What's new/fixed:
* Fixed crashes related to running out of RAM in HD modes. You should be able to use any skin in 720p or 1080i and have no crashes ever. If you are an HD user that has been waiting to upgrade, then now is the time.
* Several (too many to list) HD GUI fixes. If you are an HD user, you will be pleased at the new tweaks.
* Added 720p and 1080i versions of all the skins. If you are going to run in 720p or 1080i, don't try to configure everything yourself (it takes FAR too long). Change to a 720p or 1080i skin and this will setup the GUI for you. This method will only require minor tweaks for your TV.
* The HD setting is now applied from the skin ini file.
* Removed a lot of dead code.
* Removed the TV calibration option since I assume it's not really being used by anyone. This frees up more RAM.
* The database files are loaded/unloaded on the fly to free more RAM
* Fixed the virtual keyboard to display correctly in 720p and 1080i.
* Added larger font sizes for the game guide and GUI (the game guide was too small to read in 720p and 1080i. This is fixed)
* Loading game guides 1MB and up should work now in HD resolutions (but don't go too crazy with the file sizes).
TELECHARGER Zsnexbox
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iXtreme firmware 1.2 for TS-H943 Xbox 360
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Media Stealth, Disc-Jitter, Disc-Lockon, FirmGuard, Xbox 360 backup firmware modification!
Features
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(v1.2) Extra verification performed on Stealth backups
(v1.1) Extra verification performed on Stealth backups
(v1.0) Defeats all current Xbox Live detection attempts
(v1.0) Boots ONLY Stealth Xtreme Xbox 360 backups
(v1.0) Boots ONLY Stealth Xtreme Xbox 1 backups
(v1.0) Boots all Xbox 360 originals
(v1.0) Boots all Xbox 1 originals on Xbox 360
Use on Xbox Live at own risk
Technical details
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Defeats all current Xbox Live detection attempts.
· Compiling and running code via 'acquired' Dev hardware
· Gaining a better understanding how the PS3 Console works
· Encrypting our own Debug executables (make_fself: essentially normal PS3 ELF -> PS3 SELF [secure/crypted]) on Dev boxes
· Identifying and examining $CE calls/functions- this will lead to the creation of a "free" PS3$DK as it did with PS2 (inside joke: simply remove "sce_" flags and it's legal!)
· Through disassembly, sort the exact ELF->SELF method; extract Debug encryption keys
· PS3 Cell File System: In this v1.60 $DK, mkfs.self (CELL FS format utility) comparison VS from v0.50-v0.80 $DK mkfs.elf (which weren't encrypted, so can be ran and disassembled)
· Make and store games on a Dev box via $DK.. including signing them for Dev machines
· PSX(PS1)/PS2 region settings; future region switching shouldn't be difficult based on a preliminary examination
· Other areas of peak interest thus far: Cell_HW_Doc-xxx.zip and iRSX-HW_Doc-xxx.zip (hardware documentation packages)
· A LOT more- the above is from an extremely brief peek only
Finally, for non-Devs even some of the related tools seem interesting as well:
Quote:
PS3_CP_Update-150_004.zip Reference Tool CP update file
PS3_SDK_SampleData-160_008.zip Sample Data
PS3_Toolchain-Win_160_008.zip gcc/gdb Windows
PS3_Toolchain-Linux_160_008.zip gcc/gdb Linux
PS3_SDKDoc-160_01-Latest-x.zip Documents
PS3_Generator-115.zip Disc Image Generator
PS3_Eclipse_Plugins-150_004.zip Eclipse Plugins
PS3_PA_150_004.zip Performance Analyzer Tools
PS3_at3tool-2000.zip at3tool
PAMF_Tools-100.zip PAMF Tools
MultiStream_Tools-135.zip MultiStream Tools
SEdit-1200.zip SEdit
VAGconverter-1.0.zip VAG Converter
Looking for more Final Fantasy following the Xbox 360 port of Final Fantasy XI? Then you're going to have to look to a different next generation system. A Square Enix executive has disclosed to Japan's Nikkei BP that the company currently has no plans for Final Fantasy games on the 360.
Noting that the PS3 is getting Final Fantasy XIII, the website asked Square Enix's Shinji Hashimoto if the Wii or Xbox 360 will also be getting games in the series. "For the Wii, we have FF Crystal Chronicles in production," replied Hashimoto. "As for FF on the Xbox 360, it's currently a completely blank page."
Xtreme Boot Maker(info) 0.5.4 has been dropped.
Stoner who took over from 0.5.3 has tried to take XBM in a direction that was never intended.
I did not realize that Stoner altered the Samtool executable (without permission) and released it for public use.
DO NOT USE XBM 0.5.4 it may destroy your 360's drive.
I apologize for this error in judgment on my part, from now I will be the sole developer of XBM, working in conjunction the Caster420 and the Xtreme firmware team, to bring you stable and tested applications.
Releases of XBM can be trusted from here, Xbox-Scene and 360mods.net.
If you see mention of 360hax anywhere in any future release it was not done by X-Projects and should be treated with caution.