
# Cemu detailed changelog for 1.15.13c# Patreon release date: 2019-08-23# Public release date: 2019-08-30# New in 1.15.13c:rpl: Fixed a crash bug introduced by some internal changes to the rpl loader in .13b# New in 1.15.13b:general: Language files updated# New in 1.15.13:general: Fixed GamePad view using the wrong resolution when opened before a game is launchedgeneral: Fixed mouse cursor disappearing when interacting only with the GamePad window in fullscreen (#172)general: Dropped support for legacy v1 graphic packsgeneral: Screenshot hotkey changed to F12debugger: Added LR to register viewCPU: Fixed overflow check in SUBFEO instructionWith this change Adventures of Pip no longer crashes on bootOther Unity based games might be affected as wellCPU: Fixed implementation of MULLWOFull Blast no longer crashes with save game (#117)nlibcurl: Fixed a delayed crash that could occur when games used curl_multi_fdset()GX2: Fixed hermite filter not scaling with window sizeNote:(#xx) refers to bug tracker issues resolved by this change. See http://bugs.cemu.info/projects/cemu/

Dommage qu'ils ne libèrent pas non plus les versions Vulkan, même si elles sont encore a un stade expérimentale

bonsoir , j'aimerais sa voir pourquoi le cache shader au debut est si long sur cemu ???