) and control the PS3 with your keyboard and mouse. Click the [?] button for more information of the keyboard mappings.
* The option in "Settings" (Remote Access Permissions) allows you to configure the access to your PS3. You can completely "Disable" it, you can allow remote connections only to access your "Files", you can restrict it only to remote control "Screen" or allow "Full" access for files and screen control.
* The Remote Access Control provides 960x540 resolution (it doesn't depend on the remote PS3 resolution). The best results/quality and fastest response is achieved when server PS3 is running in 1920x1080.
================================================== ===
* To be able to use these features you have to configure your remote peers in "Settings" -> "Network Servers".
* Any configured /net_host can be used for file access (PC and PS3) and for remote control (PS3)
* If you are connecting to a PC you must have ps3netsrv application running on the PC side
* If you wish to restrict access to your PS3 - change the setting in "Remote Access Permissions"
* If you wish to connect to another PS3 configured as /net_host - use the"Connect to Another PS3" function in "Settings"
While connected to another PS3 you can 'minimize' the connection and work with your own PS3 and then resume the remote control. You will see the live minimized remote screen in the lower corner. To switch between local/remote control use [START]+[SQUARE]. To terminate a connection to a remote PS3use [START]+[CIRCLE]. All other buttons you press will be sent to the remotePS3.
MANY thanks to aldostools for creating the PC application to connect to a remote-control-enabled PS3.
Indiana Pwns
Smash stack
Yu-Gi (oui sous certaines conditions)
Bathaxxx
Return of jodi
Eri Hakwai
http://www.youtube.com/watch?feature=player_embedded&v=KXGILcUHWMs
Build 2.2
- Added Hex Editor
- Updated: Now using xeBuild 1.06
- Updated: Now using Dashlaunch 3.05
- Updated: Now building 2.0.16202.0
- Updated: XML’s have been updated like ussual with the location and MD5 hash of the new update files…
- RGH 1 & RGH 2
- now features full Corona 4G support and adds an SD Reader/Flasher, which is based on Swizzy’s Tool.
- fixed selected source path
- Added usb lpt selection
- Select nand pro version
- Copy build image to usb from multibuilder
- Nand Checker
- Irc hangout
- auto select RGH from nand reads
- hardware detect
- Better detection of file headers
- fixed correct build for 9230 Ecc
Télécharger X360RGH v2.02
Here is the new ReActPSN made to work with new CFW.
Download and try for yourself!
From snkysnake: REX 4.21 is a go just did it, only problem with this I see is that when ReAct resets itself after doing its thing the PS3 message pops up saying the PS3 was shut down improper and it needs to check file system.
That takes about 2-5min O.o hmmmm any way around that ? If not, I honestly don't care its not that big of deal to me.
(1) Auto-génère des activations edat complètes pour les achats du XMB, pas besoin de fichiers rap ou edat officiels. Installez les pkg officiels de LIMBO, TERIS ou HCU. Lancez reActPSN v2.20 et maintenez enfoncé le bouton cercle pendant environ 6s. Tout devrait fonctionner sans problème. Les PS3_SYSTEM_VER supérieurs devraient également être fixés dans les fichiers SFO (les anciennes données sauvegardées ne sont pas accessibles).
(2) Fixe les thèmes PS1/PSP avec des raps de USB0(1)/exdata/*.rap. Installez des thèmes PS1/PSP officiels, copiez les raps dans USB0(1)/exdata/ folder (pas dans des sous-répertoires !). Lancez reActPSN v2.20 et maintenez enfoncé le bouton cercle pendant environ 6s. Tout devrait fonctionner sans problème. Aussi, cela devrait fixer les PARAM.SFO pour permettre le contrôle de la PSP à distance. En outre, les PS3_SYSTEM_VER supérieurs devraient également être fixés.
(3) Les DLC, dans les jeux PSN achetés, fonctionnent désormais avec ce mode de fix (pas sûr que cela marche avec tous les contenus PSN).
Installez les pkg officiels 1942.pkg et Flower.pkg, copiez le fichier raps dans USB0(1)/exdata/ folder(ne pas mettre dans des sous-dossiers!). Lancez reActPSN v2.20 et maintenez enfoncé le bouton Triangle pendant environ 6s. 1942 devrait fonctionner sans problème mais Flower devrait encore afficher une erreur (pressez sur le bouton PS) et retournez sur le XMB. Lancez une nouvelle fois reActPSN v2.20 et maintenez enfoncé le bouton Triangle pendant environ 6s. Flower devrait entièrement fonctionner.
Les DLC devraient aussi pouvoir êtres fixés avec le mode Triangle.
Comme je le sais, les EBOOT.BIN avec self.flag=4 ne fonctionnent pas et ne se lancent pas avec Multiman, en mode BDEMU v2.
Tous les contenus fixés fonctionneraient encore sur un CFW 4.0 avec le transfert de données (tout est signé avec...).
Le mode Triangle fixe seulement les fichiers BIN-sprx-edat-EDAT-self contenus dans dev_hdd0/game/TITLE_ID/.
Il y a le mode "bouton Carré" qui recherche pour tous les types. Cependant, il est plus lent.
(4) Sauvegardes des contenus PSN fixés avec les version 2.10 et v2.20.
Lancez reActPSNv2.20 et maintenez enfoncé le bouton R2 pendant environ 6s.
Tous les jeux fixés (seulement ceux fonctionnant complètement) sont sauvegardés dans /dev_usb000(1)/reActPSN/FixedNPD
Merci d'utiliser le mode raps de reActPSN v2.00. Seul ce mode fonctionne parfaitement avec tous les contenus PSN.