Une nouvelle version de Cemu vient de sortir de la poche d'ExZap et son équipe qui dévoile donc la v1.25.3 qui apporte principalement quelques optimisations.

Amorcé avec la version 1.25.0, l'optimisation des caches continue avec cette mouture.
Les principaux changements de cette version :
- Chargement plus rapide du cache du pipeline
- Diverses petites optimisations
- Ajustements et corrections de bugs
# Cemu detailed changelog for 1.25.3c# Patreon release date: 2021-08-27# Public release date: 2021-09-03New in 1.25.3c:Vulkan: Attempts to decrease delay caused by texture readback as this seems to be the main FPS bottleneck on higher-end machinesVulkan: Fixed a crash in various games caused by the use of certain types of drawcalls (regression in 1.25.3)New in 1.25.3b:Vulkan/OpenGL: Fixed graphic bugs introduced by one of the optimizations in 1.25.3Vulkan: We had to disable multi-threaded pipeline loading for Nvidia GPUs due to driver crashesThe exact cause is still being investigated. We plan to reenable this feature for Nvidia GPUs once a solution has been foundNew in 1.25.3:Vulkan/OpenGL: Several smaller performance optimizations to decrease CPU load of the GPU emulation threadVulkan/OpenGL: Fixed performance regression introduced in 1.25.2Vulkan: Pipeline cache loading is now multi-threaded and thus should be much fasterVulkan: Fixed a severe memory leak during pipeline cache loadingGX2: Minor optimizations to various GX2 API functionsUI: Input window improvementsSlightly altered profile load/save buttons for better clarity. Making it easier to distinguish if a profile is created, updated or loadedShow a warning if no GamePad has been configured as most games require one to be at least connectedlogging: Cemu will now no longer overwrite the log file immediately on start. Instead it will only write it once a game has been launched or an error occurredThis is to prevent users from accidentally resetting log.txt merely by reopening Cemu
Téléchargement : Cemu 1.25.3