Emulation fixes:
ARM: Remove obsolete force-alignment in bx pc
ARM: Fake bpkt instruction should take no cycles
GB Audio: Fix channels 1/2 staying muted if restarted after long silence
GB Audio: Fix channel 1 restarting if sweep applies after stop
GB Audio: Fix restarting envelope when writing to register
GB Audio: Improve “zombie mode” emulation in CGB mode
GB I/O: Read back proper SVBK value after writing 0
GB SIO: Disabling SIO should cancel pending transfers
GBA Audio: Fix sample timing drifting when changing sample interval
GBA Audio: Fix initial channel 3 wave RAM
GBA Audio: Fix sample position issues when rate changes
GBA GPIO: Fix tilt scale and orientation
GBA BIOS: Fix clobbering registers with word-sized CpuSet
GBA SIO: Fix normal mode SI/SO semantics
Other fixes:
GB: Fix applying a patch that changes the cartridge mapper
GBA Savedata: Fix crash when resizing flash save games for RTC data
mGUI: Fix cases where an older save state screenshot would be shown
Qt: Re-enable sync for multiplayer windows that aren’t connected
Qt: Fix mute settings not being loaded on setting screen
Qt: Fix screen freezing on macOS after closing save state window
Vita: Fix camera setting not appearing
Misc:
mGUI: Persist fast forwarding after closing menu
Qt: Add exporting of SAV + RTC saves from Save Converter to strip RTC data
VFS: Use anonymousMemoryMap for large 7z allocations