
Savemii 1.2.0.mod5@GabyPCgeeK GabyPCgeeK released this 12 hours agoChangelog :Batch backup support.Now shows game icon at diferent screens.- Small icon at game list.- Large icon at task selection and in task screen.No longer using OSScreen text rendering. Now uses Freetype2 to load CafeStd.ttf through the OSGetSharedData call.- This means Unicode text support (Japanese game names, Mii names with symbols, etc).Now user can choose which user account to backup (or all accounts).Added "cross account" restore. User can choose which account backed up on SD to restore to which account on Wii U.Now also looks for vWii saves in 00010001 and 00010004.For the vWii the slot 255 now backups/restores to/from the "SaveGame Manager GX" save path. (the default sd:/savegames path)Todo (Tentative)- If requested add batch restore.- Add account selection to Loadiine tasks.- Change code to c++.- Change from OSScreen to GX2.- Add config file.- Get save path from SaveGame Manager GX's config.- Research how time in encoded in FSStat ctime and mtime. (Doesn't seem to be the same as OSTime)- Research/Ask to see if there is a way to manually change owner/group of a file. (Probably will make all restored saves deletable in "System Settings" even ones where there was no save folder structure. Wii has ES_SetUid that seems to affect the owner but haven't found anything like that on Wii U.)- Add support for backup/restore to/from cloud storage.