[PS5] ps5-y2jb-autoloader v0.8 en préversion avec le support P2JB jusqu'au firmware 12.70
[Switch] uLaunch v1.2.4 se met à jour avec le support d'Atmosphère 1.11.1 et du firmware 22.1.0
[PS5] Y2JB 1.6 se met à jour avec le support des firmwares 12.60+ (et 13.40)
[PS5] Elf-Arsenal+ v1.6.15 disponible- Added Xecuter Sonus 360 Editor
- Added Improved Scan IP (if nand loaded in source)
- Added Hex Editor/Viewer
- Added Ability to use custom CB when creating Nand (advanced function)
- Improved nand initialization
- Improved Badblock Handling
- Fixed bug on delete from CPUKey Database
- Probably added more bugs
Des modifications CEF 6.60 TN-B
* Ajout de plus de patchs pour obtenir une meilleure compatibilité des jeux.
* Correction d'un bug qui rend incompatibilité certains jeux.
(ce qui détermine également le bug qui bloque votre PSVita lorsque vous retournez dans le menu PSVita au jeu de sauvegarde ou lorsque vous reprenez l'appareil).
* Définir la vitesse du CPU à 333 (expérimental, pas encore testé).
* Suppression des décalages codées en dur et le chemin savedata (CEC rend le portage très facilement).
* FAKE.ISO n'est plus nécessaire.
* Forge "." et ".." entrées dans les annuaires, parce que le PSPEmu ne peut pas les lire.
Cela augmente la compatibilité avec de nombreux homebrews.
- Des modifications TN Menu 0.2 (bugs ici sera fixée plus tard, je me suis concentré sur les bogues CEF)
* Ajout de la possibilité de déplacer les jeux de sauvegarde à ms0 :/ ISO (en appuyant sur X sur le jeu).
* Ajout de la possibilité de charger des jeux PSN acheté.
* Dans la barre de progression affiche maintenant la vitesse au lieu des secondes passées.
* Ajout d'un menu de configuration (le montrer en appuyant sur []).
* L'utilisation de la norme ISO / CSO lecteur par Takka.
* Ajout d'espace mémoire libre.
- Modded XMB Categories: Bilder | Hip-Hop | HD Video | Homebrew | Games | PlayStation | PlayStation Network | Install by raxxus
- Package Installer is under Install Categorie divided in 7 system folder:
- PS3 Hard Disk (intern) | Install Homebrew (Tools) | Install XMB BOOT PKG | Install PSN Content | Install PS1 PSN Content | Install PKG Patches/Updates | Install PKG Content by raxxus
- Package Installer have been translated by IcEmAn
- Debug settings have been translated by raxxus
- app/home/PS3_GAME/ –> Launch Game (Discless) by raxxus
- PlayStation PSN Category for PS1 games (installed pkg's are also displayed in the Games category) by raxxus
- Internet Browser is under PSN Category by raxxus
- Install Category modified for IcE-rX Media Manager (XMBM+) by raxxus
- HD Video Category integrated for TV Channel THX RazorX / by IcEmAn
- Network settings Info/Gamedata-utility Info and Memory Card-utility Info by IcEmAn
- Category for homebrew apps / tools (to be published by the folder "BCET00001")
- PS3 XMB Slim Theme THX FJTR / by IcEmAn
- animimated IcEmAn Boot Logo by Cr4zY95
- PS3 CFW GameBOOT by Cr4zY95
- Boot Sound by RazorX
- Kamo Wave Line by Glowball1
It's for german Kmeaw/Rebug/TB... user
1. Install any CFW (3.55) you like
2. Install XMB_CFW_MOD_v2.pkg
3. Activate dev_blind
4. Copy the content of: hdd0/game/XMBCFWMOD/USRDIR/dev_flash to "FLASH"
5. Copy the content of: hdd0/game/XMBCFWMOD/USRDIR/dev_hdd0 to "internal hard drive" by using a file manager (multiMAN) or FTP
6. Disable dev_blind and start the console again
Notes:
If an incorrect use of the flash memory, a brick-risk for the console! Under the category CB (PlayStation Category) can no longer be installed (CB is now 1p). UPDATE_2.2_(IcE-rX_Media_Manager) can now be installed on all CFW's, but not the normal XMBM + (must be cleared before).
Les gens qui savent où chercher sont généralement récompensés pour connaître le nom du jeu exploité suffisamment longtemps à l'avance. Certaines personnes n'ont pas encore compris cela.
Eh bien, pour ceux qui ne l'ont pas encore compris, nous annonçons l'exploit publiquement des jours après que les membres de notre communauté soient tenus au courant. De cette façon, nous garantissons que les gens qui sont vraiment intéressés par des homebrews sur leur Vita aient une bonne chance d'obtenir le jeu.
Sony a supprimé le dernier jeu (Urbanix) en quelques heures. En conséquence, beaucoup de gens ont raté l'occasion.
À ce stade, je ne peux pas vraiment dire s'il est mieux pour vous de rester sur votre exploit en cours, ou si vous devez télécharger le nouveau jeu. En tout cas si vous avez un de ces précédents exploits, ne mettez pas à jour jusqu'à l'anonce du nouveau jeu.
- Fichiers ECC : laissez le champ CPU Key vide, mettez type : Glitch et choisissez votre nand.
- Freeboot Jtag : remplissez le champ CPU Key , mettez type : Jtag et choisissez votre nand.
- Freeboot Reset Glitch Hack : remplissez le champ CPU Key, mettez type : Glitch et choisissez votre nand.
- Build maintenant pour le kernel 15574
- Ajout du support des Corona (et non des Corona 4g)
- Correction de bogues mineurs dans l'interface utilisateur
- Fixed: FCRT.bin can now be extracted properly (never did work, why nobody noticed it before i have no idea… )
- Added: You can disable the failsafes now, this allows you to build corona nands using the GUI… it’s STILL not able to handle a proper v2 nand (it don’t know how to read a nand without spare) however, xeBuild does
- Changed: Updated xeBuild to the new beta…
- Instructions
* At first you go straight to the PSN Store and DOWNLOAD URBANIX AS SOON AS POSSIBLE.
You're lucky if you already own this mini/if the mini hasn't been removed yet.
YOU CAN GET IT FOR FREE WITH AN EU ACCOUNT: https://www.facebook...423711397642076
else just buy it.
* Extract the "NPEZ00176" folder to "PSSAVEDATA" and copy the new savedata to your PSVita with CMA.
* Launch Urbanix game and after the savedata loading the screen should be flashed WHITE, before it automatically starts "TNMenu 0.1".
- About "Custom Emulator Firmware "CEF" 6.60 TN-A"
Actually it isn't correct to call it "CEF 6.60 TN-A", because the kernel is always 6.60, but changes are within the PSVita Firmware. But anyways, it doesn't matter how the CFW is called.
--This "CEF" does NOT have anything to configure yet. All configurations of the previous Custom Firmwares are not available, as they are not useful for "CEF".
--It DOES NOT support PSX. By emulating 6.60 pops modules I get PSX working, but there is no sound, so better let it be.
Features:
* Possibility to load unsigned homebrews and modules.
* Possibility to load plugins (NPEZ00176/GAME.TXT, NPEZ00176/POPS.TXT).
* Possibility to play ISO/CSO with March33 and Sony NP9660 driver.
* Possibility to get back to TNMenu by holding the START BUTTON for some seconds.
* "CEF" renames "EBOOT.PBP" to "FBOOT.PBP".
* Protects you from removing license files. If these files get removed, you have to download the game from PSN Store again.
So you may lose "CEF" for Urbanix, if the game already has been removed.
- About "TNMenu 0.1"
This menu is developed with OSLib. IT IS STILL IN DEVELOPMENT, so it may have some bugs.
Control:
* /\ to delete a file.
* X to install a homebrew, or to load a homebrew/game. (by pressing R TRIGGER you load backup in march33 mode, else in sony np9660 mode)
* Arrows to move.
Prepare homebrews:
* Create an ZIP archive of the homebrew, saved as: "FILENAME.ZIP/PSP/GAME/THISISAHOMEBREW/EBOOT.PBP".
* "FILENAME.ZIP" can be saved somehow, it just MUST BE UPPER CASE LETTER and the filename can ONLY BE 8 CHARACTERS LONG.
* Save the archives all in the "NPEZ00176" folder.
Install ISO/CSO:
You cannot copy ISO/CSO with TNMenu yet. In the next version I'll add this feature.
* Prepare and install PSPFiler 6.6.
* Copy ISO/CSO to the "NPEZ00176" folder, UPPER CASE LETTER, 8 CHARACTERS LONG.
* Copy/Move the backup file to "ms0:/ISO/" with PSPFiler.
* Play it from TNMenu.
- Donation
If you want to spend me some snacks and drinks, you can donate me: https://www.paypal.c...tton_id=8158859
Thank you
- Bug reports
* Can anybody please LEAD A CLEAN thread (best if he is moderator) somewhere on a forum, where users can write their questions, requests, bug reports and etc:)
So I have got a better overview than if everybody is mailing me.
- Some informations
* This "CEF" IS NOT ripped off from Coldbird's CFW. If you want to know something, I gave my "CEF" to a very important person from the PSP scene a long time before and this very "trusted"
person sent my "CEF" to Coldbird. Coldbird naturally reversed my trick of using own modules (f0-kd-systemctrl.prx, etc). Thumbs up to this very important person.
Anyways it doesn't matter, I just wanted to tell you
* The kernel exploit does only exist on Emulator Firmware. That's why "Tony" released the flash0 dump, doesn't he?
* The source code will be released after a new PSVita Firmware release.
- Credits
* Dark_AleX, author of Custom Firmware: Thank you master for your impressive work, I always admired you
* Thanks to the guy who found Urbanix Exploit.
* Coldbird for "his" kxploit.
<c4eva> my xecuter 1175 board is running well, should be finished with LT by the weekend
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