[Multi] rpcs3 v0.0.27 Alpha disponible

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Playstation 3 / 4
[Multi] rpcs3 v0.0.27 Alpha disponible
Voilà que la version v0.0.27 Alpha de rpcs3 vient d'être mise en ligne par AniLeo, seconde version majeure du meilleur émulateur PS3 de 2023.
 
 
 
 
Comme vous le savez, il s'agit du meilleur émulateur PlayStation 3 disponible, celui qui est le plus suivi au niveau du support et des évolutions apportées par ses développeurs. 
 
 
 
 
 
 
Le changelog est énorme, rien que sa lecture calme et on y voit le travail de la trentaine de développeurs : 
 

AppImage: Do not bundle libgmodule-2.0 and libglib-2.0 by @AniLeo in #13187
VSH Improvements by @elad335 in #13172
Update RSXThread.cpp by @elad335 in #13198
Ignore ESC to exit fullscreen if shortcuts are disabled by @Megamouse in #13186
Pine: fix some warnings and simplify some stuff by @Megamouse in #13178
macOS: Set LSApplicationCategoryType to games by @UltraHDR in #13200
Qt: add shortcut manager by @Megamouse in #13189
USIO: Emulation Performance Optimization by @brian218 in #13174
Road to Qt6: preparations by @Megamouse in #13202
Road to Qt6: move progress indication to own handler by @Megamouse in #13208
USIO: Backup file fixup by @brian218 in #13206
rsx: Optimizations and refactoring by @kd-11 in #13201
Package installation fixes by @Megamouse in #13205
PRX/savestates/VSH: Associate PRX with library, fix VSH browser by @elad335 in #13221
rsx: Fix some pipe state signal propagation routines by @kd-11 in #13236
Add output scaling filtering options by @xperia64 in #13217
Qt: add (very basic) system command utility by @Megamouse in #13232
rsx: More regression fixes by @kd-11 in #13240
input: fix ds4 led/rumble in pad settings by @Megamouse in #13242
input: move config getters to base class by @Megamouse in #13243
Fix stuff by @Megamouse in #13249
USB: Added VFS USB mass storage devices to the USB device list by @brian218 in #13214
Thread: silence -Wsign-compare on FreeBSD aarch64 by @jbeich in #13257
Fix BUILDING.md Vulkan SDK Version by @mayotte203 in #13256
Fix emucore.vcxproj.filters by @brian218 in #13261
overlays/osk: improvements by @Megamouse in #13255
Overlays: Add rudimentary home menu by @Megamouse in #13226
macOS CI: move to AArch64 VM (x64 builds) by @nastys in #13155
Deprecate HDD0/disc, make RPCS3/games movable by @elad335 in #13265
sys_usbd: fix usb handler deinitialization by @mayotte203 in #13281
Whitelist EA Active 2 accessories by @MSuih in #13278
Allow unbinding pad buttons by right clicking by @DungeonMaster47 in #13283
rsx: Minor refactoring by @kd-11 in #13290
sys_game: Implemented sys_game_get_rtc_status() & Updated sys_game_board_storage_read() by @brian218 in #13268
Qt: fix vfs dialog usb tab cast by @Megamouse in #13295
perfoverlay: fix minimal graph min/max calculation by @Megamouse in #13298
SPU LLVM: Minor SUMB AVX-512 path optimization by @Whatcookie in #13266
Fix SDL CMake warnings by @RipleyTom in #13300
Unbreak build with Vulkan-Headers >= 1.3.240 by @jbeich in #13302
[3rd Party] Update MoltenVK to 1.2.2 (VK 1.3.239) by @shinra-electric in #13303
evdev_gun: enable libudev on FreeBSD by @jbeich in #13305
readme: Remove Azure, rename Cirrus CI badges by @AniLeo in #13307
Print LV2 Syscall Usage only if increased since last print by @elad335 in #13304
rsx: Relax face culling config checks by @kd-11 in #13309
Overlays/OSK: separate windows improvements by @Megamouse in #13264
overlays/osk: fix y offset direction by @Megamouse in #13313
System.cpp: Do not create VFS directories outside of RPCS3 dir by @elad335 in #13311
rsx/overlays: Reimplement message queue by @kd-11 in #13333
Remove obsolete shader compilation hint settings by @Megamouse in #13335
SDL: Fix button presses by @Megamouse in #13338
Game list: Use the latest game icon instead of 1.00's by @elad335 in #13340
GUI: Remove ANSI color code from TTY by @illusion0001 in #13343
rsx/overlays/message-queue: Do not fade albedo, only alpha by @kd-11 in #13346
guns fixes by @nadenislamarre in #13347
Update Dependencies by @Megamouse in #13345
rsx/overlays: Re-export spinner by @kd-11 in #13349
Add more disconnected limitations in sys_net by @RipleyTom in #13341
sys_prx: Fix PRX module filename reading by @elad335 in #13339
sys_game: Implemented sys_game_board_storage_write() & Made it modifiable by @brian218 in #13320
rsx/overlays: Misc Improvements by @kd-11 in #13355
Fix package installation by @Megamouse in #13329
CLI: add option to boot rsx capture by @Megamouse in #13330
cellVdec: Fix AU decode count on callback by @elad335 in #13342
Qt: add copy context menu entry to log viewer by @Megamouse in #13362
FAudio maintenance by @Megamouse in #13363
FAudio cmake fix by @RipleyTom in #13369
rsx: Don't accept garbage shader input by @kd-11 in #13361
Fix OpenGl overlay colors by @Megamouse in #13367
cellGameDataCheckCreate: Truncate excess of characters in TITLE_ID by @elad335 in #13348
CLI: Add fullscreen and pad profile options by @Megamouse in #13370
rsx_debugger: replace malloc with buffer cache by @Megamouse in #13372
evdev: fix sony guitar hero button assignment by @Megamouse in #13377
Overlays: Add a selection of dynamic settings to the home menu by @Megamouse in #13368
Update input dependencies by @Megamouse in #13379
Fix displaying of audio device when it's disconnected by @Vestrel in #13378
VSH/cellPad improvements by @Megamouse in #13380
Debugger: Print error codes stored in GPR by @elad335 in #13388
Fix C00 boot from external HG games by @Megamouse in #13392
CLI: add game-screen parameter, save last game window screen in no-gui mode by @Megamouse in #13397
Remove whitespace by @Margen67 in #13396
Create TEST12345/USRDIR for test elfs by @Megamouse in #13402
fix order of static initialization by @oltolm in #13386
PINE: fix error format function by @Megamouse in #13406
cellVdec: fix au_count race condition by @Megamouse in #13412
cellVdec: fix pitch of RGBA/ARGB images by @Megamouse in #13413
PINE: Fix crash on exit by @elad335 in #13409
Fix boot by RPCS3_GAMEID constants by @Megamouse in #13419
Signaling improvements & UPNP implementation by @RipleyTom in #13374
sys_game: LV2 board storage minor fixups by @brian218 in #13424
overlays: Make message dialog texts thread safe by @Megamouse in #13418
Fix Visual studio dependency by @Megamouse in #13429
patch_manager: add ability to add configurable patches by @Megamouse in #13415
fixed_typemap.hpp: static allocation for m_init by @Nekotekina in #13427
fix some warnings by @Megamouse in #13431
rsx/overlays: Unified overlay input by @kd-11 in #13398
Forces local IP to bind address if set by @RipleyTom in #13446
Qt: try to fix locale nonsense on linux by @Megamouse in #13442
Fix Visual Studio 17.5.0 compilation by @Megamouse in #13434
rsx/overlays: Fix emu close by @kd-11 in #13451
Fix for Windows ENOTCONN on connecting socket by @RipleyTom in #13444
Misc. asan fixes by @oltolm in #13439
input: disable ldd home menu for now by @Megamouse in #13455
cellSaveData: get rid of g_last_user_response by @Megamouse in #13456
cellMsgDialog: hotfix for return_code lifetime by @Megamouse in #13460
cellMsgDialog: fix use-after-free by @elad335 in #13461
Debugger: show CIA in register view by @illusion0001 in #13462
rsx: Minor memory optimizations by @kd-11 in #13467
cellRtc: fix out of bounds write by @Megamouse in #13459
[3rdparty] update cubeb by @oltolm in #13470
Update FW 4.90 Latest Version by @Joaozin-tech in #13468
rpcs3_version: Bump to 0.0.27 by @AniLeo in #13474
 

 

 

 
 
Téléchargement : rpcs3 v0.0.27 Alpha
 
Mercredi 01 Mars 2023, 23:47 par tralala
Source : rpcs3.net
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