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  • Submitted: juin 26 2009 14:39
  • Last Updated: juin 26 2009 14:39
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Download WiiN64 / mupen64gc Alpha r3xx

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README : WiiN64 / mupen64gc
Alpha - r3xx

NOTE: There are several different executables
  Wii executables have the prefix wii64, GC: mupen64gc
  *-glN64: port of glN64 graphics plugin: best compatibility/speed
  *-GX: original plugin using software graphics framework: works well with a few games
  *-sft: software graphics by Hactarux: extremely slow, but works for more games than GX

USAGE:
  * ROMs must be z64 (big-endian) or v64 (little endian <= 15 MB on GC <= 32 MB on Wii)
  * For SDCARD: Put ROMs in a directory named N64ROMS in the root directory,
  Create a directory for saves named N64SAVES in the root directory
  * For DVD: ROMs may be anywhere on the disc  
  * Load your choice of executable in the loader of your choice
  Select 'Load ROM' and choose the source and select the ROM to load
  (Note: to go up a directory select '..', B will exit the file browser)
  If there are any saves to load choose 'Load Save File' and select source
  Select 'Play Game' to play
  The game can be exited any time by pressing X and Y together or the reset button
  (Note: this must be done to save your game; it will not be done automatically)
  Save your progress by choosing 'Save Game' and selecting the destination
  * You can save your games on the internal memory on the Wii which will behave
  like a native save game in that it can be copied/deleted via the Wii menu

COMPATIBILITY LIST:
  Please visit http://code.google.c...mpatibilityList to see what runs
  and to post your results (in the form of a comment)
  Report any issues to http://code.google.c...4gc/issues/list

CREDITS:
  * Core Coder: tehpola
  * Graphics Coder: sepp256
  * General Coder: emu_kidid
  * Original mupen64: Hactarux
  * Artwork: brakk3n
  * Compiled using devKitPro r14 and libOGC
  ( http://sourceforge.n...jects/devkitpro )
  * Visit us on http://code.google.com/p/mupen64gc and www.tehskeen.com

CHANGE LOG:
  r3xx:
  + glN64 Port
  + MEM2 ROM Cache for Wii (fits 32MB ROMs)
  + libfat support (Front Slot & SD Gecko now work)
  - libsdcard support (RIP)
  + Save/Load on Wii Filesystem
  + Progressive video support
  + Embedded font support for Qoob users
  * Threaded audio
  * Various GX_gfx fixes
  * Reworked input plugin
  + Modular controller input
  + Classic controller support
  + Developer Features submenu
  * Toggle FPS/Debug display
  r200:
  * Replaced GUI
  + Menu system
  + Menu file browser
  * Replaced file handling system
  + Modular file read/writes
  * Gameplay resumable after exiting to menu
  + Game reset option
  * Multiple ROMs may be loaded without crashing/freezing
  + Fancy splash screen and credits
  * Fixed software graphics support
  + Working audio (choppy)
  + Partial support for little-endian ROMs
  + Rumble pak support
  r46:
  + DVD loading
  r43:
  + GX graphics
  - Software graphics
  r40:
  * Any size ROM support from SD card
  * Pure Interpreter support only for now
  * Software GFX
  * Controller/Mempak support
  * Saving to SD card
  * Text UI
  * 4 MB RAM support (no expansion pack)






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