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Playstation 3
MultiMAN v04.60.00 : payload for CFW 4.60
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Xbox 360
New Xbox 360 update : 16756
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Wii / Wii U
Wiikey U : opening of the Pre-orders soon
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Nintendo just put online a new version of firmware for its handheld console, the 3DS. Stamped 8.1.0-18E. Remains to know the real reason, that is to say one that interests us : Is there any code included to counter the linkers or flaws?

Since no linker (MT-CARD, Gateway, R4i 3DS Deluxe Edition) offers EmuNAND to 7.2.0-17 version and 8.0.0-18E, it will surely be the same for this new revision until an update linkers.


Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

Modification spotted by 3dbrew :

System Titles
CVer and the HTTP system-module were updated. Both of these titles still use the original NCCH encryption.
The HTTP-module update appears to be just a rebuild for the latest FIRM revision(from 8.0.0-18). The previous version had "[SDK+NINTENDO:Firmware-02_44_05]" in the NCCH plain region(old pre-release revision), the current version had that updated to "*_06]"(which matches the current FIRM revision).

Saturday 26 July 2014, 12:48 by iomedes. Read 71 times
For those who follow a little history of the console, Smealum announced a few months before the operation of his achievement (SSSpwn) on 7.x official firmwares, to run unsigned on the Nintendo console code. It is now the turn of the 8.x Firmware to be supported by this new version.

Smealum announces imminent availability, explaining that if the previous versions were not yet available, it is to prevent it from falling in the area of ​​piracy. Yet if it release sooner or later, it will certainly be the case.

Saturday 26 July 2014, 12:44 by iomedes. Read 85 times
Wii / Wii U
4 new Youtube videos of the MOD Mario Kart 8 via the hack of the browser just been put online. These videos show the progress of the duo MrBean35000vr and Chadderz to allow them, like Mario Kart Wii, to propose "Customs Tracks"

The first video shows a Ghost of a circuit X on a circuit Y. This system results in a crazy race; and incidentally, it helps to understand that the replay system is not managed via "inputs" as before. Therefore, any "hack" is also stored in the replay ... (cheat detection easier for Nintendo)

In the second video, they simply forced the console to load ID races non selectable via the menu but existing in the code of the game, there has certainly opportunities DLC for Mario Kart 8

On their third video, they touch on an element of gameplay: "anti-gravity pad" famous. Indeed, their sizes, positions and directions are changed. So now they know every detail and can use them in future "Customs Tracks".

For the fourth and last, a change of textures (also : Adding snowmen, no flowers etc. ..) directly on an existing race!


This video comes from another leap of progress in the Mario Kart 8 modding department. In terms of the ultimate goal of making custom tracks, we're almost done working things out! Those who have followed my live stream in particular will know that we've almost got everything useful at this point. So, the next major step is editing the models! Once we have those, there really is nothing stopping us from making our own homemade tracks, like before in the days of Mario Kart Wii. This step might take a while, though, so you might see some other videos from me in the meantime to fill the space; maybe more textures, or more object modding demonstrations, or similar. But if we can keep up our current rate of progress... well, who knows!

Currently, this texture hack is not released. We don't have a good, copyright-free way to release it, and right now nobody could use it anyway even if we did. It will see a release if ever a way to play it back gets published, and we find a way to do it without transmitting any copyrighted data

This teaches us that they are not very far, but that it remains still a little way to go.
Wish them "Good Luck" and a release soon !
Saturday 26 July 2014, 12:43 by iomedes. Read 78 times
Playstation 3
Sony has updated its youngest console. Indeed, the PS4 has a new firmware and moves to the 1.74 release.

This is a minor update and SONY has not communicated on additions and corrections, only the classic :

"The stability of the system software during the use of certain features has been improved."


Saturday 26 July 2014, 12:35 by iomedes. Read 68 times
St4rk, with the help of Beta-Testers just provided a NES emulator for the 3DS. This comes as a .3 DS game and therefore starts with a Linker as MT-CARD or Gateway. Simply put your ROMS on SD (not microSD) and run the .3DS corresponding to the emulator.

The changelog:

Finally here the 1.0 3DNES, this version have a lot of bug fix(of course, there is other bugs, just send me a email or twitter).

this version currently has:

* Support MMC1, MMC3, MMC5(partial), UNROM, MAPPER 79, AOROM, CNROM.
* Frameskip
* Menu for rom selection.
* Joypad working.

The next 1.x versions will be just bug fix, optimizations and SRAM save support, just in 2.0 will have support a audio.

*How it work* just put your roms on SD card(3DS), and the .3ds on flashcard(gateway), and start the 3DNES, select your game and enjoy, to return to menu just press L1, to up/down frameskip use left/right before start the game.

so this is it, if you like my work and wanna give tips, welcome, if you don't like my work and wanna kill me, welcome too.

Special Thanks: gdkchan, smea, ernilos, and my beta testers :]



A tiny video:

Download link: http://filetrip.net/dl?LMiQePtMPg
For more informations: http://gbatemp.net/t...87#post-5051995
Saturday 26 July 2014, 12:32 by iomedes. Read 51 times
Wii / Wii U
For a few hours, a new update is available for the Nintendo console. Stamped 5.1.0E, this revision provides an interesting new feature : Data transfer of a WiiU to another. Indeed, before, in case of problems with the console, the only option was to send it to Nintendo to make the transfer via the usual procedure of the VAS. Another innovation is the possibility to use their Wii / WiiU controllers on the eShop. Previously, only the GamePad was supported. 

Saturday 26 July 2014, 12:27 by iomedes. Read 38 times
Playstation 3
Orion also offers an update of its forks Iris Manager. This review therefore proposes v3.11 the management of the Mamba payload for CFW 3.55, 4.41, 4.46 DEX. The revision v3.10 provides better file management in case of change of CFW, better support Mamba payload, but also management of SPOOF 4.60 (for CFW 4.46/4.55 - Cobra included) and of course the inevitable bugs fixes.

The Changelog :

Added payload mamba 3:55 DEX, 4:41 and 4:46 DEX DEX thanks Joonie.
Fixed a bug in the spoof remover.

GameSonic Manager v3.10 Changelog:
Auto-rename files explore_plugin.sprx depending on the CFW in use (if the CFW is 4:46 explore_plugin_446.sprx renames the manager, even if the update or downgrade the fw manager will rename all automatically), so the manager does not comes in a excess weight and you do not need a discless addon.
Fixed various bugs in the file manager. (Lv1 Lv2-dump, and other small bugs)
Added last payload mamba 4.46DEX by Joonie.
Added spoof Installer / Remover to 4.60 for CFW 4:46 to 4:55 CEX (including cobras).
Added to the plugin installer Webman mod.
Cleaned Advanced Tools menu.
Now in the Advanced Tools menu vissualizzerete the payload that is using the manager.
If spoofing Gamesonic Manager is the active manager will detect it and display it in the global menu option.
Gui Manager reconstructed from 0 and made faster and more efficient.
Added protection in the spoof Installer / remover to avoid the semi-brick (if the manager will detect spoof already installed will show the remove option and not a full installation)
Added scan of the cover of the folder Multiman, if the manager will find there the cover will apply automatically (Install the cover pack to get all the cover).
Updated source code for the version of Singstar Replacament and cleaned from unnecessary strings.

Download link : http://store.brewolo...id=249&fid=1525
Remplacement de SingStar: http://store.brewolo...id=249&fid=1523
Saturday 26 July 2014, 12:06 by iomedes. Read 29 times
Playstation 3
AldosTools offers us a new update v3.13 of IRISMAN. The menu of the day: various bug fixes and update of the Mamba payload, which remember, is a copy of payload COBRA on non-COBRA CFW.
CFW supporting the Mamba payload are :
CEX: 3.55/4.30/4.21/4.40/4.41/4.46/4.50/4.53/4.55/4.60
DEX: 3.55/4.41/4.46/4.50/4.55
The changelog:

Changelog 3.13 (Jul 19/2014)
- Added mamba support on 3.55 DEX using symbols included in mamba 1.35 released by @Joonie

Supported CFW using mamba are:
CEX: 3.55/4.30/4.21/4.40/4.41/4.46/4.50/4.53/4.55/4.60
DEX: 3.55/4.41/4.46/4.50/4.55

Changelog 3.13 (Jul 18/2014)
- Updated code with mamba 1.35 released by @Joonie
(This release adds mamba support for 4.41DEX and fixes some wrong symbols on 4.46DEX)

- Updated UMOUNT_SYSCAL_OFFSET in payload_460.c with fixed offset found
by @zar
- Fixed issue displaying the free space on multiple devices in the File
- Added option to jump to root pressing SELECT+/\ if the cursor is over ..

MAJ: Une version v3.14 est maintenant disponible.

- Fix in File Manager for the "0.00 MB free" space left reported after copy.
- Fixed incorrect status returned in read_from_registry function.

Download link: http://store.brewolo...id=250&fid=1528
AldosTools also released a utility to allow IRISMAN to be all the time in the first place in the XMB Homebrew :
Download link:
Priority ON: http://store.brewolo...id=250&fid=1498
Priority OFF: http://store.brewolo...id=250&fid=1497
Saturday 26 July 2014, 12:03 by iomedes. Read 55 times
The Team R4ids.cn returns today to give us a game patcher Card2 in Card1.
The system is quite simple, you open the file provided in their archived and choose your game Card2 and the program will then turn into a Card1 game.

Changelog :

1.Card2 type can be coverted to card1 type
2.Support eShop downloaded roms
Be carefull
this patch still does not work for pokemon X/Y, because the save is too large. Please read the "readme.txt" carefully before you use it.
FR translation
Warning: this patch still does not work for pokemon X / Y, because the backup is too large. Please read the "readme.txt" file carefully before using.

Wasn't able to test it myself because of problems with my 3DS, I await your return on functional games according to this file.
Download link :  http://r4ids.cn/r4i-download-e.htm
Saturday 26 July 2014, 11:59 by iomedes. Read 40 times
After the announcement as well as a video, the R4 team has come to provide the v4.0b2 Firmware for its linker R4i 3DS Deluxe Edition. This update brings MultiRom therefore, FAT32 management (copy and paste) the online game (test) but also support of Micro SD 32GB max.

Disappointment, no EmuNAND on this review. In fact, Nintendo has updated its portable console v8.0.0
The changelog:

1.Support Multi-ROM
2.Support FAT32&exFAT
3.Support up to 32GB tf card
4.Support online play(to be tested)
5.Because of the 3ds system's updating, emuNand is delayed.

WARNING: For the limitation of memory space, the MH4 patch cannot be added in this update, make sure you can play the MH4 through Deluxe Firmware 4.0B1.

Download link : http://soft.r4ids.cn...mware 4.0B2.rar
Saturday 26 July 2014, 11:52 by iomedes. Read 24 times
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