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- Date d'ajout: juil. 08 2009 17:05
- Dernière mise à jour: juil. 08 2009 17:05
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Télécharger Nexgen V2.0.0 Alpha NYE
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Team Xboxopensource
[ Program ................................. neXgen v2.0.0 alpha NYE ]
[ Type .................................................. Dashboard ]
[ OS ......................................................... Xbox ]
[ By ..................................................... Team XOS ]
[ Homepage .......................... http://www.xboxopensource.com ]
[ Release date ......................................... 31.12.2004 ]
/////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////
/// ///
/// Feature Log (As this is coded from scratch) ///
/// ---------------------------------------------------------------------- ///
/// ///
/// *LUA based skin engine using source obtained from http://www.lua.org ...www.lua.org ///
/// *XBFileZilla based FTP server using source obtained from XBMC cvs code ///
/// (source will be released soon for all of the dashboard) ///
/// *PNG file format support including alpha channel support ///
/// *M$ Dashboard soundtrack playing support ///
/// *XBG file format support (3d models) ///
/// *Dash files can be put anywhere (as long as it's in the same place) ///
/// *Cherry's patch code added for switching between PAL and NTSC modes ///
/// *TinyXML based XML parser for use with neXgen.xml configuration ///
/// *Matrix style screensaver ///
/// *File cache for speedier booting of neXgen (has issues) ///
/// *Sound player (for use in skins) ///
/// *Snowflake render (was for christmas release but too late) ///
/// *Fog render!!! (Finally) ///
/// *XBE Autolist (for Apps, Emus and Games) ///
/// *Autolaunch Audio Discs, DVD's and Unknown's ///
/// *Working skin switcher ///
/// *3D Cameras (set position etc.) ///
/// *Much more "Behind the Scenes" code ///
/// ///
/// ---------------------------------------------------------------------- ///
/// Currently Known Bugs ///
/// ---------------------------------------------------------------------- ///
/// ///
/// *3d meshes cannot be rendered over 2d layers ///
/// ///
/// ---------------------------------------------------------------------- ///
/// To-Do List ///
/// ---------------------------------------------------------------------- ///
/// ///
/// *More formats for music player (such as mp3) ///
/// *Virtual keyboard ///
/// *Disc Ripper ///
/// *Music Manager ///
/// *File Manager ///
/// *Save Game Manager ///
/// *Settings configurable in dash including xbox configuration ///
/// *Hardware control (drive locking etc.) ///
/// *Other stuff ///
/// ///
/////////////// ///////////////
/////////////// ///////////////
/// ///
/// Release Notes ///
/// ----------------------------------------------------------------------- ///
/// ///
/// Alternative opensource dashboard for the Microsoft Xbox Console. Fully ///
/// skinnable using the LUA scripting language. Includes FTP Server, M$ ///
/// soundtrack player, LUA interpreter, 2d and 3d skin support and more! ///
/// ///
/// ----------------------------------------------------------------------- ///
/// ///
/// This brand spanking new version of the neXgen engine has been ///
/// completely re-coded from scratch because the old code we were building ///
/// on was in our opinion too messy and buggy. But now we're back even ///
/// better than before. At the moment source will not be released due to ///
/// the fact that we need to put someones code into libraries who dosen't ///
/// want their source to be released openly. We will release source as soon ///
/// as we can as we are using GNU licensed code (XBMC/XBFilezilla). We've ///
/// also used MIT licensed code (LUA 5) and zlib/libpng licensed code ///
/// (TinyXML). LUA (http://lua.org/) is still the scripting language we are ///
/// using for skins and we have made the functions used easier to ///
/// understand and there's no more SetRenderState's which confused. neXgen ///
/// also now has functions enabling 2d skins to be made aswell as 3d skins. ///
/// At the current moment in time a fully functioning 3d skin isn't ///
/// available. This is because this is an alpha release and were still ///
/// working on the 3d side of things. But ILTB is working hard on a good 3d ///
/// skin. This is an alpha release so everything won't be perfect but we'd ///
/// like to hear your comments/suggestions/bug reports and contructive ///
/// critism, NOT FLAMING on our section on the Xbox-Scene forums ///
/// http://forums.xbox-s... ///
/// ///
/// ----------------------------------------------------------------------- ///
/// ///
/// Before you bitch, whine and moan at us please remember we're doing this ///
/// for fun and also for learning, we are giving this to you for free no ///
/// more, no less. We also like to welcome new team members ILTB, Kev2 ///
/// and Neg4tive1 and to welcome back Swolsten (one of the original Team ///
/// XOS members). We've already missed out wishing you a merry christmas ///
/// but we do wish you happy new year (as we're certainly are going to have ///
/// one). If you wish to contact us you can do so on our website ///
/// (http://www.xboxopensource.com/), on irc EFNet Network room ///
/// #xboxopensource or on the Xbox-Scene forums ///
/// (http://forums.xbox-scene.com/). ///
/// ///
/// ///
/// ///
/////////////// ///////////////
/////////////// ///////////////
/// ///
/// Install Notes ///
/// ----------------------------------------------------------------------- ///
/// ///
/// Step by step instructions for installing neXgen v2.0.0 alpha can be ///
/// found on our website (http://www.xboxopensource.com/) or in the archive ///
/// under the docs folder as index.html. But really it's as simple as ///
/// extracting the archive to a directory and uploading it's contents to ///
/// any location on the Xbox hard drive using an FTP client making sure all ///
/// files/folders are in the same location and configuring the neXgen xml ///
/// correctly. ///
/// ///
/////////////// ///////////////
/////////////// ///////////////
/// ///
/// Acknowledgements ///
/// ----------------------------------------------------------------------- ///
/// ///
/// Greetz to the original coder(s) of Nexgen and everyone else in the Xbox ///
/// scene. We thank all the Xbox devs for keeping the scene alive. ///
/// Greetz also goto BenJeremy, and Team XBMC, Team Assembly, Team Xecuter, ///
/// Team Xodus. We also like to thank the people who made the skins we ///
/// borrowed and conveted to LUA format. As AllXboxSkins isn't up at the ///
/// moment we would like to thank the creator and modifiers of the UnleashX ///
/// skin ConsoleUI and the evox skin XP-2. Also to Xbox-Scene for hosting ///
/// our forums and our website. LUA.org and XBMC/XBFileZilla for some ///
/// kick-ass code. And finally a special thank you for someone who wishes ///
/// not to be named for helping out loads with our dashboard. ///
/// ///
/////////////////////////////////////////////////////////////////////////////////
///////////////////////////////©2004 Team XOS////////////////////////////////////
//////////////////////nfo by Team XOS member neo-dilly///////////////////////////
/////////////////////////////////////////////////////////////////////////////////
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