Et voilà que débarque la deuxième version du mois de Juin, pour la prochaine il faudra attendre début Juillet si l'équipe de développement maintient son planning.
Cette version 1.23.1 est concentrée à améliorer les bugs graphiques et améliore les performances, mais ce n'est pas tout cette version corrige aussi des crashs qui pouvaient subvenir dans certains jeux.
# Cemu detailed changelog for 1.23.1# Patreon release date: 2021-06-11# Public release date: 2021-06-18# New in 1.23.1b:general: Fixed various regressions introduced by an internal optimization in 1.23.1# New in 1.23.1:UI: Download Manager now displays a progress indicator for verifying/installing stageCPU/JIT: Added some missing instructions to recompilerShould boost performance in Minecraft, specifically when there are a lot of active sound effects (e.g. during rain)May also boost performance in other gamesGX2: Corrected behavior of GX2GetSurfaceFormatBits() for compressed formatsResolves corrupted textures and random crashes in Sonic & All-Stars Racing Transformed (#527)GX2: Fixed a bug where GX2GetLastFrame() would not setup the frame texture correctlyResolves Hyrule Historia crashing on boot (#402)coreinit: Reworked OSFastMutexPaper Mario Color Splash should not longer have massively degraded performance in multi-core mode (#525)Vulkan: Fixed unpacking of quads into trianglesResolves graphics bugs in Hyrule HistoriaNote:(#xx) refers to resolved bug tracker issues. See http://bugs.cemu.info/projects/cemu/
Téléchargement : Cemu 1.23.1