# Cemu detailed changelog for 1.15.2c# Patreon release date: 2019-01-28# Public release date: 2019-02-04# New in 1.15.2c:CPU: Fixed a bug where PSQ load/store incorrectly applied scale to float valuesnl# New in 1.15.2b:GX2: Fixed crash that could occur when GPU buffer cache accuracy was set to 'high'input: Opening input settings with a disconnected DirectInput controller should no longer crash Cemuinput: Potential fix for input lag when using native Wiimotes# New in 1.15.2:CPU/JIT: Cemu no longer recompiles dynamic code regions since it doesn't handle icache invalidation properly yetThis change is mainly to prevent browser-based apps from crashingCPU/JIT: Added support for PSQ load/store when GQR is not staticGX2: Overhauled up/downscaling output filter systemUpscaling and downscaling are now separate optionsTwo new filters: Hermite and Nearest NeighborSupport for custom filters via graphic packsGX2: Optimized performance of 'High' GPU buffer cache accuracy settingGX2: Fixed a bug in vsync option codeAX: Added support for GamePad audio outputAX: Fixed incorrect loop handling for PCM8 and PCM16 voicesAX: Minor fixes for voice protectioninput: Fixed a bug where controller settings reset when controller was not connected on launchvpad: Set vpad volume according to gamepad volume from general settingsvpad: Fixed control sticks being too sensitive in some circumstancesibcurl: Fixed a crash in curl_multi_remove_handle()