
Cette version est une release de corrections de bugs plus que de propositions de nouveautés, elle apporte stabilité et moins de problèmes.
Bugfixes:All: Fix fullscreen config option being ignoredARM7: PSR mode bits should not get sign extendedGB: Fix audio not being deinitializedGB: Fix crash when masking savedataGB: Properly initialize sramRealVf variableGB Audio: Fix serialization of channel 3 and NR52 propertiesGB Audio: Reset envelope timer when reseting sound channelGB MBC: Fix SRAM dangling pointer with RTC gamesGB MBC: Fix initializing MBC when no ROM is loadedGB Memory: Fix patching ROM bank 0GB Memory: Fix starting HDMAs during mode 0GB Memory: Fix HDMA5 value after DMA completesGB Video: Initialize LCDC in rendererGB Video: Hblank IRQs should mask LYC=LY IRQsGBA: Fix IRQs firing after already being clearedGBA: Only unhalt CPU if appropriate bit is set in IEGBA: Add savegame override for Crash Bandicoot 2GBA BIOS: Fix MidiKey2Freq BIOS readsGBA BIOS: Fix invalid CpuSet not setting BIOS prefetchGBA Cheats: Fix GameShark ROM patchesGBA I/O: Mask off WAITCNT bits that cannot be writtenGBA Memory: Fix misaligned BIOS readsGBA Memory: Fix VCOUNT being writableGBA Video: Fix out of bounds sprite transformsLibretro: Fix unterminated SET_INPUT_DESCRIPTORSLibretro: Fix disabling BIOSLibretro: Fix Game Boy savestates and audioQt: Fix changing resolution of software rendererQt: Fix setting overridesQt: Fix cut off tiles and alignment issues in tile viewerQt: Only reset window dimensions when first shownQt: Fix Qt Multimedia audio driver on big endianQt: Fix Apply button for key and controller configurationsVFS: Fix resizing memory chunks when not neededWindows: Fix Unicode directory handlingMisc:GB, GBA: Prevent loading null ROMsGB Audio: Initialize wave RAM to GBC valuesGB Memory: Reset ROM bank when loading a ROMPSP2: Improved controller rumble

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