# Cemu detailed changelog for 1.25.2
# Patreon release date: 2021-08-13
# Public release date:  2021-08-20
 
syshid: Various tweaks and fixes to the emulated HID driver (#545)
        Fixes USB portal device randomly disconnecting in Skylanders Swap Force 
        Fixes high latency (up to half a minute) on some portal  devices
 
Vulkan: Ignore invalid mips for MSAA textures
        Fixes Snoopy's Grand Adventure (US) crashing on boot (#355)
        The EU version still gets stuck at the language selection screen. A workaround for this is to use a save file with the language already set
 
Vulkan: Added support for little-endian encoded vertex indices
        Fixes broken 3D geometry in Neko entertainment games (or anything that uses NGDK2 engine)
 
VPAD: Corrected behavior of touch-screen coordinates when in non-touching state
      Fixes unclickable buttons in Neko entertainment games
 
AX:   Implemented API AXSetVoiceOffsetsEx
      F1 Racing should no longer crash on launch
 
UI: When launching Cemu with the -g option skip loading and displaying the game list
 
UI: More descriptive error messages when launching a game fails (e.g. due to moving game files but not updating the paths)
 
UI: Fixed an issue where changes to graphic packs settings would not save
 
nsysnet: Fixed a crash in getsockopt()
         Seen in Skylanders Swap Force with online mode enabled
 
coreinit: Implemented API FSTruncateFile/FSTruncateFileAsync
          Adventure of Pip will no longer freeze when saving 
 
coreinit: Correctly handle the mirrored affinity bits in OSThread context
          Fixes Othello softlocking on the titlescreen
 
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