Téléchargement : 6.61 Adrenaline-4.1
* Sky3DS+ firmware V140 [05/25/2017] Change logs: 1. Online games issue fixed. 2. Drive for skyDock's powerful features.
Comme ce firmware arrive avec le SkyDock, il amène son support intégral ainsi que les corrections nécessaires pour jouer aux jeux en lignes avec les private headers homemade à partir des jeux originaux. Téléchargement : Firmware v140 pour Sky3DS+ Pour rappel il est toujours possible d'acquérir le linker Sky3DS+ v3 Orange ici sur le LS Store.
Téléchargement : App Manager Plus v2.10
PSVIMGTOOLS-FRONTEND V0.4.2 @SilicaAndPina SilicaAndPina released this 5 hours ago Changelog: Fixed the bug where PSM APPS/GAMES could not be extracted or created When creating a CMBACKUP file the name of the app is automatically filled for you. When Creating or Installing a CMBACKUP File, CMADIR/EXTRACTED// is deleted after the CMBACKUP file is created as it is no longer needed after the CMBACKUP has been made Working Directory is now set to the program directory on startup. The console now says every backup it finds.. (because it looks so cool) Improved System Stability
Téléchargement : PSVIMGTOOLS-FRONTEND V0.4.2
Téléchargement : 3DShell Test Build 2
Le changelog de la version 1.8.0.
# Cemu detailed changelog for 1.8.0 # Patreon release date: 2017-05-23 # Public release date: 2017-05-30 general: Added memory scanner (search and filter for values) general: If Cemu is maximized to fullscreen, it will remain on the same monitor rather than defaulting to the primary monitor RPL: Optimized loading of RPLs GX2: Cemu now uses separable shaders Vertex, geometry and pixel shaders are split into separate and independent programs rather than bundling them into sets This change breaks compatibility with pre-1.8.0 shader caches and graphic packs (if they contain shaders) GX2: Added support for using the same texture multiple times with different sampler parameters during a single drawcall GX2: Graphic pack texture rules will automatically scale gl_FragCoord GX2: Implemented shader instructions RECIPSQRT_FF and RECIP_FF GX2: GPU7 shader decompiler will output slightly more optimized GLSL code GX2: Better detection for invalidation of data in Streamout cache GX2: Optimized frequently used GX2 API GX2: Optimized texture decoding GX2: Added command line option '-nsight' to allow debugging via NVIDIA Nsight
Pour profiter de cette version v1.8.0 il faut contribuer : https://www.patreon.com/cemu ou bien vous attendez la version grand public soit diffusée sur le site officiel : cemu.info .