Le développeur ExZap nous propose la version 1.20.1c de Cemu, son objectif une nouvelle fois est de faire progresser son émulateur de Nintendo Wii U.
Cette version vient corriger certains bugs graphiques, corrige des bugs audio, et corrige certains petits bugs de stabilité.
# Cemu detailed changelog for 1.20.1c# Patreon release date: 2020-07-24# Public release date: 2020-07-31# New in 1.20.1c:Vulkan: Device creation should no longer fail on Intel GPUs# New in 1.20.1b:general: Fixed a recent regression where Cemu would not detect accounts anymoreOpenGL/Vulkan: Improved robustness of buffer cache and tweaked allocation strategyCrashes due to "Out-of-memory in GPU buffer" should be less frequentOpenGL/Vulkan: Added support for triangles as input primitive in geometry shaderFixes invisible bubbles in Yoshi's Woolly World level 3-4 (#243)OpenGL/Vulkan: Back stencil function now uses the correct register bitfieldThis fixes broken shadows in Wonderful 101Vulkan: Further tweaks to Vulkan barriers which should fix some GPU-specific graphic issuesdebugging/Vulkan: If a frame debugger is detected (e.g. Nsight or Renderdoc) then Cemu will provide debug names for textures and shaders# New in 1.20.1:general: Added additional safe-guards for online mode, previously Cemu could crash if online mode was only setup partiallygeneral: Changing mlc path will also update quick account settings in the menu bar nowGX2: Fixed incorrect offset calculation in GX2PatchDisplayList()This resolves an issue in Yoshi's Woolly World where some objects would not render at all (#243)OpenGL/Vulkan: Shaders which use FETCH4 or TEXTURESIZE instruction on 1D textures will no longer fail compilationFixes more invisible geometry in Yoshi's Woolly world (#243)OpenGL/Vulkan: Added burst count support for shader MEM_RING_WRITE instructionUsed by geometry shaders in Yoshi's Woolly World (#243) and DKC Tropical Freeze (fixes polygon explosions from collectibles)OpenGL/Vulkan: Added a workaround to compensate for minor differences in texture sampler behavior on some driver/hardware implementationsThis should fix shadows in Breath of the Wild on AMD and Intel GPUsVulkan: Internal tweaks for Vulkan barriers (vkCmdPipelineBarrier) used in buffer cacheThis *may* resolve some issues with flickering geometry on AMD and Intel GPUsAX: Fixed AXQuit not properly resetting the internal voice listsThis resolves issues in several games that would either crash or not play any sound at all (#372)logging: Fixed incorrect logging of return values for some APINote:(#xx) refers to resolved bug tracker issues. See http://bugs.cemu.info/projects/cemu/
Téléchargement : Cemu 1.20.1c