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La Common Key de la Wii U vient d'être leakée

Une avancée majeure frappe la scène Nintendo Wii U. Après les récents exploits sur 3DS, la firme Nippone se retrouve confrontée à un nouveau leak, celui de la Common Key sur sa console de salon. Des membres importants de la scène, comme marcan42, confirment que la clé est valide.

 

Elle permet entre autre de décrypter presque tout sur Wii U, comme le contenu des ISO par exemple. Il est fort possible que le piratage de la console soit donc déjà en route, on peut donc dire au revoir aux Wii Key U.

 

Mercredi 14 Janvier 2015, 12:09 Lue 25913 fois
50
Rebug 4.65.2 avec Cobra 7.03 et Toolbox 2.02.02 !
La Team Rebug nous propose son nouveau firmware officiel, le Rebug 4.65.2 est donc disponible avec Cobra 7.03 et sa boite à outils Toolbox 2.02.02. Bref, un beau cadeau de la part de la Team Rebug !         LATEST REBUG FIRMWARE BUILDS   D-REX Cobra 7.03 EDITION – INSTALL ON DEX PS3 SYSTEM REBUG 4.65.2 D-REX EDITION – JAN. 13TH 2015 (See below for full D-REX EDITION features)   REX Cobra 7.03 EDITION – INSTALL ON CEX PS3 SYSTEM REBUG 4.65.2 REX EDITION – JAN. 13TH 2015 (See below for full REX EDITION features)   FEATURES FOR REBUG REX/D-REX EDITION   FEATURE – Dual LV2 Kernels CEX/DEX (Swap your EID0/LV2 kernel using Rebug Toolbox in seconds)   FEATURE – ALL Retail functions available in CEX mode (No need to install different firmware)   FEATURE – ALL Debug functions available in DEX mode (No need to install different firmware)   FEATURE – ProDG Connectivity in DEX mode (Full Support on Normal mode, Partial Support on Cobra mode)   FEATURE – QA Token compatibility   FEATURE – OtherOS++ support enabled (Use Rebug Toolbox to Boot OtherOS with different LV1 patches)   FEATURE – Package Manager   (Replacement for the standard ‘Install Package Files’ option)   INCLUDED – Rebug Toolbox 02.02.02 (Install included Rebug Toolbox or higher for full compatibility)   PATCHED – LV1: Disable System Integrity Check (Safe to use with mismatched COREOS/SYSCON versions or if PS3 is not QA enabled)   PATCHED – LV1: Undocumented function 114 (Allow mapping of protected memory)   PATCHED – LV1: Skip all ACL Checks (Needed to allow booting of OtherOS)   PATCHED – LV1: Peek and Poke support (Unused LV1 call 182 and 183)   PATCHED - LV2: Peek and Poke support (LV2 Syscall 6 and 7)   PATCHED - LV2: Peek and Poke support for LV1 (LV2 Syscall 8 and 9)   PATCHED - LV2: LV1 CALL System call (LV2 Syscall 10)   PATCHED - VSH: Allow Unsigned act.dat and *.rif files   PATCHED - VSH: Disable Unlinking/Deleting of act.dat   FUN FEATURE – Fake Save Data Owner (Use Game Saves from ANY Owner)   FUN FEATURE – Enhanced Remote Play with PC (This unlocks the limitation of working apps/games for remote play with PC )   FUN FEATURE – Lock/Unlock Trophies   FEATURE – RSOD Bypass for Installation Only   (This does not fix the issue itself, but This will allow PS3 to boot fine)   FUN FEATURE – Cinavia protection fully disabled (Supports optical media/bd iso, AACS must be decrypted)   FEATURE – Cobra 7.03 (Disabled by default, Toolbox required to enable)   FEATURE – 1.41.05 MOD REBUG EDITION (Full Webman intergration supports both CEX/DEX 4.65)   FEATURE – 4.66 Version Spoofer (REBUG Mode on TOOLBOX is required for PSN /SEN Access, until next OFW update)   PACKAGE MANAGER   Package Manager is a replacement for the standard Install Package Files option under Game in the XMB. It allows for the install and deletion of .pkg files from dev_hdd0/packages, dev_usb/packages and the standard Install Package Files locations. In addition to this, your downloaded PSN content ‘bubbles’ will appear under this option instead of cluttering your Game menu with uninstalled content.   USAGE: Navigate to Game in your XMB and click on Package Manager (It will be where Install Package Files usually is). You will find three options.   PlayStation®Network Content Manage your downloaded PlayStation®Network Content.   Install Package Files INSTALL package files from Storage Devices and your PS3.   PS3 Hard Disk (dev_hdd0/packages) Package Folder (dev_usb/packages) Standard Package Location (Standard Install Package Files locations)   NOTE: The Install All Packages is only available by pressing the TRIANGLE button when the Standard Package Location option is highlighted because the PS3 will only install ALL packages from the root of a storage device as of the moment.   Delete Package Files DELETE package files from Storage Devices and your PS3.   PS3 Hard Disk (dev_hdd0/packages) Package Folder (dev_usb/packages) Standard Package Location (Standard Install Package Files locations)   DELETING FILES: 1: Highlight the file you would like to delete and press TRIANGLE. The sidebar should appear. 2: Press CROSS on either Unlink or Unlink(Folder) (Both do the same thing for now).   REBUG TOOLBOX   Rebug Toolbox is application designed to complete the full function of REBUG REX EDITION firmwares. Besides from performing the CEX/DEX EID0 and LV2 Kernel Swapping it is also an FTP server and is packed with a bunch of other useful tools.   INSTALL: 1: In the PS3 XMB go to Game menu 2: Select Package Manager 3: Select Install Package Files 4: Select PS3 Hard Disk 5: Select REBUG-TOOLBOX-02.xx.xx.pkg   Cobra 7.03   What is Cobra 7.XX? Cobra 6.0 and lower was CobraUSB and needed a USB dongle to use its unique features,. This was the first product by the Cobra Team who is now behind the CobraODE. After the Cobra Team launched the first ODE device, Community News Writer STLcardsWS inquired about the future of the CobraUSB device as it seemed to be shelved (unofficially at the time). STLcardsWS according to the Cobra Team Representative Magneto asked if the device could be made open source for the community, since the team had all but moved onto ODE products. That is when Team Cobra gave in and threw a bone to the PS3 Homebrew Community. Shortly, after that time is when we seen the first official source code release of CobraUSB (link of this story). While this proved to be a huge advancement in the PS3 development community it however was a rough release as it contained all the USB security source code also. While developer’s like u$er was able to use parts and makes sense of some of the functions (which helped create PRX Loader, the first plugin system for the PS3)., most developer struggled with the source as it had alot of unnecessary parts included to protect the USB device when the Cobra Devs wanted to keep this system closed sourced. .   Several weeks later, the Lead CobraUSB developer (who was not aware of the first release when it happened) released the first Dongle-Less Cobra CFW using Rogero’s 4.46 CFW as a base. The developer also updated Cobra 6.0 to Cobra 7.0 with new features and cleaned the source removing all the security garbage (link to this story). Thus making it a complete release with full instructions and details for scene developers. Since that time we have seen its evolve and added to many CFW’s. Below you can view some of the features that are built into Cobra System with some additional explanations.     How to Enable Cobra Features:   By default Cobra 7.03 is disabled, to enable the Cobra Features simply access the REBUG Toolbox. INSTALL:   1: On the XMB select Package Manager  2: Select Install Package Files  3: Select PS3 System Storage  4: Select REBUG-TOOLBOX-02.02.02.pkg 5: Access Rebug Toolbox from XMB 6: Scroll to 2nd column Selector, and select 3rd option Toggle Cobra Mode 7: Select Enable, and system will reboot with Cobra now enabled on the CFW.  

 

 

 

Cobra 7.03 Overview PRX plugins at boot time (sprx) ISO Suppport: PS1/PS2/PS3/PSP/DVD/BluRay (Split ISO support on FAT32 drives) Network Support: PS1/PS3/DVD/BluRay /PKGs (guide) Blu Ray Movie region free functionality NTFS HDD Support (prepNTFS, or multiMAN Required to scan contents) PS2 ISO Support for BC (HW) / non-BC (SW) Consoles Syscall  11 – Cobra lv1 Peek *PS2 Support on Internal HDD ONLY: dev_hdd0/PS2ISO/   General Cobra Plugin Information   Support for plugins at boot time: The number of vsh plugins has been increased from 1 to 7 slots. Slot 0 is reserved for use for iso plugins (netiso.sprx and rawseciso.sprx). Slots 1-6 are for boot plugins. Plugins are loaded in the following way:   text file: /dev_hdd0/boot_plugins.txt shall contain a plugin path per line.   How to Install a Plugin:   Copy plugin_name.sprx to you internal ps3 hdd (ex: /dev_hdd0/). Create or Edit boot_plugins.txt in the root of the hdd (/dev_hd00/boot_plugins.txt) and add a line for the new plugin. Assuming you placed the sprx also in the root of the disk, add: /dev_hdd0/plugin_name.sprx). Add a new line for each plugin. Then Reboot PS3 Console! Cobra 7.03 PS2 Features (4.65 Cobra)   PlayStation 2 on NON-BC Consoles Software (SW) Emulation:Support for PS2 ISOs in non BC consoles was removed in Cobra 4.30 (usb), due tops2_softemu missing. It has been re-enabled now by hacking of ps2_netemu. You can use it in the same way as before, just load an ISO and launch from disc icon, Cobra core takes care of rest. No need for encrypted isos, isos patched with limg sectors, etc. Just your normal PS2 isos dumped from discs. However, there is no support for optical discs in ps2_netemu.Note 1: Don’t forget to set the memory cards in XMB, in the old memory card utility for PS/PS2, as ps2_netemu won’t let you assign them in game.Note 2: Please use PS2 ISO / Classic Launcher (non-BC only for wireless sync issue) method to fix the issue with wireless pad sync issue. RAP activation via reactPSN is required PlayStation 2 on BC Consoles Hardware (HW) Emulation: PS3 Models: CECHA, CECHB, CECHC and CECHE Backwards Compatible (BC) Consoles will still use their respetive emulators(ps2_emu, ps2_gxemu), which have much better compatibility and also support optical discs, original or backup.     Liens de téléchargement :     REBUG_4.65.2_D-REX – 46e531ff271e02d137cc960100a1006e Le D-REX est pour DEX   REBUG_4.65.2_REX – c18eecd7e91320e759432f21d07b1f4c Le REX est pour CEX   REBUG_TOOLBOX_02.02.02 - 1576ec41fda37c9d44a05ae0c29a319d     REBUG_TOOLBOX_02.02.02_PS2 - b75a17cb29ecbc38a6c873f05da8e9ff Patché pour PS2   PS2 Launcher REBUG EditionPS2 Launcher REBUG Edition     PS2PS2  
Mardi 13 Janvier 2015, 22:37 Lue 10401 fois
50
PS2 Launcher Rebug v1.0 par la Team Rebug
PS2 ISO / Classique Launcher a été diffusé par la Team Rebug pour les consoles PS3 non rétrocompatibles, (avec les jeux PS2) c'est un outil qui permet de lancer des ISO PS2 et PS2 Classics. Grace à cet homebrew, vous pourrez donc vous relancer dans certains de vos jeux favoris.        

 

 

 

 

PS2 ISO / Classic Launcher  (non-BC only for wireless sync issue)    With Cobra core, You can play PS2 ISO rips on NON-Backward compatible PS3, however, there has been an annoying wireless    sync issue while playing ps2 games, so we designed this work around to fix the issue with wireless pad sync by following    method.    Couple things are required    – multiMAN for PS2 ISO to Classic conversion, not needed if you use PC method    – RAP activation for PS2 Launcher    – PS2 Launcher or PS2 Classic Place holder [they both do the same function]    1.Install placeholder and activate the rap file for classic via reactPSN  2. Go to multiman normal mode and click on iso  3. Convert ISO to Classic [ISO.BIN.ENC]  4. Use mm filemanager [mmOS] , look for this path “/dev_hdd0/PS2ISO//”  5. Copy or Move ISO.BIN.ENC to “/dev_hdd0/game/PS2U1000/USRDIR/”  6. With webMAN “MOD”, Toggle press SELECT+L2+/\  7. Run the game from npdrm legit/placeholder(depending on the option you chose) and maintain one stable sync, this is    important to write proper sync data in registry.  8. You can safely close the game, and start mounting PS2 ISO via webMAN    (*Back up registry via TOOLBOX is recommended in case of potential sync issue problem occurs, if the sync issue happens    in the future, you can restore your sync data via registry restoration)

 

 

Lien de téléchargement ici : PS2 Launcher Rebug  
Mardi 13 Janvier 2015, 22:33 Lue 11156 fois
6
3DS Paint s'améliore avec sa version 2.0
Lors de sa sortie 3DS Paint était un petit hombrew en devenir qui permettait uniquement de dessiner avec 7 couleurs. Désormais 3DS Paint a largement évolué avec une nouvelle version 2.0, son auteur, AlertoSonic, est en train de faire de cet homebrew, un véritable utilitaire.         3DS Paint a su évoluer, il permet désormais de sauvegarder ses dessins sur la carte SD, vous trouverez maintenant des instructions sur l'écran du haut de la 3DS et de nombreux bugs mineurs ont été corrigés. La raison est simple, toute l'application a été réécrite, elle est désormais pleinement fonctionnelle sous Ninjhax et Gateway et elle est plus lisse grâce à un framerate de 30 fps. Ce n'est pas tout, au menu des nouveautés, nous pouvons désormais ajouter qu'il y a un menu principal ainsi qu'une amélioration de la gestion de l'ARM11 qui allège le Cortex et apporte plus de performances. Sous ninjhax uniquement, vous trouverez des fenêtres pour changer de couleur. Les bugs de scintillements ainsi que de nouvelles polices et icônes sont également de la partie.         AlbertoSonic a fait un boulot énorme, mais il tient à remercier Relys, filfat et Bond697 qui ne doivent pas être en reste sur l'amélioration de cet homebrew.                 ChangeLog:
New 2.0 update brings:   - Whole app rewritten - Now it exit without crashing, fully working on both NINJHAX and GATEWAY - Much smoother (30fps) - Debug features - A main menu! - Now you can save your drawings to SDCARD (.bmp image output)! - HUGE performance improvement - Less load for 3DS's ARM11 cpu - Developed and built with latest CTRULIB - New icon! - Now using an UI framework! - "Pop" sound when changing color! (Only for ninjhax users) - New font! - Screen Flickering fixed! - Huge bugfix!

 

 

    Téléchargement ici : 3DS Paint 2.0 (765 Ko) Disponible en 3DS (Gateway), en Cia (CFW) et en 3DSx (Ninjhax)  
Mardi 13 Janvier 2015, 19:07 Lue 2427 fois
5
UMS 4.4.0 améliore le support de la Xbox 360
Universal Media Server, ou UMS, nous revient dans une version v4.4.0. Subjunk nous propose des améliorations importantes sur le support de nouveau matériel et encore une fois il dit avoir amélioré celui de la Xbox 360. Universal Media Server est un serveur multimédia DLNA qui permet de profiter de vos fichiers sur n'importe quel appareil de la maison, câblé en réseau. L'application est compatible avec la FreeBox HD, la PS3, Google Android, XBMC Media Server, les télévisions connectées Samsung, et la XboX 360.         CHANGELOG 4.4.0 (à partir de la 4.3.1) :
General: Improved compatibility of H.264 transcoded videos Fixed error on Linux when VLC is not installed Fixed recognition of BMP, Theora and Vorbis (thanks, ler0y!) Added support for several more formats and codecs in renderer configs (thanks, ler0y!) Added "SendFolderThumbnails" renderer option Fixed some cases of unnecessary video transcoding Fixed AviSynth output compatibility on some renderers Improved speed of True Motion processing Updated setting descriptions Cleaned up logging Fixed MP3 transcoding support Improved library creation speed and prevented unnecessary transcoding for non-video files   Renderers: Added support for Samsung ES8005 TVs (thanks, wazer!) Added support for Samsung BD-C6800 Blu-ray Disc Players Added support for Sony Xperia Z3 Added support for Yamaha R-N500 Improved support for Hama IR320 Improved support for Panasonic AS600E TVs (thanks, Etmoc!) Improved support for Panasonic VT60 TVs Improved support for Samsung H6400 series TVs Improved support for Sony Blu-ray Disc players from 2013 Improved support for Sony Bravia NX70x series TVs Improved support for Sony Bravia W series TVs Improved support for Xbox 360 Fixed audio transcoding on Sony Bravia EX series TVs Fixed timeouts on Philips TVs Fixed support for images on Panasonic TVs Updated DefaultRenderer.conf   Languages: Updated Spanish translation (thanks, AlfredoRamos!)   External Components: Updated FFmpeg for Windows and OS X, which: Improves support for many containers and codecs Fixes bugs Updated MPlayer/MEncoder for Windows to SB62, which: Fixes support for Opus Fixes support for DVDs Fixes color and italic support for MicroDVD subtitles Improves MPEG-2 output Fixes x264 hardware acceleration Improves support for many containers and codecs Fixes VBR and VFR support in H.264 output Fixes bugs Updated Netty to 3.9.6, which fixed bugs

 

 

      Pour télécharger :  Universal Media Server 4.4.0 Version PC ou Universal Media Server 4.4.0 Version MAC ou Universal Media Server 4.4.0 version Linux    
Mardi 13 Janvier 2015, 13:26 Lue 2721 fois
5
Smealum libère le code source de Ninjhax
Smealum a décidé de libérer le code source de son exploit Ninjhax et en prime il nous offre toute la documentation attachée à ce dernier. Ainsi il dévoile que le nom ninjhax est le nom d'une solution proposé en Novembre 2014 et que le firmware 9.3 a effectivement fermé une des trois failles critiques utilisées pour faire tourner l'exploit.   Il rajoute qu'en ouvrant le code source il souhaite offrir des possibilités à tous de trouver d'autres exploits, affirmant que la Team Gateway a trouvé récemment la possibilité de nouveaux exploits.    4 étapes sont nécessaires à Ninjhax, l'exécution ROPs, l'exécution propre du code, l'accès aux nouveaux services, l'obtention des privilèges les plus élevés grâce à l'exploit d'un module système.            Stage 1 : Getting ROP under Cubic Ninja (aka ninjhax proper) Stage 2 : Getting code execution through unsafe GPU DMA (aka gspwn, gpuhax) Stage 3 : getting access to more services and SDMC by taking over spider/SKATER (aka spiderto/SKATERto) Stage 4 : getting access to privileged syscalls by taking over ro, a sysmodule, from spider/SKATER (aka rohax)   Chaque étape est dévoilée, expliquée et proposée avec le code source, bref un beau cadeau, même si nous ne pouvons affirmer que cela aidera les autres développeurs.    Tout est là : Smealum.net  
Lundi 12 Janvier 2015, 23:23 Lue 7107 fois
20
Sky3DS propose un nouveau template pour son liker (12-01-2015)

La team Sky3DS vient de rendre disponible son nouveau template. Ce nouveau template, en version 1201, permet comme à son habitude de supporter de nouveaux jeux.

 

Lien de téléchargement : Sky3DS updated template file [01/12/2015]. 
 
/!\ Merci de respecter la team SKY3DS dans les commentaires suite à la sortie du Gateway 3.0   /!\


 

Lundi 12 Janvier 2015, 11:14 Lue 6659 fois
37
USB Loader GX v3.0 rev 1237 disponible
USB Loader GX est un hombrew basé sur USB Loader 1.1 de Waninkoko, mais il a su évolué et il est désormais l'un des meilleurs loaders sur Wii permettant de lancer des backups de jeux Wii stockés sur une clé USB ou sur un disque dur USB. Pour se faire, il affiche un menu avec les jaquettes des jeux détectés. Les dernières versions proposées par Cyan apportent un meilleur support de la WiiU, de Nindendon't mais aussi du contrôleur WiiU pro ou encore celui de la Dual Shock 3 de la PS3.               Les nouveautés des dernières versions : 
r1237   Revert internal update to r1233 because of reported issues with 1235. Currently investigating. Please don't use 1235 anymore.   r1236   Added used libraries to /branches/libs/ You need to "make" and "make install" both libsicksaxis and libupc to compile USBLoaderGX r1235+   r1235   * Added WiiU pro controller support.   Some menus or buttons might not work. (Thanks Airline38)   L3+R3 to shutdown the pad. * Added PS3 controller support over USB, requires loader's   IOS set to IOS58. Button mapped as Classic Controller. * Added a WiiU Auto aspect fixer based on current WiiU setting. * Added a WiiU Widescreen switcher in Features menu.

 

 

  Pour retrouver la dernière version : USB Loader GX v3.0 (actuellement r1237 qui est la r1233)  
Lundi 12 Janvier 2015, 11:11 Lue 16046 fois
17
Nintendon-t v2.275 disponible

Nintendon-t est un homebrew développé à l'origine par crediar, il a été repris par de nombreux contributeurs de la communauté open-source, notamment par JootinOnline et FIX94 qui nous propose la mise à jour v2.275. Cet hombrew permet de lancer des backups de jeux gamecube depuis une carte SD ou une clé USB sur une Wii ou une WiiU (via le mode Wii).
 
 
 

 
 
 
Pour jouer vous pouvez le faire grâce à une manette GameCube, une manette USB (même une manette PS2/PS3/PS4 par exemple), mais il est vrai que les projets sont tellement nombreux qu'il est parfois difficile de suivre l'évolution de Nindendon-t mais c'est le développeur Fix94 qui est actuellement le plus actif.
 
 
Voici le changelog depuis le 01 Janvier 2015 :
 

r275
-hopefully improved the audio streaming code to not crash certain games on the end of the audio file -added triforce video mode patches so all 4 triforce games can be patched to run with force progressive
Yesterday (35 hours ago)
fix94.1
 
r274
-added a proper audio streaming resample check so games with too fast audio should now sound correct -moved the Street Racing Syndicate exception to hopefully fix the game
Yesterday (39 hours ago)
fix94.1
 
r273
-Added new boot status message "Cheat path is empty" when cheats are on and cheat path is on and the cheat path isn't set -Changed boot status messages "Initing devices..." to "Initing storage devices..." -improved gamecube adapter for wii u bongo support
Jan 8 (2 days ago)
Howard_M...@yahoo.com
 
r272
-commented out some debug patches for ax which should let it start if OSReport is not enabled -forgot to actually use a updated function, made sure its used now
Jan 7 (3 days ago)
fix94.1
 
r271
-changed out some buffers in jvsio and changed some flushing code in order to help out triforce random crashes, missing controls and problems -changed the default triforce ingame coin count to 9 so just in case it doesnt automatically refresh the coins you dont run out directly and may get lucky on the next coin update to get new coins -commented out some possibly problematic debug code which might crash games on bootup -added ARStartDMA exceptions for both Multi-Game Demo Disc 18 and Street Rac
Jan 5 (5 days ago)
fix94.1
 
r270
-added proper memory flush security as well as proper ARStartDMA data copying if the data to be copied is not properly aligned already, fixes various games such as happy feet, legends of wrestling and gun
Jan 3, 2015
fix94.1
 
r269
-fixed up gc disc reading of multi-iso discs created with very old tools -more security updates to try to fix return to loader freezing
Jan 2, 2015
fix94.1
 
r268
-cleaned up some patching, triforce games now have a bit less patching in order to run -added a bit of security when reading data
Jan 2, 2015
fix94.1

 

 
Vous trouverez l'intégralité des changelogs ici : Nindendon-t 
 
La liste de la plupart des fonctionnalités offertes par Nindendon-t
 

Works on Wii and vWii on Wii U
Full speed loading from an USB device, or a SD card
Loads 1:1 and compressed .ISO disc images
Loads games as extracted files (FST)
Play retail discs (Wii only)
Play backups from writable DVD media (Wii only)
Memory card emulation
Use real memory card
Play audio via disc audio streaming
Bluetooth controller support (Classic Controller (Pro), Wii U Pro Controller)
HID controller support via USB
Custom button layout when using HID controllers
Cheat code support
WiiRd (Wii only)
Changeable configuration of various settings
Reset/Power off via button combo (R + Z + Start) (R + Z + B + D-Pad Down)
Advanced video mode patching, force progressive and force 16:9 widescreen
Auto boot from loader
Disc switching
Allow use of the Nintendo GameCube Microphone
Use the official Nintendo GameCube controller adapter
What NINTENDONT doesn't do yet:
BBA/Modem support
What NINTENDONT will never support:
Game Boy Player
GBA-Link cable

 

 
Pour télécharger : Nintendon-t v2.75  (version du 09 Janvier 2015)

Lundi 12 Janvier 2015, 11:10 Lue 10245 fois
7
webMAN MOD v1.41.06 disponible
Aldo Vargas, aussi connu sous le nom d'aldotools, nous propose une nouvelle mise à jour de son fork de webMAN, webMAN MOD en version 1.41.06. Cette update apporte des corrections sur le montage des jeux PS3, sur ceux téléchargés sur le net, et un délai de 2 secondes avant le report d'une erreur de montage d'un jeu. Attention, il vous faudra PS3M API ou la version Cobra de PS3M API.                   Voici le changelog des diverses versions sorties depuis la dernière news sur webMAN MOD :   
Changelog 1.41.06: Fixed issue mounting PS3 games after having mounted a PSX game Fixed regression mounting /net games (from 1.41.05) Added extra delay 2 secs before report error mounting a game   Changelog 1.41.05: Added support to mount .MSF .IMG .BIN files for PSX/PS2 (they will be mounted properly if a .CUE is not needed) Reverted file listing buffer to 512 bytes (to support longer file names) Html code in file listing is now auto-simplified when the buffer size is exceeded. If the file name is too long, the file entry will be ignored to avoid html errors. Detection of iso in game use less strstr calls (thus a bit faster) Display plugin edition on rebug editions Avoid launch loop if autoboot is PS2 Improved display the icon displayed on html when a game is mounted Swap PS2emus now backups the current emus on Rebug Toolbox Various shortcut combos related to dev_flash are disabled by default on new installations (fool proof) Fixed message "Game loaded successfully" when the game failed to mount.   Changelog 1.41.04: Added support to show multiMAN's covers for PS1/PS2 using the title ID on the file name of the iso Improved title id detection when it is the format: XXXX-YYYYY Updated translations: russian, chinese Fixed regression in the installer when the plugin is installed in /dev_hdd0/plugins   Changelog 1.41.03: Fixed issue navigating files through webMAN's File Browser on MSIE. Fixed access to files with ".html" extension on Chrome Fixed detection of games named like: "Name (4.xx).iso" on NTFS   Changelog 1.41.02: Fixed issue with Reset USB bus (new fix by deank) Reset USB bus is now optional Return to XMB from PS2 game does not scan mygames.xml Merged code for updater from _NzV_ (now there are 2 ps3mapi editions) Merged code from PS3MAPI 1.11 (Jan 5, 2015) (Thanks to NzV) Fixed folder naming during backup of PS3 game mounted on /dev_bdvd Added missing game fix feature to nonCobra editions Added Quick and Forced game fix options (Thanks to kokotonix for the idea) Function get_title_and_id_from_sfo() now receives a buffer of 4KB as parameter, instead of allocate it internally. Fixed label "Refresh XML" Add disable syscall 11

 

 

    Téléchargement : webMAN MOD v1.41.06  
Lundi 12 Janvier 2015, 11:09 Lue 4166 fois
3
PeXploit v0.2 par Darkprogrammer disponible
Le développeur de PeXploit, The Darkprogrammer, nous propose une version 0.2 de PeXploit.  Pour rappel, PeXploit permet d'installer les fichiers PKG sur OFW, y compris des DLC, des jeux PSN et des homebrews mais toujours avec la frustration de ne pas pouvoir les exécuter.   Changelog :
Okay For All U Lovers Of C00 Games To Free i added detection and patch for that to make games full enjoy    *Fixed Annoying Bug With PSN Game Selection *Fixed A few other small errors *Still Working On A Responsive Background Worker Sometimes it works other times it doesn't  *Advanced Box Isn't In This Feuture *Fixed Install Location For exdata files /dev_hdd0/home/{usernumber}/exdata/ *Added PSN C00 Game Detection And Auto Patch *Added Cleanup Check  

 

 

Un Tutoriel est proposé par Darkprogrammer :
Tutorial Basic    Welcome To PeXploit V0.2 Tutuorial   Okay im gonna make this as simple as posibile as im running low on data   So How U Start Is Using Ure PS3  Go to {Settings}-.>{System Information}->{Backup Utility}  To create a backup that u can use for this program Side Note : Deleting The Files In Game Data Utility Makes This Move Along Faster   So after you have acured ure backup on a storage device  U will need to get ure idps.bin  The problem with this is getting the proxy starting  Basic Tutorial using idpstealer.exe This Should Be Suffice  www.youtube.com/watch?v=nQzB-LI8mwM   Found That It Works Better On port 8080   Advanced Tutorial if u don’t get it working with idpstealer.exe   Okay so I had an error and the only way I could fix this is buy running the app created by CF35 To create the proxy server and then start it then close it and run flatzes idpstealer directly afterwords ill upload a tut later      Okay so here’s Pexploits Tutorial Same as v0.1 the gui stayed  So We Start With This      Select Step One     Navigate To your backup     Select Step Two     Navigate to your extracted pkg    For This Tut I will be using plants vs zombies downloaded from psndl v0.3   Select Your Category aka psn game     No Riff rap needed fir this tut    Select Your User number   And select idps.bin    Then Select Patch And Go And Wait it will notify you if c00 is detected      Then Just Wait It Will notify u when its complete if it says not responding or hangs on installing pkg files leave it its busy !

 

Lien de téléchargement ici : PeXploit 0.2 (1.41 Mo)

 

Dimanche 11 Janvier 2015, 11:09 Lue 10026 fois
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Homemenu Extdatatool 1.1

Le célèbre Yellow8 met a jour la version de son application Homemenu Extdatatool en version 1.1 , application disponible via la faille NinjaHax .

 

A titre informatif , cette application permet aux utilisateurs la customisation de leurs thème à l'infini , en voici un exemple  :

 

 

 

Changelog :

 

- Thème Custom persistent

- Correction mineur

 

Lien de téléchargement et tutoriel : ici

Dimanche 11 Janvier 2015, 10:58 Lue 5584 fois
17