February 14, 2016: PPSSPP 1.2 is out!As usual, a ton of fixes and improvements:A major rework of sceAtrac audio decoding, fixing various music hangs and similar issuesMany fixes and workarounds to depth and stencil buffer usage, and also FBO managementAudio reverb supportCombo keys - custom touch buttons that press multiple PSP buttons5xBR upscaling on GPU (postprocessing effect)Fix problems with playback of video with mono audioPerformance improvements like multithreaded audio mixingARM64 JIT crash bug fixesGLSL shader cache to reduce stuttering ingameSupport render-to-CLUT functionality that some games use to change colors of various monstersx86-64 support on AndroidAuto-hide on-screen controls after a while of no usageFixes to prescale UV speedhack, now seems reliableFaster ISO RAM cacheNew UI for moving around the PSP display on larger screensMinor UI fixes like better slider controlsAssorted stability fixes (ffmpeg crash, etc)Volume setting is backPreparations for supporting more graphics APIsAdHoc port offsetSupport another HD remaster (Sora no Kiseki Kai HD)