* Introducing the new mM payload which makes mM independent and easy to port for various firmwares
* Supports only 3.55 CEX/DEX, 4.21 CEX/DEX, 4.30 CEX, 4.31 CEX
* BD-ROM Emulator option in Settings can be set to "Enable / Disable" - no more "Hermes"/"Standard"
* Compatibility-wise it is better than "Standard" and "Hermes".
* This payload overwrites 252 bytes of strings in LV2 memory (and not 4000 bytes of code like other payloads), it doesn't use syscalls and doesn't rely on firmware functions, executes fast and improves performance
* Added option in settings "Redirect /app_home":
--- Disable (/app_home will not be mounted at all)
--- Enable (/app_home as used in previous versions - points to the game - for disc-less)
--- Toolbox (on Rogero firmwares with pre-installed toolbox if you play from discs only - it allows you to return to stealthMAN without restart)
* For 3.55DEX and 4.21DEX mM now supports split-games, adds better disc-less compatibility and also allows loading of PS1 backups in BIN+CUE format from internal/external.
* IMPROVED DISC-LESS COMPATIBILITY:
The new payload allows for some tweaks and there is 80% chance that games that didn't work disc-less will now work.
2.0.16203.0 added other security updates. Anti-Piracy 3.0, XGD 4.5 challenge responses has been updated
This morning, Microsoft has begun rolling out a new SystemUpdate that brings the Xbox 360 dashboard/kernel version to 2.0.16203.0.
Although there has been no official word from Microsoft yet, it's likely this update addresses a minor issue or small change as evidenced by the single digit increment in version number over the last update.
After updating, LT+ v3.0 and LTU v1.2 continue to work fine with backups both offline and on Xbox LIVE. Xk3y also continues to function without issue on LIVE and offline.
Check back here on c4evaSpeaks.com for official word from c4eva once he's done a LIVE log for this update.
P.S. Quit being such gullible fools and regurgitating the nonsense from Wikipedia every time an update comes out.
What is FB Alpha?:
FB Alpha is an arcade emulator supporting the following platforms;
- Capcom CPS-1
- Capcom CPS-2
- Capcom CPS-3
- Cave
- Data East DEC-0, DEC-8 and DECO IC16 based games
- Galaxian based hardware
- Irem M62, M63, M72, M90 and M92 hardware
- Kaneko 16
- Konami
- Neo-Geo
- Pacman based hardware
- PGM
- Psikyo 68EC020 and SH-2 based hardware
- Sega System 1, System 16 (and similar), System 18, X-Board and Y-Board
- Toaplan 1
- Toaplan 2
- Taito F2, X, Z and others
- Miscellaneous drivers for lots of other hardware
FB Alpha also has a WIP console drivers for Sega Megadrive/Genesis
and also PC-Engine/TurboGrafx 16/SuperGrafx.
FB Alpha (for Windows), can currently be obtained from barryharris.me.uk.
What is FB Alpha Retro Loader ?
FB Alpha RL is a PS3 homebrew application coded from scratch,
and not based in any other public source code by other
developers. It is a result of many hours of dedication
and research.
It is in no way a dirty hack of RetroArch or something
similar. By the contrary, FB Alpha RL serves as a independent
frontend to RetroArch and provides features not incorporated
in it.
I did had to make a modified RetroArch core to be included
along my application, so it could process the arguments
or new commands that FB Alpha RL will be sending to it.
Objective of FB Alpha RL (Retro Loader):
As a dev from the official FB Alpha Team,
FB Alpha RL was made with a objective in mind, to
keep the original experience from the official
FB Alpha (for Windows OS) on the PS3 system.
Please, read the technical info for more details.
Technical Info:
Signed for CFW 3.40 / 4.XX (should work for everyone).
Tested @ 1080p / 720p / 480p resolution via HDMI.
FB Alpha RL uses a custom "burn_drivers.h" header file
that was generated by modifying the official windows
version of FB Alpha with a routine to generate such
file on launch.
The header have a big structure with all the information
for all supported drivers in FB Alpha v0.2.97.28.
Information such as:
- Romset Name (Ex. kof2002)
- Parent ROM (Ex. sf2)
- Year
- Manufacturer (Ex. Capcom)
- System (Ex. Neo Geo)
- Max players
- Game Screen Resolution
- Game Screen Aspect Ratio
Future release will have a custom generated header with
all the ROM information as well, so the application will
be able to verify every romset with precise CRC32 checks
(as in the official FB Alpha for Windows).
NOTE: You don't need the official RetroArch installed,
this already has my own modified build incorporated
into FB Alpha RL installation directory. So you can safely
install the official RetroArch and it won't interfere.
Usage:
- Use UP / DOWN to navigate Game List.
- Use Left Analog UP / DOWN to navigate Game List.
- Press L1 / R1 to toggle game system filter.
- Press L2 / R2 for quick Game List navigation.
- Press [ ] to view ZIP information.
- Press /\ to view ROM Information.
- Press to Load the selected Game.
- Press [SELECT] to return to Main Menu.
- Press [START] to Rescan ROM(s).
Features:
- ROMs paths directory browser.
- Input Preset CFG file browser.
- Game List cache feature.
- Missing games listing.
- Alternate key combo to access RetroArch core menu.
- 1080p / 720p / 480p display modes supported.
- Game Preview display feature (hover a game to see its preview).
- Game System Filtering for easier game selection.
- Custom Game System Filtering available in the options menu.
- Auto configure screen Aspect Ratio on game load.
- Quick ROM(s) scanning / re-scanning in extensive path locations.
- Romset validation against FB Alpha v0.2.97.28 drivers library.
- Checking for duplicate ROM(s).
- Detailed info about listed ROM(s).
- ZIP Content Information display.
- Full game name display for easier navigation.
- Game Information (Year, Company, etc...).
- Direct loading of ROM(s).
- Support for Screenshots (press and look in XMB photo column).
- GUI based on OpenGL / PSGL textures (Thanks to Squarepusher / Twinaphex for the tips).
- more...(read the change logs for more features)
WIP / Coming on future releases:
- Display Extended ROM information by pressing .
- MAME history DAT parsing support.
- Title / Flyers image display feature.
Changelog:
1.01 (February 15, 2013) (BETA)
- Added information text display for selected options.
- Added ROMs path directory browser.
- Added Input Preset CFG file browser.
- Added confirmation dialog when exiting FB Alpha RL.
- Added feature to display Missing Games.
- Added Game List Cache feature to avoid having to rescan
ROMs every time FB Alpha RL is launched.
- Added option to use alternate key combo to access
RetroArch core menu, Main Menu(SELECT + TRIANGLE) and In-Game Menu (SELECT + SQUARE).
- Updated + Modded latest RetroArch commits (Feb 10, 2013)
- Updated fba-libretro core with latest commits (Feb 10, 2013)
- Added Custom System Filter (go to options and select the
systems to filter in that category).
- Added support for 1080p / 720p / 480p display modes (all tested).
- Added Game Preview display feature (hover a game to see its preview).
- Included most game previews with package (thanks to Sturn and JacKc @ NeoSource forums)
- Added new Options Menu.
- Added module to save / read settings to "FBA_RL.ini".
- Added Option to configure 12 custom directories to scan for
ROMs, you decide where you want FB Alpha RL to look for ROMs .
- Added Option to set / change Input presets for all systems, you just
need to do this once.
- Added Option to Automatically Create basic Input preset configurations
for all supported systems.
- Added Option to enable / disable Auto Aspect Ratio selection on game launch.
- Added Game System Filter (Press L1 / R1 to toggle game system filters).
- Added ROM(s) re-scanning module (Press [START] to re-scan ROM(s)).
- Rewrote FB Alpha RL to make better use of PSGL, now it
supports a better GUI based on texture rendering
(Thanks to Squarepusher/Twinaphex for the tips).
- FB Alpha RL will check for important directories needed
by RetroArch on launch, and will create them as needed.
If you have the official RetroArch installed and it have
missing directories as well for some reason, they will be
created to make sure everything work fine.
- Incremented number of displayed games.
- Added quick list navigation by pressing L2 / R2.
- Added Analog Stick support to navigate lists.
- Added Main menu with various useful items.
- Added ZIP Info feature (press [ ] to view ZIP info).
- Updated FB Alpha (libretro) core.
- (FBA core) Fixed graphic problems in CPS-1 driver.
- (FBA core) Fixed Diagnostic Menu Lock-up in some games.
- Added Screenshot feature (press and look in Photo XMB column).
- Improved application core overall and fixed some bugs.
- FB Alpha RL will not process WIP drivers from now on
until compatibility is better(Megadrive, PCE, SNES).
1.00 (January 30, 2013)
- Initial Release
Thanks to:
- My buddies Treble Winner (Barry) / Kev / IQ_132 from the original FB Alpha Team <3.
- Thanks to Sturn and JacKc for the preview images @ NeoSource (NeoSource-The Official FBA Forums! - Index)
- PS3 Scene websites (in no order) such as: PS3HAX / PSX-Scene / PS3Crunch / Etc, for you support
- TheMaister / Twinaphex / Squarepusher / Company - Libretro/RetroArch is just amazing.
- pete_uk - for your unofficial RetroArch builds.
- STLcardsWS - for your support
- aldostools - your ps3tools for windows are the best =)
- deank - multiMAN helped me research / debug my application
- fail0verfl0w, GeoHot, etc - for all you have done for the PS3 scene
- Annonymous - for releasing Sony SDKs
Thanks to anyone else I forgot that in some way contributed
to the PS3 scene and as a result I was able to do this
homebrew application.
Known Issues:
- Directory / CFG file browser doesn't list other devices, just "dev_hdd0", you can configure paths manually on the FBA_RL.ini for other devices until this is fixed.
- ROM rescan (pressing START on the game list) is not working fine.
UPDATE 1: In this current release missing games cannot be hidden, I will work on that soon, my bad. I will release a small update later with these known issues resolved.
UPDATE 2: Good news! USB Storage Devices are correctly scanned now, and I fixed the problem with the ROMs rescanning via START button. I just have to add a feature / option to disable the display of missing ROMs. This will be available as a small update patch later (v1.01a)
UPDATE 3: FB Alpha RL v1.01a is available with the following changes / fixes:
1.01a (February 15, 2013)(UPDATE)
- Added option to Enable / Disable display if missing games.
- Fixed USB Storage Device scanning, now they will be
displayed correctly on the Directory / CFG file browser.
- Fixed issue with ROMs rescan, now it will work
fine by pressing START button on the Game List.
Source Code:
NOTE: Source has not been posted on GitHub yet, but in the upcoming days I will release it as well.
- FB Alpha RL - https://github.com/C...inCPS/FBAlphaRL
SeeYa!
Changelog:
- Fixed problem with usleep in PSX emulator
- Fixed problems with truncated UTF8 strings
- Fixed a problem when exiting the application after using the keyboard osk (?)
Instructions:
Install Iris Manager pkg
- Create a folder named PSXGAMES on the root of your internal HDD or External USB device
- Inside the PSXGAMES folder, create a folder with your game name and put the game ISO / BIN / IMG inside
Example: /dev_HDD000/PSXGAMES/FinalFantasy7/FF7.iso
Note: For PS3 games, rename the folder GAMES to GAMEZ on your external HDD device
Added CR3 Pro RaterAdded support for J-R Programmer v2Added support for LTU required files on "Extract files" function for use with JungleFlasherAdded BGA on Corona v4 size as acceptableAdded Write DGX button when nand requiring DGX is loadedAdded Alternate DGX for CoronaAdded Corona_en files for DemoNAdded Xell Freeboot for Corona with Full HDMI supportAdded ability to generate 16MB nand images from 256MB and 512MB dumps (For Demon BB)Fixed Bug in write nand, removed need for delay setting writing to nand with JRPImproved Sonus360 Custom editor FunctionalityFixed settings save errorFixed inability to select Full Dump on BB consolesFixed SMC config bugAltered available Dashes for direct download through J-Runner (Now limited – Dont go downloading more dash versions than you need! – Conserve the Bandwidth) You're now limited to number of dashes/time frameAdded DGX supportAdded Sonus 360 Custom Sounds functionAdded more default Limited Edition Xbox 360S Sounds (Default, COD4, GOW3, MW3, Halo Reach & Halo 4)Added SMC Config EditorAdded Erase for Corona 4GB (F2 for an alternative erase method)Added Custom XeBuild CommandRewrote Functions for NAND-x/J-R ProgrammerChanged way it saves settingsAdded support for new ISD chipPatch kv OSIG list updatedPatch kv Serial and Console ID addedAdded rev option on Advanced XeBuild OptionsLots of various enhancements, bug fixes, optimizations
* Added support for multi-disc games when using PS1_NETEMU emulator