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  • Submitted: juin 06 2011 01:13
  • Last Updated: juin 06 2011 01:13
  • File Size: 1,86 Mo
  • Views: 38
  • Downloads: 14

Download Make_pkg 1.0

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Cet utilitaire, comme nous l'indique dozs dans son post, permet de compiler les PKG de façon basique avec les outils sans s'emméler les pinceaux. Il fait cela automatiquement selon vos paramètres ce qui évite une marge d'erreur assez conséquente. Un post a été envoyé au forum psx-scene de dozs justifiant la nouvelle version de son ancien launcher et décrivant les marches à suivres :

 

i originally posted make_pkg because i saw mr goodfrag's tutorial using  one of my old very poorly coded patcher to compile the pkg. so since i  had coded make_pkg for myself some months ago, i figured it could save  people using that tutorial the hassle of compiling pkg's and so i went  ahead and posted it. but unfortunately, when i do post something, it's  almost always buggy because i haven't thoroughly tested it for public  use (as was the case for make_pkg i posted earlier), but i'm fairly  certain i got the bugs ironed out to be stable enough, so sure go ahead  and make it official.
  
  if you want the technical details: first it checks if the eboot &  param exist, then it reads the param values and uses those values to  generate the config.conf, next it will set the home environment variable  (this makes it so it doesn't require cygwin), and finally execute  psn_package_npdrm.exe.
  
  there's a few things the user needs to keep in mind to make a successful  pkg: 1) the game folder name must be exactly 9 characters 2) the  TITLE_ID in param.sfo must be the exact same as the folder name 3) the  CATEGORY in param.sfo must be set to HG
  
  bare minimum folder structure must look like, for example:
  
  COMPILEME  <---9 character root dir (the directory you use to drag to the exe)
  |-PARAM.SFO
  |-ICON0.PNG
  -\USRDIR
  --|EBOOT.BIN
  
  there's a few other things i can cover, but those are the top 3, any  errors that result will be relayed through the console from  psn_package_npdrm.exe so the user knows what to fix.
  
  even though i don't label my projects as open source, i'm very lax when  it comes to sharing code. this was a very simple project, so i have no  problem giving the source out to anyone that requests it, as with all my  other releases.
  
  i'll get it up on d0zs.tk eventually, right now i'm seeing if i should  make it have control of the other dev tools, but it's definitely fine  for now.

 

Attention : L'utilitaire est destiné en partie aux développeurs, si cela ne vous dit rien c'est qu'il ne vous sera pas utile.

 

Changelog :

 

? Plusieurs bugs potientiels fixés

? Intercepte maintenant le package psn_package_npdrm's.

? Vous pouvez donc voir si il fonctionne.








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