- Fixed: Vital bug in failsafe, since most of you seem to be able to understand what hack is to be used by your JTAG this bug has been around for a very long time (i accidently set the SMC hack when changed to the variable storing Mobo… woops?!)
- Fixed: When manually editing settings for Dashlaunch (going back and forth between the manual edit tab and the others) it’ll now properly update the information shown
- Fixed: No longer enforcing RGH 1.0 for trinity, please beware that ECC creation might not work with the RGH 2.0 script, however the RGH 1.x script works perfectly with any trinity version to date (except for 15572+ updated machines of course!)
- Updated: Now using xeBuild 1.06
- Updated: Now using Dashlaunch 3.05
- Updated: Now building 2.0.16202.0
- Updated: XML’s have been updated like ussual with the location and MD5 hash of the new update files…
- Added: I’ve now written a full tutorial on how to use this GUI to update your JTAG/RGH Console, you can find it here: http://xebuildtut.xeupd.com it’s also linked by the « Tutorial » menu item in the GUI (it’ll open in your default webbrowser)
V3.05
- add 16202
- update spanish translation (thanks gromber!)
- fix remotenxe and windows button on remote not booting to dash (thanks spkleader!)
V3.04
- kinect health message block fixed for 16197
- updated polish translation (thanks Pelcu!)
- fix CIV hook issue, may break some titles that use CIV (a gamy Call of Decay: Body Odor 2 now works)
- lump updater version limit patch into noupdater option so it can be disabled
- improved installers ability to prevent install on unsupported kernels (including devkit and unsupported retail versions)
- installer will now only offer to update, if the embedded version is newer than currently running one
Télécharger Dash Launch 3.05
- added corona4g build target, nanddump.bin minimum size (without ecc) is 0x3000000
- minor bug fixes
- add 16202
Fixed - resetting drive speed back to 5x after use
removed - old standard of putting video layer 1 on layer 0 for xgd1 and xgd2. This is a fix for newer "wave 17" xgd2 discs
SSNE99999 = RetroArch-Wonderswan
SSNE88888 = RetroArch-SNES
SSNE77777 = RetroArch-NES
SSNE66666 = RetroArxch-Gameboy
SSNE55555 = RetroArch-TurboGrafx16
SSNE44444 = RetroArch-GameboyAdvance
SSNE33333 = RetroArch-Genesis
SSNE22222 = RetroArch-FBalpha (arcade)
SSNE11111 = RetroArch-IMAME4all
SSNE12121 = RetroArch-SG-1000
SSNE13131 = RetroArch-Game Gear
SSNE14141 = RetroArch-Master System
SSNE15151 = RetroArch-Turbo Grafx CD (aka TurboDuo)
SSNE16161 = RetroArch-Super Grafx
SSNE17171 = RetroArch-Sega CD
SSNE65432 = RetroArch prBoom
SSNE54321 = RetroArch Neo-Geo
Here is something some of you may find useful
Some of you used “Network Servers” option in “Settings” to connect to a PC running ps3netsrv to copy files, play ROMs, play music or view pictures.
Now it is possible to connect to ANOTHER PS3 (running mM 04.15.00) be it in your local LAN or anywhere in the world.
You can copy/share data with another PS3 if the ‘server’ PS3 is running mM 04.15.00 and the ‘client’ PS3 can be using mM 04.00.00 or later.
You can backup games directly from the BD Disc of the server PS3, view photos, play music, install PKG files, copy games, access all devices connected to the server PS3, if you’re on cobra cfw you can even play PS1/PS3 games or Blu-ray/DVD movies stored on the server PS3.
You can transfer game backups, movies and data from one PS3 to another without a USB drive or PC.
All in all – you can transfer/share data between to PS3s on CFW via the /net_host feature of multiMAN.
1. Download the latest verision of the Official CMA
2. Apply VF”s Open CMA 5 patch in the same folder as the official one
3. Run .bat and then setdll.exe
Web based store for PSN is pretty huge, though. I remember being in many meetings with publishers who wanted to see it happen. 3 years ago.
TX DGX v1.0S
TX ####### ADAPTER (bientôt révélé)
TX CORONA 4GB NAND R/W QSB KIT
TX CR3 Lite (TX CoolRunner Rev C + Corona QSB Upgrade can be used also)
TX XCLAMP REMOVAL TOOL
1. Turn on control flags switch as default.
2. Auto-change control flags switch when 4.21+ alt switch is changed.
3. Fix resign NPDRM SELF/SPRX option, previous version not working.
4. Update instructions.
1. Rename to TrueAncestor SELF Resigner.
2. Support batch resigning SELF/SPRX files.
3. Add options for CEX CFW.
4. Set non-compress data as default.
5. Change ELF patching method, credit to Ftsm.
6. Update instructions.
Note: For Yazuka 5, enable 4.21+ alt option, then use option 4 to batch resign all the EBOOT.BIN and SELF/SPRX files in the game. Take it easy!!
+-RELEASE.NOTES :Playable Regions: NTSC/U
XGD2, SplitVid, SSv2, and verified with abgx360!
This is the first Wave 17 game to hit the scene. Not only is there a
new PFI, but the new Video data is larger than previous Waves.
The current v2.9.0 build 421 of Xbox Backup Creator does not properly
deal with the larger video when building the ISO, so all components
(game data, video, PFI, DMI, and SS) had to be ripped individually
and rebuilt into a proper (verified) ISO with abgx360.
Xbox Backup Creator's author, Redline99, has been notified and a new
build will be released soon to address the issue.
- Added support for 16DG5S 1532 (RGH)
- Improved USB performance
- Enabled LBDAF (2TB+ HDD support)