Aller au contenu


Submitter

File Information

  • Submitted: mai 25 2011 14:30
  • Last Updated: mai 25 2011 14:30
  • File Size: 1,01 Mo
  • Views: 22
  • Downloads: 4

Download DaedalusX64 SVN r710

- - - - -



Screenshots

L'équipe Daedalus nous présente aujourd'hui leur émulateur N64 en version SVN r710. Au fur et à mesure des mises à jour, l'émulateur gagne en fonctionnalités, comptabilité et divers bugs sont également corrigés. DaedalusX64 est un projet Open Source GPL porté par StrmnNrmn, il s'agit de la continuité du projet original Daedalus : émulateur Nintendo64 sur PSP.

 

Changelog :


r708
[+] Updated roms.ini (contains several improvements from B3 and B3 Update)
r709
[=>] Merged from Dev branch:

Rev 284 - Corn
[!] No need to check same thing twice in frame limiter
Rev 285 - Salvy
[!] Code clean up
[!} Made static functions in Microcode.cpp to hint compiler to optimize (~30 ops)
Rev 286 - Salvy
[+] Rewrote/optimized dialogs
[!] Fixed bug that caused PHAT PSPs to crash when pressing HOME (thanks OMightyBuggy for tracking down this issue)
r710
[=>] Merged from Dev branch:

Rev 287 - Salvy
[+] Added blendmode for bricks in Zelda OOT
[+] Added notes for developers if having problems with dlist debugger
[~] Do not check image size for offscreen check (is too aggressive, it breaks Doom64 and SuperMan 64)
[~] Removed hack for SuperMan 64 (no longer needed)
[~] Fixed debug build

 

 


 






Other files you may be interested in ..





  • 4 891 Total Files
  • 401 Total Categories
  • 13 Total Authors
  • 277 923 Total Downloads
  • AutoGG Latest File
  • Pass_Code Latest Submitter