- It will launch a XeX or CON file from the path you specified in launch.ini
as long as it's valid
- Depending on the button you hold when the xbox is trying to load the NXE, it
will divert to the xex/con tied to that button or return to default as
defined in launch.ini
- At boot time it is possible to subvert default item and/or NXE loading, but
you must wait until the controller syncs to do so
- Depending which button is held when closing miniblade in NXE (use Y button to
close, release then hold a QL button) it will quick launch a CON or XEX
from your ini file
- allows one to patch kernel/xam at bootup with a freeBOOT patch style bin file
from usb or hdd (in that order) must be in root of the device and be named
"kxam.patch" and be no larger than 0x4000 bytes. Again, kxam.patch binary
format is the same as a compiled freeboot patch bin, but uses real virtual
addresses rather than offsets - see 1.0 release for a windows patch builder
- with the included patch set, launch.xex acts as a helper to detect when
xbox1 emulator loads, allowing memory unlock patch and xbox1 emulator
to function together
- add Russian translation
- add Spanish translation - thanks Gromber!
- add German translation - thanks Tuxuser!
- altered DNS blocker to fail dns requests on block instead of succeed to loopback address (speed improvement)
- fakelive now forces DNS blocker to be on (thanks uzi for the heads up! IG 4tw!)
- installer: launch button now can launch indie games, they MUST be in their proper content path to detect/work
autosets fakelive (and dns blocker) on when launching indie games via installer
- going to system settings from installer now goes to official system settings (if nosysexit is not true)
- added new option "shuttemps" which displays temperature data on the shutdown scene (hold guide down)
thanks to Dwack for the idea, sorry it took so long
- added basic ftp (based on ftpdll)
- reduced default bootdelay to 0x1E
- new option 'devprof' allows devkit profiles to work on retail firmware
note any changes such as saving games or getting achievements will resign the profile with the current/retail keyvault
this seems not to affect glitch/jtag dev crossflash, but could affect true devkits
- new option 'devlink' to allow system link with devkits, ping limit is still separate (thanks Anthony for devlink!)
- updated patches to remove CON sig checks, remove restrictions on xekeys (thanks Redline!) and add hvpeek api to keyed syscall
- add glitch2 to xelllaunch, force file sizes to be 4 byte aligned (thanks Juvenal!)
- nxe disk installs can now be started like GOD containers
- blacklist devkit firmware during installation checks
- changed dlaunchGetOptInfo to give a more useful category instead of the internal bitmask
- changed filters to be inline and use the new categories
- add external options to the ini file (ftpserv, ftpport)
- can launch elf via embedded xell stage1 (thanks libxenon devs!)
- added info button in misc page
- show CPU key, DVD key, console ID, console serial number, MAC address and decrypted XVal (0 is no violations)
- allows adjusting fan settings and smc_config target temps and optionally saves them to flash
- added external option calaunch for config app, so it will start in the launch option instead of normal options
- load external skin/background/font to memory so the files are no longer held open
- prevent dash launch from taking over signin, create profile (was waiting infintely) and skip in metro startup/login screen
- change trap hook method so nate's awesome xbdm does not break across load/unload of dash launch