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- Submitted: juil. 13 2009 16:49
- Last Updated: juil. 13 2009 16:49
- File Size: 2,69 Ko
- Views: 8
- Downloads: 1
Download Fireworks v0.2 pour DJSP
-- 2 dimesional table for all stream variables
-- [1][x] = x value
-- [2][x] = y value
-- [3][x] = oldstreamx
-- [4][x] = oldstreamy
-- [5][x] = length
-- [6][x] = increment
-- [7][x] = newstream
-- [8][x] = initx,
-- [9][x] = inity,
-- [10][x] = velocityx,
-- [11][x] = velocityy,
-- [12][x] = color
-- 1,2,3 ,4,5,6 ,7,8,9,10,11,12
stream = {{},{},{},{},{},{},{},{},{},{},{},{}}
readControls(1)
useFlipScreen(true)
disableDJSPControls()
color1 = rgb(255,255,255)
color2 = rgb(255,50,50)
black = rgb(0,0,0)
colorscheme = 3
streamangle = 0
x = 239
y = 135
i = 1
q = 8
gravityy = 5
gravityx = -5
runonce = true
maxstreamlength = 250
streamstartvalue = 5
speed = 13
streamcount = 40
renderedstreamcount = streamcount
analyzeAudio()
energy = getEnergy()*18
mag = getMagnitudes()
colorchange = 0
colorred = 0
colorgreen = 0
colorblue = 0
generatecolor = 1
cg = 6
drawmode = 9
--The main program loop. Currently will run forever
---------------------------------------------------------------------------------
while true do
-- initialise all values in the main table, it only runs once during the entire program using the runonce variable
-------------------------------------------------------------------------------------------------------------------------------------------------------------------
if (runonce) then
while (i<streamcount) do
stream[1][i] = 0
stream[2][i] = 0
stream[3][i] = 0
stream[4][i] = 0
stream[5][i] = 0
stream[6][i] = 0
stream[7][i] = true
stream[8][i] = x
stream[9][i] = y
stream[12][i] = rgb(255,255,255)
streamangle = 0
i=i+1
end
runonce = false
end
-- All control related code
-------------------------------------
readControls(1)
-- Analog control related code. Analog stick control the x,y position
---------------------------------------------------------------------------------------------------------
xana = analogX()*80
yana = analogY()*80
if ((xana>15)or(xana<-15)) then
x = x+(xana/6)
end
if ((yana>15)or(yana<-15)) then
y = y+(yana/6)
end
if (x>478) then
x=0
end
if (y>270) then
y=0
end
if (x<0) then
x = 478
end
if (y<0) then
y = 270
end
-- Dpad button control related code. Up, Down, Left, Right control x and y gravity
------------------------------------------------------------------------------------------------------------------------
if (downPressed()) then
gravityy = gravityy + 1
end
if (upPressed()) then
gravityy = gravityy - 1
end
if (leftPressed()) then
gravityx = gravityx - 1
end
if (rightPressed()) then
gravityx = gravityx + 1
end
-- Other button control related code. Square, Cirlce control variable q, and Triangle and Cross control Speed
----------------------------------------------------------------------------------------------------------------------------------------------------------------------
if (squarePressed()) then
q = q + 1
end
if (circlePressed()) then
q = q - 1
end
if (trianglePressed()) then
speed = speed + 1
end
if (crossPressed()) then
speed = speed - 1
end
-- Misc other button control related code. Cross and Triangle at the same time to quit back to DJSP, Left Trigger chages colorscheme, although currently disabled
----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
if crossPressed() and trianglePressed() then
wait(500000)
enableDJSPControls()
return
end
if ltriggerPressed() then
drawmode = drawmode+1
if (drawmode>9) then
drawmode = 1
end
end
-- Start the audio analyzing. Energy is times by itself a few times to 'exponentialise' it
----------------------------------------------------------------------------------------------------------------------------------------
if audioPlaying() then
analyzeAudio()
energy = getEnergy()*3
if enegy == 3 then
energy = 0
end
energy = energy*energy*energy*energy
mag = getMagnitudes()
end
-- Update the positions of all the streams. The newstream loop is for streams that have expired. It gives them a new angle and TTL. The angle in this version is based
-- on the 'energy' from the audio playing. The color is also set in the newstream code block. The rest of this code block is for the updating of the positions of each stream.
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
while (i < renderedstreamcount) do
if (stream[7][i]) then
streamangle = streamangle + energy
if streamangle > 3600 then
streamangle = 0
end
if streamangle < 0 then
streamangle = 360
end
stream[1][i] = 0
stream[2][i] = 0
stream[5][i] = math.random(streamstartvalue,maxstreamlength)
stream[7][i] = false
stream[8][i] = x
stream[9][i] = y
stream[10][i] = ((math.sin(math.rad(streamangle)))*50)
stream[11][i] = ((math.cos(math.rad(streamangle)))*50)
-- This section is dedicated to the flow of the color. Was more difficult than I had inistally thought
-----------------------------------------------------------------------------------------------------------
cg = mag[i]*5
cg=cg*cg*cg
if generatecolor == 1 then
colorred = colorred + cg
end
if generatecolor == 2 then
colorblue = colorblue - cg
end
if generatecolor == 3 then
colorgreen = colorgreen + cg
end
if generatecolor == 4 then
colorred = colorred -cg
end
if generatecolor == 5 then
colorblue = colorblue + cg
end
if generatecolor == 6 then
colorgreen = colorgreen - cg
end
if colorred>254 and generatecolor == 1 then
generatecolor = 2
end
if colorblue<1 and generatecolor == 2 then
generatecolor = 3
end
if colorgreen>254 and generatecolor == 3 then
generatecolor = 4
end
if colorred<1 and generatecolor == 4 then
generatecolor = 5
end
if colorblue>254 and generatecolor == 5 then
generatecolor = 6
end
if colorgreen<1 and generatecolor == 6 then
generatecolor = 1
end
if colorred>255 then
colorred = 255
end
if colorgreen>255 then
colorgreen = 255
end
if colorblue>255 then
colorblue = 255
end
if colorred<0 then
colorred = 0
end
if colorgreen<0 then
colorgreen = 0
end
if colorblue<0 then
colorblue = 0
end
stream[12][i] = rgb(colorred,colorgreen,colorblue)
end
stream[3][i] = stream[1][i]
stream[4][i] = stream[2][i]
stream[1][i] = stream[1][i] + stream[10][i]
stream[2][i] = stream[2][i] + stream[11][i]
stream[10][i] = stream[10][i] + gravityx
stream[11][i] = stream[11][i] + gravityy
stream[6][i] = stream[6][i] + speed
if (stream[6][i]>stream[5][i] ) then
stream[6][i] = streamstartvalue
stream[7][i] = true
end
i = i + 1
end
i = 1
-- Basically this is the start of rendering all of the above calculated streams to screen
----------------------------------------------------------------------------------------------------------------------------------------
clearScreen()
drawPixel(x, y, color1)
while (i<renderedstreamcount) do
if drawmode==1 then
renderedstreamcount = streamcount
drawLine(stream[8][i]+(stream[1][i]/q), stream[9][i]+(stream[2][i]/q), stream[8][i]+(stream[3][i]/q), stream[9][i]+(stream[4][i]/q), stream[12][i])
elseif drawmode ==2 then
renderedstreamcount = streamcount
if stream[4][i]>stream[2][i] then
drawRectangle(stream[8][i]+(stream[1][i]/q), stream[9][i]+(stream[2][i]/q), stream[8][i]+(stream[3][i]/q), stream[9][i]+(stream[4][i]/q), stream[12][i],stream[12][i])
else
drawRectangle(stream[8][i]+(stream[1][i]/q), stream[9][i]+(stream[4][i]/q), stream[8][i]+(stream[3][i]/q), stream[9][i]+(stream[2][i]/q), stream[12][i],stream[12][i])
end
elseif drawmode ==3 then
drawRectangle(stream[8][i]+(stream[1][i]/q), stream[9][i]+(stream[4][i]/q), stream[8][i]+(stream[3][i]/q), stream[9][i]+(stream[2][i]/q), stream[12][i])
elseif drawmode ==4 then
renderedstreamcount = streamcount/2
if stream[4][i]>stream[2][i] then
drawRectangle(stream[8][i]-(stream[1][i]/q)-100, stream[9][i]-(stream[2][i]/q), stream[8][i]-(stream[3][i]/q)-100, stream[9][i]-(stream[4][i]/q), stream[12][i],stream[12][i])
drawRectangle(stream[8][i]+(stream[1][i]/q)+100, stream[9][i]+(stream[2][i]/q), stream[8][i]+(stream[3][i]/q)+100, stream[9][i]+(stream[4][i]/q), stream[12][i],stream[12][i])
else
drawRectangle(stream[8][i]-(stream[1][i]/q)-100, stream[9][i]-(stream[4][i]/q), stream[8][i]-(stream[3][i]/q)-100, stream[9][i]-(stream[2][i]/q), stream[12][i],stream[12][i])
drawRectangle(stream[8][i]+(stream[1][i]/q)+100, stream[9][i]+(stream[4][i]/q), stream[8][i]+(stream[3][i]/q)+100, stream[9][i]+(stream[2][i]/q), stream[12][i],stream[12][i])
end
elseif drawmode ==5 then
renderedstreamcount = streamcount/4
drawRectangle(stream[8][i]+(stream[1][i]/q)-100, stream[9][i]+(stream[2][i]/q), stream[8][i]+(stream[3][i]/q)-100, stream[9][i]+(stream[4][i]/q), stream[12][i])
drawRectangle(stream[8][i]-(stream[1][i]/q)+100, stream[9][i]-(stream[2][i]/q), stream[8][i]-(stream[3][i]/q)+100, stream[9][i]-(stream[4][i]/q), stream[12][i])
drawRectangle(stream[8][i]+(stream[1][i]/q), stream[9][i]+(stream[2][i]/q)-100, stream[8][i]+(stream[3][i]/q), stream[9][i]+(stream[4][i]/q)-100, stream[12][i])
drawRectangle(stream[8][i]-(stream[1][i]/q), stream[9][i]-(stream[2][i]/q)+100, stream[8][i]-(stream[3][i]/q), stream[9][i]-(stream[4][i]/q)+100, stream[12][i])
elseif drawmode ==6 then
renderedstreamcount = streamcount/4
drawLine(stream[8][i]+(stream[1][i]/q), stream[9][i]+(stream[2][i]/q), stream[8][i]+(stream[3][i]/q), stream[9][i]+(stream[4][i]/q), stream[12][i])
drawLine(stream[8][i]-(stream[1][i]/q), stream[9][i]-(stream[2][i]/q), stream[8][i]-(stream[3][i]/q), stream[9][i]-(stream[4][i]/q), stream[12][i])
drawLine(stream[8][i]+(stream[1][i]/q)-100, stream[9][i]+(stream[2][i]/q), stream[8][i]+(stream[3][i]/q)-100, stream[9][i]+(stream[4][i]/q), stream[12][i])
drawLine(stream[8][i]-(stream[1][i]/q)+100, stream[9][i]-(stream[2][i]/q), stream[8][i]-(stream[3][i]/q)+100, stream[9][i]-(stream[4][i]/q), stream[12][i])
drawLine(stream[8][i]+(stream[1][i]/q), stream[9][i]+(stream[2][i]/q)-100, stream[8][i]+(stream[3][i]/q), stream[9][i]+(stream[4][i]/q)-100, stream[12][i])
drawLine(stream[8][i]-(stream[1][i]/q), stream[9][i]-(stream[2][i]/q)+100, stream[8][i]-(stream[3][i]/q), stream[9][i]-(stream[4][i]/q)+100, stream[12][i])
elseif drawmode ==7 then
renderedstreamcount = streamcount/2
drawLine(stream[8][i]+(stream[1][i]/q), stream[9][i]+(stream[2][i]/q), stream[8][i]+(stream[3][i]/q), stream[9][i]+(stream[4][i]/q), stream[12][i])
drawLine(stream[8][i]-(stream[1][i]/q), stream[9][i]-(stream[2][i]/q), stream[8][i]-(stream[3][i]/q), stream[9][i]-(stream[4][i]/q), stream[12][i])
elseif drawmode ==8 then
renderedstreamcount = streamcount/3
drawLine(stream[8][i]+(stream[1][i]/q), stream[9][i]+(stream[2][i]/q), stream[8][i]+(stream[3][i]/q), stream[9][i]+(stream[4][i]/q), stream[12][i])
drawLine(stream[8][i]-(stream[1][i]/q), stream[9][i]-(stream[2][i]/q), stream[8][i]-(stream[3][i]/q), stream[9][i]-(stream[4][i]/q), stream[12][i])
drawRectangle(stream[8][i]+(stream[1][i]/q), stream[9][i]+(stream[2][i]/q), stream[8][i]+(stream[3][i]/q), stream[9][i]+(stream[4][i]/q), stream[12][i])
drawRectangle(stream[8][i]-(stream[1][i]/q), stream[9][i]-(stream[2][i]/q), stream[8][i]-(stream[3][i]/q), stream[9][i]-(stream[4][i]/q), stream[12][i])
elseif drawmode ==9 then
renderedstreamcount = streamcount/6
drawRectangle(stream[8][i]-(stream[1][i]/q), stream[9][i]+(stream[2][i]/q), stream[8][i]+(stream[3][i]/q), stream[9][i]-(stream[4][i]/q), stream[12][i],stream[12][i])
drawRectangle(stream[8][i]+(stream[1][i]/(q*2))-50, stream[9][i]-(stream[2][i]/(q*2))+50, stream[8][i]-(stream[3][i]/(q*2))+50, stream[9][i]+(stream[4][i]/(q*2))-50, stream[12][i],stream[12][i])
end
i = i + 1
end
i = 1
--if (colorscheme==1) then
-- drawText("color: Blue",4,240, rgb(50,50,255),black)
--elseif (colorscheme==2) then
-- drawText("color: Green",4,240, rgb(50,255,50),black)
--elseif (colorscheme==3) then
-- drawText("color: Red",4,240, rgb(255,50,50),black)
--else
-- drawText("color: Greyscale",4,240, rgb(120,120,120),black)
--end
drawText("dr4g0n.net",4,4, rgb(30,30,30), black)
--drawText("Red:"..colorred,4,190, color2, black)
--drawText("Green:"..colorgreen,4,200, color2, black)
--drawText("Blue:"..colorblue,4,210, color2, black)
--drawText("q: "..q,4,220, color1,black)
--drawText("speed: "..speed,4,230, color1,black)
--drawText("gravityx: "..gravityx,4,250, color1,black)
--drawText("gravityy: "..gravityy,4,260, color1,black)
waitForVSync()
flipScreen()
wait(4000)
end
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