# Cemu detailed changelog for 1.26.2# Release date: 2022-02-11# Note: This update is only available via manual update for now. We are looking to get some early tester feedback before we make this available via the auto-updaterUI: The game list will now refresh automatically after setting a path during the Getting Started dialoggfxPack: Reworked our virtual filesystem implementation to better handle file replacement via graphic packsThis should fix issues where some graphic pack mods would not work correctlyinput: Fixed an issue where SDL controllers would reverse left and right motionvulkan: Reworked synchronization once again for better performancevulkan: Fixed an accidental double-allocation on Vulkan initialization. Reduces VRAM usage by 16MiBOpenGL: Fixed a shader compilation error on Mesa (due to unintended use of legacy texture sampler function)h264: Added a new cross-platform software decoder for H264 videosFixes a few minor video decoding issues our previous DXVA2 decoder hadIt also solves portability and compatibility issues a hardware and OS-dependent solution like DXVA hascoreinit: Prevent out-of-bounds write in OSScreenPutPixelEx()Fixes a crash in homebrew game Ast-U-RoidsdownloadMgr: Fixed "Invalid TMD" error that occurred for some titles
apparemment ce magnifique émulateur va devenir open source avec support de linux en natif